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[RELEASE] [WotLk] Character Models(no npc)
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Topic: [RELEASE] [WotLk] Character Models(no npc) (Read 209645 times)
Gratural [Харгард]
Registred Member
Race Changer
Posts: 30
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #315 on:
July 03, 2017, 05:18:27 am »
Finsternis
, one note.
Human female model has some bug with one-hand weapon scaling - sheathed model has around 0.9 scale.
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Last Edit: July 03, 2017, 05:20:09 am by gratural
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #316 on:
July 03, 2017, 03:05:35 pm »
I think its intended
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #317 on:
July 03, 2017, 03:21:12 pm »
this is normal, look on the old one
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Pumpkin
RudeCharacter
Registred Member
BLP Convertor
Posts: 5
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #318 on:
July 04, 2017, 10:18:32 pm »
Dear Finsternis, could you please make 1 post with all models including mounts, creatures and characters? A post with detailed info and instructions...I'm kinda new in this. I use to play on warmane lordaeron, I use WOD models client (the updated one) from them. And I don't know how to apply these patches to work, seems new client with wod make it difficult to change models and I have a very very bad internet download speed...50-100kb/s.. that means will take looong time to download the classic client. So, I beg you can "fix" the new client? Also a question: Can you convert legion spells look to wotlk, I mean just to update the appereance, not to add new spells. Thanks in advance! Keep up the good work, you are awesome doin' all this work!
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #319 on:
July 05, 2017, 02:46:10 am »
Dont missunterstand me but nope.
I can unterstand that you have problems with your poor internet,me too :s, but i do no work for a special problem on a server i dont play. So i cant make a "fix" without loading the whole client to try and look. And about the spells, i dont think that i do there anything for some reasons. And btw that i cut it in more than one post made me more work than, to put it in one patch.
I do it not for me, it is that you can decide what you want and what not. Sorry that it not work well on your client but ask your server crew or sometone who know how to handle this.
I think what j4ckor and kagourakos write there is the correct way , find the custom patches and delete them.
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Last Edit: July 05, 2017, 04:43:41 am by Finsternis
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RudeCharacter
Registred Member
BLP Convertor
Posts: 5
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #320 on:
July 05, 2017, 06:36:53 am »
Ok...works with some issues but is ok... I mean I like how fury warrior combat physica look and spells, I tought you can make them, because I saw someone from Ru that made in 100+ hours more than 58000 spells from 5.4.3 but is too complicated
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j4ckor
Registred Member
Polygonshifter
Posts: 70
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #321 on:
July 05, 2017, 01:01:27 pm »
Yes, we fixed the issue ^
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nadszeg
Registred Member
Polygonshifter
Posts: 71
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #322 on:
July 16, 2017, 01:02:45 pm »
Hey Finsternis!
Will you add the new Lightforged Draenei skin to the charactermodels? I just found out about them and they look awesome, a paladin or priest would def. look badass with this kind of skin
http://void-storage.tumblr.com/post/163032429846/source-the-73-lightforged-draenei-models-trying
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #323 on:
July 16, 2017, 08:45:23 pm »
Nope, because i cant add more skins i just can replace existing ones
.
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nadszeg
Registred Member
Polygonshifter
Posts: 71
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #324 on:
July 24, 2017, 12:53:39 am »
Found a bug, when I'm on my human female character, some hairstyles have different hair colors (when I'm not changing color, only style)
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #325 on:
July 24, 2017, 01:55:23 am »
Ouh yes, rly late that someone see that. xD
I fixed that(
Patch-B
updated) and after so long time i found a way to fix the "white issue" easy.
And i was wrong that wotlk cant handles this textures.
It was a "mistake" by the converter a missing mip level.
Of course i fixed it on the creatures too. But i dont want update yet :3
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #326 on:
August 09, 2017, 08:22:42 pm »
Ya i done it now. For me they run like girls now but they get an facelift and the new animations.
About what i could talk ;P? They like trees more than they should and having glowing eyes^^.
Yup here is the Male Nightelfe update. I also fix that the gnom female npcs have no hair. I hope no new bugs on the new nighelf males.
Anyway Patch-A get updated if u have an old Patch-B delete it.
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Last Edit: August 10, 2017, 01:03:55 am by Finsternis
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sevike777
Registred Member
Race Changer
Posts: 39
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #327 on:
August 15, 2017, 12:07:00 am »
Finsternis! The only thing that missing from your patches is the HD npc models. Can you make them? Or send a link where I download a version what is compatible with your patches?
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Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #328 on:
August 15, 2017, 12:49:03 am »
I will not do that!
But if you have a full npc mod with textures and edited models, you just can edit the names of the models/skins/anim files to (for example) "humanmaleNPC.m2" and put it in a sub folder "npc".
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maldiablo
Registred Member
MS Paint Freak
Posts: 3
Re: [RELEASE] [WotLk] Character Models(no npc)
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Reply #329 on:
September 05, 2017, 10:04:45 pm »
Found two issues when using patch k (combining legion mobs with wod character models). I didn't test with just legion mobs, but I'm guessing it's the same:
This one is outside the ebon hold (death knight starting area):
My quick fix - entries 17693 and 25579 in creaturedisplayinfo should be GRYPHON_SKIN01 instead of Gryphon_Skin.
This one is Teldrassil - behind the big tree guy:
My quick fix was going to ID 9956 in creaturedisplayinfo and removing 'nosaddle' from the end of the entry. I'm pretty sure the model here should be the unsaddled model, but I'm not sure how to fix that and opted for the quick texture entry fix instead.
*edit* - I'm sorry Finsternis - I meant to put this in your legion models post. If an admin wants to move this or somebody wants me to re-post this question in the right topic, I'm fine with that.
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Last Edit: September 05, 2017, 10:18:07 pm by maldiablo
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Modcraft - The community dedicated to quality WoW modding!
Forum
Wrath of the Lich King Modding
"Retro-Porting"
[RELEASE] [WotLk] Character Models(no npc)