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Author Topic: [SOLVED] [QUESTION] Wod WMV doesn't load WMOs  (Read 1217 times)

Vortalex

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[SOLVED] [QUESTION] Wod WMV doesn't load WMOs
« on: July 22, 2015, 09:11:59 am »
I just spent the last 30 min downloading different versions of the WoD WMV, and none of them want to support loading WMOs for me.

Is this just an issue on my side, or global?
« Last Edit: July 22, 2015, 10:16:18 am by Admin »

Krang Stonehoof

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Re: [QUESTION] Wod WMV doesn't load WMOs
« Reply #1 on: July 22, 2015, 09:18:20 am »
I have the latest WMV and indeed it does not open any WMO.

You can take a look at their forums and also ask them about that.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vortalex

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Re: [QUESTION] Wod WMV doesn't load WMOs
« Reply #2 on: July 22, 2015, 09:43:11 am »
Damn. Just checked their forum. It's a known problem that it doesn't support WMO yet.

Anyone know of any alternative way of figuring out which textures and models come with certain WMOs if not through the use of loading them up in WMV and reading the log?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Krang Stonehoof

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Re: [QUESTION] Wod WMV doesn't load WMOs
« Reply #3 on: July 22, 2015, 09:51:38 am »
You can use CASCExplorer to extract the WMO file, then open it with 010 Editor.

You can download 010 Editor from HERE.

You will also need 010 Editor Template for WMO.
You can download all 010 Editor Templates from HERE.

You will have to open 010 Editor, open the .WMO file, go on the top menu to Templates - Open Template, open the WMO Template, then Run the Template and then open the structure of the WMO and search below for Textures / M2s used (M2s are the objects). Just play a bit with the 010 Editor and you will figure out where you can find them.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vortalex

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Re: [QUESTION] Wod WMV doesn't load WMOs
« Reply #4 on: July 22, 2015, 10:05:13 am »
Actually I do have all that, I'm just retarded and forgot that I could just view it in 010.

Thanks for reminding me.  :?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »