The extra textures method wouldn't really work you would still get the same problem as you have now.What I've done to get the undead bones working is separating the bone geosets into their own and hardcoding the textures onto them in 010.
Quote from: "phantomx"The extra textures method wouldn't really work you would still get the same problem as you have now.What I've done to get the undead bones working is separating the bone geosets into their own and hardcoding the textures onto them in 010.Uhm is that in blender? Also the bones are supposed to have diffrent colors depending on the skin color chosen
Yes you separate the bones in blender and combind them into one mesh.I'm aware that the bone color is supposed to change but sadly that ain't going to happen... Plus the change is very small it doesn't make or break the skin color.
Quote from: "phantomx"Yes you separate the bones in blender and combind them into one mesh.I'm aware that the bone color is supposed to change but sadly that ain't going to happen... Plus the change is very small it doesn't make or break the skin color.Isnt there a bit of skin on the bone geosets? Or do you completely seperate the bones even from that. Also another problem popped up the facials geosets dont appear in game like that X on the face and other stuff. It just paints on the textures on the face.
Quote from: "DarkPirat"for 3.3.5 can anyone do?Download Cata 2 LK, drag m2 file onto program, delete original files, rename m2_lk to m2. Simple.
for 3.3.5 can anyone do?
No skin just the bones the upper body bones are fine the lower body are the ones mess up here I'll give you and example of the HD model with the bones being part of the body.Everything that is skin color on the bones those are the bones you need to make into their own geoset.Besides that I also believe that you might of joined your bones onto the wrong geosets and that's why the gear goes over them I've never had that issue.P.SIn wotlk there isn't a 3D model for the face wrap X so that's why it's painted onto the face.
In WoD when you change the faces it changes the actual shape of the face instead of just textures. Is this possible in WOTLK?
Is there a way to make it appear in wotlk and cataclysm?
Quote from: "Joxus"In WoD when you change the faces it changes the actual shape of the face instead of just textures. Is this possible in WOTLK?I'm not sure what you're talking the faces don't change at all.The magic of textures just makes it look that way....There's only 1 face mesh, the undead are the only ones with more then 1 face mesh but that's for their lower jaws.