duplicate body mesh (shift+d), select first background and then dupllicated body mesh, use ctrl+p and ctrl+j (make parent and join mesh)after go in edit mode, select vertex and go to vertex group panel, select a bone number and use assign button to link selected vertex to this bone, after change the bone number in vertex group with a non animated bone (rename BoneXX to BoneYY)guide here http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Wow, it works now. Thanks againedit:Been trying out lots of models to see what works and what not, I can only get the spirit healer to work apparently.Whenever I use a human/orc etc the screen is just black, I've tried adding lights etc, not sure why.When I tried kaeljeaden, the tool went crazy (too many bones I think) and crashed every time I tried to convert. :pWhen I used infernal, it worked but had a lighting issue (that can be corrected though).Will post any progress I make.