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Big thanks to Alastor for making this copy!

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Messages - Valkryst

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1
Additional link to the official tutorial on map, vmap, and mmap extraction.

https://trinitycore.atlassian.net/wiki/ ... Extractors

2
Recruitment / Re: HIRING legacy of the aspects
« on: June 30, 2016, 06:23:49 pm »
You'll want to write a full description of your project, list what has been done as well as what needs to be done, throw in a few pictures if you've got anything done, and specify exactly what each position will be required to do.

As it stands, you probably won't get many, if any, replies from your OP.

3
Showoff - what you are working on / Re: Glory of Arathor
« on: June 30, 2016, 06:22:21 pm »
Some of the areas look alright, but a fair chunk of the models, such as the trees, don't fit right with the other models and it's throwing off the entire look for me.

4
Modelling and Animation / Re: Outland Sky animation as Log Screen?
« on: June 30, 2016, 06:19:45 pm »
If you can find the model for it, you might be able to swap it out following my tutorial. Can't really say if it'll work though.

https://valkryst.com/blog/Articles/How_ ... reens.html

5
Level Design / Re: [WotLk] [QUESTION] Custom graveyard
« on: June 30, 2016, 06:17:42 pm »
Yeah, I never did get graveyards working properly. If you can't figure it out, take a look at this script I've used and work out your own based on it.

http://pastebin.com/BWqKjQpv

6
Miscellaneous / Re: How deeply wow can be modded?
« on: June 30, 2016, 06:15:31 pm »
The Combat system could, with some work, be modified to work in that way.

The class/talent tree changes are doable.

Transparent gameobjects may be difficult or impossible depending on what you actually want done.

Having the character stay online after logout should be doable.

7
Random / Re: Vanilla 1.12
« on: June 09, 2016, 02:33:24 am »
I've edited the OP to include an up-to-date link to my blog. I've migrated from WordPress, so the original link was incorrect.

8
Quote from: "Filipsons"
I have some free time. So I continue with AFTERFALL

Some infected


Some hookers


Place for long moments


Thanks,
Phil

Think you'll ever release the hooker skins? I was half-planning to make a whorehouse on my server. XD

9
Development and Presentation / Re: [PROJECT] [BC] Haradon
« on: January 03, 2016, 01:29:33 am »
The idea and description of it need a lot of work, but the terraining was alright.

10
Miscellaneous / Re: Looking for Jeutie's 3.3.5. Repack
« on: December 28, 2015, 11:16:42 pm »
Quote from: "Gypser"
Does anyone happen to have Jeutie's repack laying around? A fresh repack. unmodified. All the links I've discovered are now defunct.

Thanks
~Gypser

Why not just compile the server yourself? It's faster than waiting for someone to find a link for you.

11
Resources and Tools / Re: [TOOL] MinimapCreate - Minimap creation for ADT
« on: December 23, 2015, 09:49:16 pm »
Works fine, although an updated tool with support for WMOs would be nice. :p

12
Miscellaneous / Re: How to view MoP and WoD wmos?
« on: December 19, 2015, 02:54:18 am »
Quote from: "Ohai"
What tool do you use for watching MoP+ wmos? I downloaded the latest model viewer it crashes when opening wmos, and machinima studio doesn't load anything when connected to the current retail WoD ?

Well, I just took a look to verify that WMV exists for WoD, and it does, so the issue could be how you have it set up. Could you double-check your configuration file or post any sort of error messages or error logs given from either program?

There's a lot of things that could go wrong and without much information, it's hard to determine what's going on.

13
"Retro-Porting" / Re: Is it even possible ?
« on: December 18, 2015, 05:12:47 pm »
Quote from: "Alastor"
Quote from: "Valkryst"
it seems as if anyone who's gotten them working well has kept their patches to themselves

i have one quetly good working version - capes working - all hair styles etc but it was for Arathor not for everyone however after lastest events i never released this patch even for them in full version so still have it only for my own

Why not, if it's all working, release it then? It'd save a lot of people a ton of work from repeating the same conversions, fixes, etc... over and over, plus you've probably got them working well unlike a lot of people who can't model-edit.  :P

14
"Retro-Porting" / Re: Is it even possible ?
« on: December 18, 2015, 05:10:19 am »
Quote from: "Neunia"
Actually all i want are Blood elf females to work i dont care about anything else. since i play blood elf i want blood elf female to work

It's going to take less work, but you can do it if you follow the tutorial on how to do it.... it's somewhere on this forum.

15
"Retro-Porting" / Re: Is it even possible ?
« on: December 18, 2015, 02:59:38 am »
Not as far as I know. It takes a lot of work to get them working in 3.3.5a and it seems as if anyone who's gotten them working well has kept their patches to themselves, minus that one seemingly good release on the Model-Changing site.

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