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Modelling and Animation / Re: [REQUEST] Modeling Tutorial
« on: January 16, 2012, 12:17:11 pm »
First of all, there already is one: viewtopic.php?f=20&t=109
Now there's a huge problem with moddeling tutorials in this scene (not only here on modcraft but also on mmowned and all the other sites).
Moddeling isn't like DBC/DB editing. It's an art. You need to know most of the tools and actions, but even if you do that doesn't by far mean you can do great models.
Of course there are lots of "how to model a tire wheel", "how to model a house" but you don't think the education of a model artist consists of thousands of "how to model every single fuck that is out there", do you?
However this is the case with DB/DBC editing. There's a tutorial for "how to add new items", "how to add new classes" etc. Also World Building to be honest. Yet World Building/Level Design is also an art and that's why there are only about 2% of the world builds done anywhere near "blizzlike" (meaning only 2% can be considered "good", "playable", "nicely looking and fitting for a game")
Taking this back to DBC Editing: you actually need to know only which database consists of what and how to export/import dbcs and how to use the dbc editing tools.
That's pretty simple so if you want to do something new like add a spell that's fucking simple.
However I know of only 2 persons except me that have done this. Wanna know why? There's no tutorial for it. That's it. Creating new spells is even simpler than adding new items. There's no autotool for adding spells and there's no tutorial on it. People are too fucking stupid or too unimaginative to go look into the dbcs and find out themselves which entries to change to create what new spell.
This explanation was needed to understand the explanation why there are hardly any modelling tutorials on these boards:
We are mostly guys who do modding as a hobby and we want to spend time with it, but not waste our time.
Most modellers here have learned modelling by fiddling around with their modelling tool, maybe reading a tutorial or two (and learned new tricks but not the "how to model a tire wheel") and that's it.
Writing a tutorial would only not be a waste of time if there was a clientel worthy to understand it around here.
There isn't. The guys that are able to understand the art of modelling already can, because they learned it by themselves the hard way.
At least that's what we all experienced over and over and over again.
If you're really interested in lerning how to model send me a PM with your skype adress and I will gladly point you to the right things. Once you've then showen some real interest and talent (talent to think abstract, create new models using the tools you have etc) I will point you to more things and so on.
I still consider zax, pinkhair and myself to be pretty much the only "pro" modellers on this community. This is kinda egoistic but the people which know of our models (and aren't 12 year olds totally unexperienced with game design) know that our models can be placed right next to blizzard's models and fit in perfectly. We also can model in totally different styles, not only WoW style.
Yeah I know I'm kinda being an asshole again but actually I just want to be nice. I'm happy for every new person trying to get into real modelling and ant to help them as much as I can but there has just been so much disappointment here that it's hard not to flame everybody new to the subject also the ones really wanting to learn modelling will probably, the onces that don't will fail that's natural selection.
So again, looking for real help? Add me on skype or use the existing tutorials in the internet and get the grip on yourself.
I'd really love to see you being successfull, have fun.
Now there's a huge problem with moddeling tutorials in this scene (not only here on modcraft but also on mmowned and all the other sites).
Moddeling isn't like DBC/DB editing. It's an art. You need to know most of the tools and actions, but even if you do that doesn't by far mean you can do great models.
Of course there are lots of "how to model a tire wheel", "how to model a house" but you don't think the education of a model artist consists of thousands of "how to model every single fuck that is out there", do you?
However this is the case with DB/DBC editing. There's a tutorial for "how to add new items", "how to add new classes" etc. Also World Building to be honest. Yet World Building/Level Design is also an art and that's why there are only about 2% of the world builds done anywhere near "blizzlike" (meaning only 2% can be considered "good", "playable", "nicely looking and fitting for a game")
Taking this back to DBC Editing: you actually need to know only which database consists of what and how to export/import dbcs and how to use the dbc editing tools.
That's pretty simple so if you want to do something new like add a spell that's fucking simple.
However I know of only 2 persons except me that have done this. Wanna know why? There's no tutorial for it. That's it. Creating new spells is even simpler than adding new items. There's no autotool for adding spells and there's no tutorial on it. People are too fucking stupid or too unimaginative to go look into the dbcs and find out themselves which entries to change to create what new spell.
This explanation was needed to understand the explanation why there are hardly any modelling tutorials on these boards:
We are mostly guys who do modding as a hobby and we want to spend time with it, but not waste our time.
Most modellers here have learned modelling by fiddling around with their modelling tool, maybe reading a tutorial or two (and learned new tricks but not the "how to model a tire wheel") and that's it.
Writing a tutorial would only not be a waste of time if there was a clientel worthy to understand it around here.
There isn't. The guys that are able to understand the art of modelling already can, because they learned it by themselves the hard way.
At least that's what we all experienced over and over and over again.
If you're really interested in lerning how to model send me a PM with your skype adress and I will gladly point you to the right things. Once you've then showen some real interest and talent (talent to think abstract, create new models using the tools you have etc) I will point you to more things and so on.
I still consider zax, pinkhair and myself to be pretty much the only "pro" modellers on this community. This is kinda egoistic but the people which know of our models (and aren't 12 year olds totally unexperienced with game design) know that our models can be placed right next to blizzard's models and fit in perfectly. We also can model in totally different styles, not only WoW style.
Yeah I know I'm kinda being an asshole again but actually I just want to be nice. I'm happy for every new person trying to get into real modelling and ant to help them as much as I can but there has just been so much disappointment here that it's hard not to flame everybody new to the subject also the ones really wanting to learn modelling will probably, the onces that don't will fail that's natural selection.
So again, looking for real help? Add me on skype or use the existing tutorials in the internet and get the grip on yourself.
I'd really love to see you being successfull, have fun.