Hey, I'm using your models and they're really are great, so I'll start off with saying a HUGE thank you for all the work you've done (the creature models too!).I mainly have 3 questions:- Are you even thinking about making them for NPCs? And if you're not, I might try. But I was wondering, how hard would it be to do?- This is more of a random question, but in your opinion, would a texture overhaul of WoW be impossible? Kinda like the ones modders make for things like Skyrim... I was just wondering, because that would be pretty amazing, even though I doubt anyone is crazy enough to try ahaha
Quote from: "wowmodder"Hey, I'm using your models and they're really are great, so I'll start off with saying a HUGE thank you for all the work you've done (the creature models too!).I mainly have 3 questions:- Are you even thinking about making them for NPCs? And if you're not, I might try. But I was wondering, how hard would it be to do?- This is more of a random question, but in your opinion, would a texture overhaul of WoW be impossible? Kinda like the ones modders make for things like Skyrim... I was just wondering, because that would be pretty amazing, even though I doubt anyone is crazy enough to try ahaha- no i will not. Cant say how hard it is for you.But you have to edit each 3D model for the max poly count and you have to solve many propblems^^. And i dont know if there need dbc work too. Never look at it couse i never planned it. Or you use my character models and modify the uv back ( but i made alot special so that is alot work too)I tried some hd textures and improve realism textures but no.The engine(no bump, normal ect maps) is for this "comic style" and texturs wich bigger than 512x512 and sometimes 1024x1024 make no difference. And over 1024x1024 the load time increase alot.
Quote from: "Finsternis"Quote from: "wowmodder"Just wondering, but would you ever even be interested in doing npcs if you were paid for it? Because I'm sure quite a few people would be willing to pay to have fully working WoD character models ahahaBy the way, concerning the HD textures, did you only try with realistic ones? I was thinking about trying to make comic versions, but in HD like the ones you find in later expansions, not sure if it's possible though, what do you think?
Quote from: "wowmodder"Just wondering, but would you ever even be interested in doing npcs if you were paid for it? Because I'm sure quite a few people would be willing to pay to have fully working WoD character models ahahaBy the way, concerning the HD textures, did you only try with realistic ones? I was thinking about trying to make comic versions, but in HD like the ones you find in later expansions, not sure if it's possible though, what do you think?
Just wondering, but would you ever even be interested in doing npcs if you were paid for it? Because I'm sure quite a few people would be willing to pay to have fully working WoD character models ahahaBy the way, concerning the HD textures, did you only try with realistic ones? I was thinking about trying to make comic versions, but in HD like the ones you find in later expansions, not sure if it's possible though, what do you think?
hello,I come from China ,I used your MPQ appeared a BUG ,The Chinese client scourge broken 。
Hey :-)Report from warmane, it seems Nelf male has some "beard" differences between retail and the mod filesThese are the default one from retail:http://media.mmo-champion.com/images/ne ... alHair.jpgWith the patches:Bearded: http://s626.photobucket.com/user/mamora ... 1.jpg.htmlMustachioed: http://s626.photobucket.com/user/mamora ... 3.jpg.htmlChops: http://s626.photobucket.com/user/mamora ... 9.jpg.htmlGoatee: http://s626.photobucket.com/user/mamora ... 0.jpg.htmlClean: http://s626.photobucket.com/user/mamora ... 8.jpg.htmlGroomed: http://s626.photobucket.com/user/mamora ... 9.jpg.htmlThe last one is missing the beard, it only has the eyebrows.
Please make it so NPCs have updated skins...PLEASE PLEASE PLEASE
Quote from: "nvrsbr"Please make it so NPCs have updated skins...PLEASE PLEASE PLEASE ^ This