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Author Topic: [RELEASE] [WotLk] Character Models(no npc)  (Read 209518 times)

Deimona

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #420 on: May 14, 2019, 03:24:07 pm »
Just made an account to say thanks for this patch, and to ask whether fixing emotes is in the plans.
A friend of mine is so stubborn she refuses to use it without those emote sounds working ;D

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #421 on: May 15, 2019, 07:20:41 pm »
Sadly i have no idea how to.
So it looks like never ^^"

Okimo

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #422 on: June 02, 2019, 04:48:49 pm »
Hi is this patch compatible with TBC? or any plans on making one? :)

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #423 on: June 03, 2019, 02:08:30 am »
Nope it is only wotlk and i will not do a tbc version.
But http://www.modcraft.io/index.php?topic=13815.0 there is a Tbc patch.

Okimo

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #424 on: June 03, 2019, 01:35:34 pm »
Nope it is only wotlk and i will not do a tbc version.
But http://www.modcraft.io/index.php?topic=13815.0 there is a Tbc patch.
Yea I was using it but it needs usage of WoWMe.exe (not a major issue but its hassle to use with realm modifier) and crashes when Darkmoon Fairie is up ^-^"
Btw and I assume creature models are not planned too. :/
« Last Edit: June 03, 2019, 02:09:33 pm by Okimo »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #425 on: June 09, 2019, 03:27:43 pm »
I not rly work for tbc, just the tileset mod, but im sure you need it too, if i would do it for tbc.
And yup i dont plan it^^

goodron

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #426 on: January 04, 2020, 12:05:37 pm »
Hi Finsternis.
Thanks again for the amazing work you have done making these patches for WotLK. Could I ask for your help or advice? I really like the new character screens that this patch has. Is there any simple way how to separate them into standalone patch? I would like to integrate them with Leeviathans mod, if you don't mind such intension.

St1mlol2

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #427 on: April 03, 2020, 11:13:20 pm »
Hi, thank you for your work, this is great! I encountered a bug that I can’t fix myself. The called infernal is too huge, its shadow covers half of Azeroth)) It would be cool if you fixed it in the next update, I think the size of the infernal is just right in BFA.
https://monosnap.com/file/QEfaknzmFcWOJDrqYHEwums0QUJ8nl

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #428 on: May 01, 2020, 03:57:34 pm »
I know this bug and it is same as the Boar, i cant make them smaller with the dbc.
I found a way to make this in blender but that make other problems and i dont want do it at moment.

Anyway i make a really small update of Patch-G that fix jumping animation from n11 mount and 2 texture visuals on spells.

Edit: I Posted that on the wrong thread <-<
« Last Edit: May 10, 2020, 07:43:07 pm by Finsternis »

Tasarau

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #429 on: May 12, 2020, 01:37:42 pm »
I know this bug and it is same as the Boar, i cant make them smaller with the dbc.
I found a way to make this in blender but that make other problems and i dont want do it at moment.

Anyway i make a really small update of Patch-G that fix jumping animation from n11 mount and 2 texture visuals on spells.

Edit: I Posted that on the wrong thread <-<

Greetings, there are plans to make npc's in HD too?

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #430 on: May 13, 2020, 03:12:33 pm »
Look on Leeviathan´s version it have npc´s.
http://www.modcraft.io/index.php?topic=13815.0