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Author Topic: custom login screen, possible?  (Read 11241 times)

doresain

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custom login screen, possible?
« on: August 18, 2011, 05:43:47 pm »
i want to make a custom login screen, i tried to edit some M2 (the vanilla login screen for 3.3.5 from a patch that i i found online) with m2mod and blender but plugin wasn't able to export it correctly

there are some other editor that works with login-screen m2?

it's a concept how the login screen should be
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vel

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Re: custom login screen, possible?
« Reply #1 on: August 18, 2011, 06:39:26 pm »
You can not try to edit Blizzard mainmenu (any), make a better model of the menu from zero, With MDLvis, pymodeleditor, 010editor, and.... war3modeleditor(for camera)
For example, as there: http://img148.imageshack.us/img148/6310 ... 021413.jpg
-------
If we add to this model of attachment "Mountpoint". What can I do Custom Character Screen:
Soviet Propaganda:D
http://img846.imageshack.us/img846/511/yeah2.png
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Herbalism

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Re: custom login screen, possible?
« Reply #2 on: August 18, 2011, 08:28:39 pm »
Quote from: "Vel"
You can not try to edit Blizzard mainmenu (any), make a better model of the menu from zero, With MDLvis, pymodeleditor, 010editor, and.... war3modeleditor(for camera)
For example, as there: http://img148.imageshack.us/img148/6310 ... 021413.jpg
-------
If we add to this model of attachment "Mountpoint". What can I do Custom Character Screen:
Soviet Propaganda:D
http://img846.imageshack.us/img846/511/yeah2.png

Do you think you would bother writing a tutorial? You. Would. Be. The most rocking man that has ever existed and that ever will exist in this universe and dimension or any other forever.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vel

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Re: custom login screen, possible?
« Reply #3 on: August 18, 2011, 08:32:52 pm »
Quote from: "Herbalism"
Quote from: "Vel"
You can not try to edit Blizzard mainmenu (any), make a better model of the menu from zero, With MDLvis, pymodeleditor, 010editor, and.... war3modeleditor(for camera)
For example, as there: http://img148.imageshack.us/img148/6310 ... 021413.jpg
-------
If we add to this model of attachment "Mountpoint". What can I do Custom Character Screen:
Soviet Propaganda:D
http://img846.imageshack.us/img846/511/yeah2.png

Do you think you would bother writing a tutorial? You. Would. Be. The most rocking man that has ever existed and that ever will exist in this universe and dimension or any other forever.
I have almost no free time on tutorial. I will write, but later.
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Jøk3r

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Re: custom login screen, possible?
« Reply #4 on: August 18, 2011, 09:26:35 pm »
SirFranc made also a custom login screen for his project. On his website you can download his custom patch for his server and take a look at it.
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doresain

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Re: custom login screen, possible?
« Reply #5 on: August 18, 2011, 10:05:49 pm »
too much tools that don't worn on linux XD

but war3blablabla imports md2 models???? (quake2 format)
i'll try to import in md2 and save in mdx, but mdxtom2 converter doesn't work under wine :(
i think it's time to setup a virtual machine XD

ps. have a screen of sirfranc login screen? or is only a model swap?
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Jøk3r

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Re: custom login screen, possible?
« Reply #6 on: August 18, 2011, 10:31:05 pm »
SirFrancs Login Screen (just an edited wotlk screen):


http://imageshack.us/photo/my-images/80 ... 22611.jpg/
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

doresain

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Re: custom login screen, possible?
« Reply #7 on: August 18, 2011, 10:48:02 pm »
wow he replaced icecrown with stormgarde keep :)

i find a tool that convert from 3ds to mdx and with mob models works (tested with doomguard and valkyr, without animation) but not work with vanilla login screens. but mdlvis and m2mod don't work on my linux :(

edit: a screen from doomguard test
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Serifaz

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Re: custom login screen, possible?
« Reply #8 on: August 18, 2011, 11:07:15 pm »
I also would love to figure this out... even if its a simple edit I would love to make my own login screen ;)

Do you think it is possible to add a new entry for a new login screen in the dbc files?
I will do some experiments to see what I can do, wish me luck!

I don't know if this will help, but I found a tool for mdx import / export for blender...
If you think it will help here it is.
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doresain

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Re: custom login screen, possible?
« Reply #9 on: August 18, 2011, 11:51:13 pm »
warblender not works, it's a very old plugin

i've ported the undead login screen to mdx, i'll try to convert in m2 to see if works

edit: lol i forgot to delete the blender-cube from model XD it's mean that can add new models to the scene
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doresain

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Re: custom login screen, possible?
« Reply #10 on: August 20, 2011, 04:13:10 am »
fuck yeah!
i love blender! now needs a new background and edited textures (for death effect)
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Serifaz

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Re: custom login screen, possible?
« Reply #11 on: August 20, 2011, 04:50:17 am »
is there any way you could tell me how you did this?...
I would love to make a login screen to
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Steff

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Re: custom login screen, possible?
« Reply #12 on: August 20, 2011, 08:06:46 am »
Whould be nice to just write a smale tut with an practical example. How to get a m2 working for login screen.
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Zim4ik

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Re: custom login screen, possible?
« Reply #13 on: August 20, 2011, 10:14:23 am »
Um... I think, i`ts to simple to write a tutorial oO
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doresain

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Re: custom login screen, possible?
« Reply #14 on: August 20, 2011, 10:25:29 am »
ok it's a simple howto
export model in m2i format with m2mod3 (m2mod4 for cata not tested but should work)
in fig2 is an example of the m2mod.ini file
now you need to edit only the portrait camera,  and adjist clipping start/end with a bigger value
after export model in m2i


fig1.

http://img830.imageshack.us/img830/2552/tutotial1.jpg


after this you must merge m2i file with original m2, in fig2 it's the m2mod.ini used and the output of new model in console
loginscreen models works only with hardcoded textures, so you must edit new m2 model and/or create new textures
pymodeleditor bugs a lot of modified models so you must use m2modder.exe to add hardcoded textures

fig2.

http://img810.imageshack.us/img810/7182/tutorial2g.jpg

models use the stand anim in login screen i think you can swap with animporter
this metod don't work with every models, i tried doomguardoutland spitirhealer ragnaross and bloodelf male works, valkyr no (blender can't export it in m2i, but m2i import works)
with blender you can add/modify/delete all the model as you wish, after i'll try to make a simple backgroud for login screen
on howto use blender refer to this good manual http://en.wikibooks.org/wiki/Blender_3D ... f_Contents
« Last Edit: January 01, 1970, 01:00:00 am by Admin »