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Author Topic: custom login screen, possible?  (Read 11241 times)

doresain

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Re: custom login screen, possible?
« Reply #15 on: August 20, 2011, 12:11:06 pm »
i've added a simple background but i can't add a new hardcoded textures with m2modder.exe, and pymodeleditors bugs the model.
exist some other tool to add a new hardcoded texture or how to make it with an hex editor?
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doresain

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Re: custom login screen, possible?
« Reply #16 on: August 20, 2011, 03:31:18 pm »


i can edit the model and add new meshes to make sky ground etc but can't attach textures T_T
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doresain

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Re: custom login screen, possible?
« Reply #17 on: August 20, 2011, 06:10:35 pm »
ok i fix it, i used an old version of pymodeleditor that doesn't corrupt m2 model :D
now i can make my personal login screen ^^
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Steff

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Re: custom login screen, possible?
« Reply #18 on: August 20, 2011, 08:44:48 pm »
Great that someone finaly spend some time in this. And thanks for the hints :)
Will try it now self for Maruum :)
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Steff

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Re: custom login screen, possible?
« Reply #19 on: August 20, 2011, 09:18:55 pm »
Could someone add the model tools with description to the wiki page?
Whould be nice. Also if you have some words what the apps can and what they not can or not do good :)
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Laniax

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Re: custom login screen, possible?
« Reply #20 on: August 21, 2011, 10:43:03 pm »
Cannot get this to work. I'm a little confused by your how-to. is someone able to write a fullon tutorial for this? I would if i actually got it working xD
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doresain

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Re: custom login screen, possible?
« Reply #21 on: August 21, 2011, 11:51:24 pm »
it's a little howto, where is your problem? the step2 (add mesh&textures) is more complex and not 100% working, so tell me how to expand first part (that is very very simple)
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Laniax

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Re: custom login screen, possible?
« Reply #22 on: August 22, 2011, 12:18:29 am »
I'm not getting my model exported with a camera, and thus having problem putting it back.

Could you post the programs you used for the converts? Especially the blender import script.
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doresain

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Re: custom login screen, possible?
« Reply #23 on: August 22, 2011, 12:40:45 am »
source code http://www.ridiculousx.net/Projects/M2Mod.aspx
importer script for 3.x http://www.ridiculousx.net/Projects/M2Mod3.zip
you need blender 2.49, newer should not work
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Soluhe

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Re: custom login screen, possible?
« Reply #24 on: August 25, 2011, 01:22:07 pm »
Hi,

I tryed to create a new login screen like you but for 4.x...

I tested several models and not all worked maybe because of so differenc...
Testet models

Brutallus > particles showed but no textures (all hardcoded)
Illdan > no textures (all hardcoded)
Spirithealer > works perfect

screenahot Brutallus

http://imagr.eu/up/4e562f195c4d92_WoWSc ... 131442.jpg

i will try to reduce the textures on the models ... maybe it will work ;)

those are my 1st steps

and thx doresain for the quickguide ... ;)
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schlumpf

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Re: custom login screen, possible?
« Reply #25 on: August 25, 2011, 01:29:55 pm »
Quote from: "Soluhe"
Hi,

I tryed to create a new login screen like you but for 4.x...

I tested several models and not all worked maybe because of so differenc...
Testet models

Brutallus > particles showed but no textures (all hardcoded)
Illdan > no textures (all hardcoded)
Spirithealer > works perfect

screenahot Brutallus

http://imagr.eu/up/4e562f195c4d92_WoWSc ... 131442.jpg

i will try to reduce the textures on the models ... maybe it will work ;)

those are my 1st steps

and thx doresain for the quickguide ... ;)

The problem is most likely, that there is no light in the whole thing and the textures are not non-lit. Therefore, they appear black.

Try adding a light or making the textures all unlit (which is the worse idea).
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Soluhe

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Re: custom login screen, possible?
« Reply #26 on: August 25, 2011, 03:19:13 pm »
ok i tryed to add light via Lightadder


http://imagr.eu/up/4e564a60ef6174_light.png
but the loginscreen keeps black and all particles are missing

Did I made a mistake or are there any changes in light between 3.x and 4.x?
and what is attenuationStart/End?
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schlumpf

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Re: custom login screen, possible?
« Reply #27 on: August 25, 2011, 03:31:08 pm »
Quote from: "Soluhe"
ok i tryed to add light via Lightadder


http://imagr.eu/up/4e564a60ef6174_light.png
but the loginscreen keeps black and all particles are missing

Did I made a mistake or are there any changes in light between 3.x and 4.x?
and what is attenuationStart/End?
As far as I remember all those colour and intensity values should be from 0.0 to 1.0.
Attenuation is what makes it completely black now. It's from where to where the light is visible (range) or in other words, how large the area it affects is.
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Soluhe

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Re: custom login screen, possible?
« Reply #28 on: August 25, 2011, 03:43:32 pm »
Quote from: "schlumpf"
As far as I remember all those colour and intensity values should be from 0.0 to 1.0.
Attenuation is what makes it completely black now. It's from where to where the light is visible (range) or in other words, how large the area it affects is.

ok so I set all values to 1 (colour and intensity), AttenuationStart to 0 and AttenuationEnd to 1 ... right?

and x,y,z ... is it refer to the bone or to the whole model?

Edit:
tryed it ,,, screen keeps black
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schlumpf

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Re: custom login screen, possible?
« Reply #29 on: August 25, 2011, 04:49:32 pm »
Quote from: "Soluhe"
Quote from: "schlumpf"
As far as I remember all those colour and intensity values should be from 0.0 to 1.0.
Attenuation is what makes it completely black now. It's from where to where the light is visible (range) or in other words, how large the area it affects is.

ok so I set all values to 1 (colour and intensity), AttenuationStart to 0 and AttenuationEnd to 1 ... right?

and x,y,z ... is it refer to the bone or to the whole model?

Edit:
tryed it ,,, screen keeps black
I said that colour and intensity should be in that 0-1 range, attenuation is a distance in model coordinates.
Xyz referes to the bone given, unless the bone is -1.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »