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Messages - TheRealDavidTwo

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1
Tools / Re: [TOOL] ADTConverter Wotlk -> WoD
« on: September 12, 2017, 08:01:43 pm »
I'm not sure if you are actively checking this project out still, but I was wondering. When converting over a map from Wrath (Old Azeroth), the ADTs convert fine. Buuuuuuuuuuut, the WMOs do not. Well, the WMOs kind of were ported over and you can enter them, but on the map itself, the WMOs do not show. It's an odd bug.

2
Serverside Modding / Re: [QUESTION] SoundEntries.db2
« on: October 03, 2016, 06:29:48 pm »
Maybe a long time coming for a response, but it's now SoundKit.db2

3
Tools / Re: [TOOL] ADB/DB2/DBC <-> CSV convert
« on: October 03, 2016, 06:11:27 pm »
Will you be adding in WDB2 support?

4
Showoff - what you are working on / Re: Glory of Arathor
« on: June 29, 2016, 11:16:55 am »
This looks like you built it in-game with the object patch instead of a world editor. This true?

5
"Retro-Porting" / Re: [QUESTION] Porting Legion WMOS to WoD
« on: June 29, 2016, 03:20:05 am »
far out.

6
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On
« on: November 22, 2015, 05:30:25 am »
Quote from: "Rangorn"
Legion map to Wod Map, with m2 wmo and blp_adt without m2 and wmo textures.

Going in 7.x adts, take 95% of my processor and make a huge lag, you better have a very good computer if u want to explore.


Gee, I wonder what WoD client you're using to test that on. Heh heh..

Nice though. Even if you have to edit the ADTS a bit to not have floating objects, it'll look decent :P

7
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On
« on: November 20, 2015, 05:13:33 pm »
I wonder who's going to be the first to port over the Broken Isles to Wrath. <Stares off into the distance>

8
Resources and Tools / Re: WoD 6.2 listfile
« on: August 04, 2015, 06:35:04 am »
Quote from: "Suge"
Do you have a listfile with ALL the boss voices from 6.2? Like Archimonde, Xhulhorac, Siegemaster Martak, Iron Reaver, Hellfire council, Yrel, Grommash, Khadgar, Guldan, Tyrant Velhari, Socrethar, etc...
I work on a new machinima movie and I need the boss voices. But with the actual listfile I have only 50% of the 6.2 voices. If you do that the machinima community will really thank you! And I will be the first!

Check the listfile that Schlumpf linked. That seems pretty up to date so far.

9
Resources and Tools / Re: WoD 6.2 listfile
« on: August 02, 2015, 12:39:05 am »
Awesome! Thank you very much.

10
Resources and Tools / Re: WoD 6.2 listfile
« on: August 01, 2015, 04:44:35 am »
Aye, I'm wondering the same. Would be nice if we had a more up-to-date listfile that isn't from April.

I would try and generate what I need, but I cannot even find what I need in the DBC files (which is mostly the music from Patch 6.2. I want to extract it personally, but first, I need the "list" of it to put into the listfile). Literally checked all over the DBCs for 6.2 related music, and I don't want to download it from Youtube. I like extracting it myself :P

11
"Retro-Porting" / Re: ADT Converter MOP -> WOTLK
« on: May 24, 2015, 07:33:16 pm »
Yeah, is there a WotLK --> MoP converter for ADTs? There are some interesting WotLK maps that I wouldn't mind trying to port over to MoP. I know there was one for Cata, but the ADT format changed in MoP again.

12
Serverside Modding / Re: WoD DBC's
« on: October 21, 2014, 08:10:11 pm »
Filepaths are now located in "FileData". They get assigned to an ID that is then assigned back to the main DBC file (like SoundEntries.DBC, etc.)

13
Actually, I found the original patches in my Wrath client still. Totally forgot I downloaded them in May.

Regardless, thanks

14
Do you have any plans to bring the website back up anytime soon?

15
Resources and Tools / Re: [RELEASE] Darker Nights 4.3.4 (+3.3.5) v1.1
« on: August 17, 2014, 05:23:43 pm »
Quote from: "Milly"
That error message pops up for a lot of reasons, but for me the only reason it ever seems to show up is when you used a custom patch and exe on the Windows version of World of Warcraft. It means your client is fucked, basically.

If you're going to be using mods on Cata then you're gonna want to get a mac version. It works exactly the same and doesn't get corrupted when patched. Though I'm not sure how or if that applies to you because you're not on 4.3.4.

Try removing the custom launcher and patch and seeing if you can get back into the game. If you can't, your client is broken, and I don't think you can fix it. Sorry if that's the case but it always happens with the windows version.

As I was the one with the error there as well; I can get into the game just fine with the retail .exe. But as soon as I try logging in with a custom patch enabled w/the patched EXE (as, again, seen here: https://i.imgur.com/6ogaojE.png), then yeah, all shit breaks loose.

The client is definitely not "broken", because if it was, I wouldn't be able to get into the game at all, especially with the retail .exe/unpatched exe.

EDIT --- And what do you mean by "Mac" version? Do you have a place where I can find such, if that ends up actually being the case? Because that's not making too much sense.

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