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[RELEASE] [WotLk] Character Models(no npc)
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Topic: [RELEASE] [WotLk] Character Models(no npc) (Read 209532 times)
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #300 on:
June 13, 2017, 09:44:45 pm »
animations are a part of the m2 file, rework the complete model or add my working model on a new armature both no fun^^
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Jirba
Registred Member
GM Isle Explorer
Posts: 15
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #301 on:
June 14, 2017, 12:15:12 am »
Get it
Thanks anyway
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Scade
Registred Member
MWCS Enthusiast
Posts: 2
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #302 on:
June 18, 2017, 08:56:23 pm »
Thank you so much for that patch and the one with the creatures. <3
Hope you're still having fun doing this and that you'll keep up this excellent work !
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #303 on:
June 18, 2017, 10:04:40 pm »
Nice that u like it
.
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #304 on:
June 28, 2017, 06:12:13 pm »
Hey
You managed to understand why weapon scaling is so...huge on blood elf female?
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Spacelain
Registred Member
MWCS Enthusiast
Posts: 1
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #305 on:
June 28, 2017, 08:10:44 pm »
Quote from: j4ckor on June 28, 2017, 06:12:13 pm
Hey
You managed to understand why weapon scaling is so...huge on blood elf female?
He already said that it's the default Legion scaling and that he scaled it down a bit.
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #306 on:
June 28, 2017, 08:38:17 pm »
What spacelain said^^, i scale them all a bit down already.
And at the moment i think i let it this way, it is not sooooo big^^
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #307 on:
June 29, 2017, 09:23:48 am »
Ye, i know that.
I was asking because I think weapons were perfect in the previous releases of the mod. Tiny? Nah, just perfect on the model.
Since also the blizz user base had a huge debate on belf f weapon scaling "feature" (
https://eu.battle.net/forums/en/wow/topic/17615241816
), i was indirectly asking if it's possible to re-use the old weapon scaling.
I cant really look at my belfs, expecially the two-handed spec ones, which carry swords longer than their bodies
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Last Edit: June 29, 2017, 09:27:29 am by j4ckor
»
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #308 on:
June 29, 2017, 02:31:47 pm »
Haha good to know that this discuss is on retail too
Ya i had no problem with the old scale but also not with the new one.
Anyway i looked a bit closer to it and compare to the old one(btw at your forum the "smaler shield "thing is still bigger than the original) with the new one and ya its is ~50% bigger i think.
I try around and scale it a bit also the sheat hip weapons.
At the moment i just scale the sheated style .
Just for me to know, have you a problem with the weapon scale in your hand ? Maybe i just edit the sheated version(less work höhö) and in fight a big one looks not bad^^
Edit:Anyway, i edit this scale too still a bit bigger than the sheat one but not so big like the current. Im a bit scared that this could bring new bugs so i let it run a while.
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Last Edit: June 29, 2017, 05:58:24 pm by Finsternis
»
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #309 on:
June 29, 2017, 10:38:10 pm »
Thx for the answer
Well, yes I think it's too big even the weapon when in hand, not only when sheated
My poor belf paladin must hold her gigaultraBIG glorenzelg in her hand when fighting and she's smaller than the weapon..it's kinda weird
I can try the edited version when ready, let me know
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #310 on:
June 30, 2017, 04:56:49 pm »
Well, our friend Patch-B is back^^. I dont wanted waste 4h to upload all again so i add just a new patch-b that fix the Female weapon scale.Thx j4ack for testing it a bit. But anytime i will merge it, so if you like the big scale you should not update, if i update patch-a again.
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #311 on:
June 30, 2017, 08:54:18 pm »
Thx Finsternis, as always <3
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Uthil
Registred Member
Model Change Addict
Posts: 283
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #312 on:
June 30, 2017, 11:57:32 pm »
Great work mate. I admire your passion to add details on the mod. Trying to find some time too for mine as well. Keep up.
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #313 on:
July 01, 2017, 04:58:29 pm »
hehe thank you^^.
I hope that the char mod is finished in my view soon.
My next merge should be the end ^^" or maybe i stop it here idk.
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
«
Reply #314 on:
July 02, 2017, 09:30:27 pm »
The work is absolutely awesome as all know
merge it!
<3
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Modcraft - The community dedicated to quality WoW modding!
Forum
Wrath of the Lich King Modding
"Retro-Porting"
[RELEASE] [WotLk] Character Models(no npc)