This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - xJKz

Pages: [1] 2 3 ... 5
1
"Retro-Porting" / Re: [RELEASE] [WoTLK Legion New Combat Animations
« on: July 17, 2017, 01:22:46 pm »
Nice virus.

3
Tutorials / Re: [TUTORIAL] Convert MDX ->M2
« on: June 21, 2017, 03:15:14 pm »
Big bump I'm sorry but, there's someone got this please ?

4
If you want to put .obj in WoW, you need to do all the weight paint, all bones etc.
Convert your wanted-remplacement-model in .m2i and and import it with M2Mod Redux.

It's simple.

5


7.0.3, thanks to Rangorn

6
Random / Re: [QUESTION]  M2 edit on cata
« on: September 02, 2016, 10:46:21 am »
There's no "Creature" folder.


7
There's a way to get a fix for the known bugs ?
I want to modifiy Orc character but there's the facial and hair bug...

Thanks in advance.

8
Modelling and Animation / Re: LEGACY OF THE ASPECTS MODELS
« on: June 16, 2016, 01:00:03 pm »
Quote from: "Alastor"
Anyone spotted changes ?


Get out the dollars you've in your eyes. Maybe you'll see the change.

9


Not totally finished, but there's Tyrande basic in her black skin. :3

10
"Retro-Porting" / Re: phys from Legion To WoD
« on: May 25, 2016, 11:58:04 am »
Physic is enabled, I've seen a weapon with phys...

11
"Retro-Porting" / Re: phys from Legion To WoD
« on: May 25, 2016, 09:42:51 am »
Ahoy, it's me again. I've took the model from WoD with .phys, but this is the same. Phys in WoD for the Gul'dan's staff doesn't work in my client. I haven't changed something, I put m2 and phys file in my client... There's a DB2 or DBC to edit ? I've no idea...

12
"Retro-Porting" / Re: phys from Legion To WoD
« on: May 24, 2016, 04:34:40 pm »
Dayum, too hard for me. But thanks, I'll try... :(

13
"Retro-Porting" / Re: phys from Legion To WoD
« on: May 24, 2016, 03:23:00 pm »
Yeah, I've removed the Legion chunk in but nothing...
In M2 there's a new thing called SPID and PFID (the new chunk to locate the phys file for Legion) and I've tried almost all I know...

14
"Retro-Porting" / phys from Legion To WoD
« on: May 24, 2016, 02:43:48 pm »
Hi,

I've ported Warcraft movie transmog into WoD, but the physic isn't present. On MoP+ physic are here in the Engine, there's some change in Legion as I know. So, I wanted to know, how to enable Legion phys in Warlords of Draenor, because there's a lot of things using .phys (belt, weapons etc). The Replica of the Gul'dan Staff is awesome, but it can be more awesome if physic is present. I looked into the M2, I've tryed to modify the GLOBAL_FLAGS nothing, one time on two I got a Wowerror. I've delete SFID and PFID chunk, nothing. So I don't know how to manage to enable it. And I know, modders are only on TLK, but if someone work on WoD and Legion.

 



no physic

 

Thanks.

15
Showoff - what you are working on / Re: Big Head Mode (legion)
« on: January 26, 2016, 11:09:18 am »
Quote from: "Skarn"
Make a simple script that does that for models you want. It is very easy with 010. I can make one if you tell me what exactly you modified.

I dont' know how to make script, I know now, with the help of Rangorn, how to do this. But, all models doesn't have the same "bone" of head, sorry if you don't understand, but. This isn't the same bone for ALL model. Exemple : bone 44 is for head of humain, 41 is for head of blood elf male. You understand ? This is here, I don't understand how you can make a "simple" script for it.

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