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Topics - Vortalex

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1
Miscellaneous / Camera locking & Locked first person
« on: January 12, 2018, 06:46:13 pm »
So I'm wondering if it's possible to restrict players to 1st person, and if it's possible to lock the camera onto the mouse?

2
"Retro-Porting" / [QUESTION] Legion Kodos in WotLK Scaling Issue
« on: March 23, 2016, 09:07:46 pm »
So I think it'd be best to just explain the problem with this picture:



The Kodo Mount scales your character to 2.5 the size of normal when mounted. I've looked around in the model data, I've looked in the dbcs, I'm not sure what controls the character scaling. Anyone know where it's located?

3
Level Design / Anyone have density issues with doodads?
« on: February 10, 2016, 06:53:15 am »
After some experimentation I've discovered something I'm not liking so much. Certain ground doodad models yield a lower coverage density than other models. I've tested in almost every way possible and deduced it down to the model.

For example, if you use the model "hofbushyc01.m2" it yields an extremely high coverage density. If you use the model "6samulch01.m2" it yields an extremely low coverage density.

I don't know what values in the model determine this factor, but it's really upsetting.

4
Level Design / Doodads have exceptions with GroundEffectAdder.exe
« on: February 08, 2016, 10:17:45 pm »
I just recently stumbled upon an issue where my doodads weren't showing up on top of my texture, but it showed up just fine on another one.

After some experimentation I realized that no matter what, if your 3rd texture (maybe 4th too idk) is sitting on top of the chunk's 2nd texture, it does not spawn doodads.

Here as an example below:



The image shows mostly a 2x2 square of chunks. All 4 chunks have 3 textures on them, dirt, forestfloor, and grass. On the left side you can see the forest floor on top of the dirt, and the grass on top of the forest floor. On the right side, all 3 textures are present, however the forest floor texture is not touching the grass texture.

On the left side the doodads did not spawn because the grass is touching the forest floor, where as on the right side the doodads did spawn because the grass is not touching the forest floor.

By this experiment you can see that the 3rd texture will not spawn doodads on its chunk if it is touching the 2nd texture.

I don't know if it's just GroundEffectAdder, or if that's just how WoW's engine works. Either way, I felt it was important to share this before anyone made the mistake.

5
Level Design / [WotLk] M2 mountain style (skyrim-esque)
« on: January 26, 2016, 08:59:28 pm »
So I've been experimenting with mountain styles lately, because with the project I'm working on I really wanted some more realistic looking mountain styles. Blizzard's just don't cut it. I really like the look of skyrim's mountains and so I recently tried out the same look using various rock m2s from different zones and retexturing them to all be the same color. Just wanted to see what you guys think of this style.



The gray texture spots are where I plan to put more m2s. They are placeholder textures. The mountain itself isn't done, obviously, I just wanted to show the m2 style real quick.

-----------





These are in-game screenshots with the persistent snowy blizzard.

6
Modelling and Animation / [REQUEST] Edit m2s in Blender Tutorial
« on: January 23, 2016, 06:03:38 am »
People have posted tutorials in the past on how to edit m2s in blender, but alas those threads collect spider webs and dust. On the few threads I could dig up the download links for all the tools don't work, and I can't find any of the tools via the search box.

So I'm requesting that someone make an updated tutorial on how to model edit in blender. Simple as that.

7
"Retro-Porting" / [QUESTION] None of my converters work for legion
« on: January 23, 2016, 03:40:55 am »
As the title says, none of my converters seem to work with downporting legion models to WotLK. What is everyone using?

8
Recruitment / Need Artwork for your map? I'm for hire.
« on: November 09, 2015, 11:12:44 am »
Need a map artist? See some of my previous works:







I can have you a map made in about a day. Just let me know by post if you'd like me to do some work for you, and I'll send you a reply back via inbox.

9
Just realized that my AllWater was very outdated, and that the newer versions support editing individual chunks. Solved.

10
There is a tutorial on this site that shows you how to get the Map Artwork that you make working ingame, but it's been a good long while since I've messed with any of that and I can't find the tutorial.

Anyone know where it is? Please link if so.

11
"Retro-Porting" / [QUESTION] Any Cata Beta clients out there?
« on: September 23, 2015, 07:20:03 pm »
Trying to get my hand on a model that only existed in Cata Beta. Anyone know of any downloads out there?

12
Miscellaneous / [SOLVED][QUESTION] MPQEditor encrypts file upon import
« on: September 16, 2015, 04:27:52 am »
So I've tried making some changes to some blps and re-import them back into their original MPQ and they didn't read. I looked a little bit and realized that the files were encrypted upon re-import. Even if I just export and re-import without any changes, it still encrypts them upon import. I searched the MPQEditor options and saw nothing about it encrypting files upon import, so what's the deal and how do I decryt my files from within MPQEditor?

13
"Retro-Porting" / [SOLVED][QUESTION] Any 3.3.5a to 1.12 tutorials out there?
« on: September 16, 2015, 02:15:50 am »
I'm really interested in learning more about WotLK to Vanilla conversion, and was just wondering if there were any tutorials?

Just m2 conversion.

14
Resources and Tools / [SOLVED] [QUESTION] Wod WMV doesn't load WMOs
« on: July 22, 2015, 09:11:59 am »
I just spent the last 30 min downloading different versions of the WoD WMV, and none of them want to support loading WMOs for me.

Is this just an issue on my side, or global?

15
I've got an issue where my CASCExplorer isn't showing some WMOs that I know should exist. The obvious answer would be that my WoW that it's exploring the contents of doesn't have those WMOs. But I've triple checked, and my WoW is up-to-date with retail, so those files should be there.

Anyone know what the issue could be?

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