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Author Topic: [SHOWOFF] What Are You Working On  (Read 319793 times)

xFivestarr

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Re: [SHOWOFF] What Are You Working On
« Reply #1335 on: July 28, 2015, 02:27:34 pm »
Quote from: "stoneharry"
Quote from: "axel0099"
you should try to find someone to do a bit of voice acting for the scourge npcs, would be cool.

I would love this, but it's hard to find someone who can do it and wants to do it. Plus you need to do some audio engineering to make it sound good. I possess none of these skills, and I can't find somebody who will do it for free and sounds professional, thus I will leave it unvoiced.

I've always wanted to try voice acting since I can do a lot of different accents and my pronounciation is superb (given that I don't come from an English speaking country). Though I lack any equipment, I can still try my best with low budget mic.

I will hit you up through PM and we can conclude something if you are interested.
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Alastor

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Re: [SHOWOFF] What Are You Working On
« Reply #1336 on: July 30, 2015, 06:26:52 am »
#Just finished model of Rhazana "Razh" Motressa Gamaron A'Rul Kigon
the model has same purpose as my Rime Etere this one was just compare to Rime rly lame :D
idk why i did it i was may just bored ... that one costed me hour maybe cuz freaking texture editings






















1st concept was like ....




But i reworked her cuz of HD characters
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Valkryst

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Re: [SHOWOFF] What Are You Working On
« Reply #1337 on: July 30, 2015, 06:31:53 am »
Quote from: "Alastor"
#Just finished model of Rhazana "Razh" Motressa Gamaron A'Rul Kigon
the model has same purpose as my Rime Etere this one was just compare to Rime rly lame :D
idk why i did it i was may just bored ... that one costed me hour maybe cuz freaking texture editings










1st concept was like ....




But i reworked her


Looking pretty good there. I like it.
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Skarn

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Re: [SHOWOFF] What Are You Working On
« Reply #1338 on: July 30, 2015, 10:36:04 am »
I think that something is wrong with her fingers, they look kinda male. I like the dead skin colour, fits a lot better than on the first concept.
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Krang Stonehoof

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Re: [SHOWOFF] What Are You Working On
« Reply #1339 on: July 30, 2015, 11:15:54 pm »


A very WIP, don't judge me, I know how to make a screenshot...
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Valkryst

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Re: [SHOWOFF] What Are You Working On
« Reply #1340 on: July 30, 2015, 11:38:58 pm »
Quote from: "Krang Stonehoof"


A very WIP, don't judge me, I know how to make a screenshot...

Windows Key + Print Screen

Then go look in your Pictures folder of your user account and it'll be there.
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Krang Stonehoof

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Re: [SHOWOFF] What Are You Working On
« Reply #1341 on: July 31, 2015, 01:43:27 am »
Quote from: "Valkryst"
Quote from: "Krang Stonehoof"


A very WIP, don't judge me, I know how to make a screenshot...

Windows Key + Print Screen

Then go look in your Pictures folder of your user account and it'll be there.

I said that I know how, but I had that on phone and was away when I've uploaded it here.
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darkvexen

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Re: [SHOWOFF] What Are You Working On
« Reply #1342 on: July 31, 2015, 10:43:52 pm »
Quote from: "stoneharry"
[media:2alfbotx]https://www.youtube.com/watch?v=VMB_TnqlnDo[/media:2alfbotx]

This is fantastic work, and the dialogue is very blizzlike. only suggestions change the skybox to something like plaguelands in scourge controlled zones, and the horde/alliance factions don't seem to really make any sense. Other than that, I would definitely subscribe to play on this server!
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abdalrahman9

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Re: [SHOWOFF] What Are You Working On
« Reply #1343 on: August 01, 2015, 12:00:04 am »


This is my first export for my "3dsMax TO wmo" exporter. I had originally made it compatible with Lights and portals but i guess i had overlooked my geometry portion which is of course more important. At least now i have finished the root of the script and now i can add and edit it to perfect it.
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Chase

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Re: [SHOWOFF] What Are You Working On
« Reply #1344 on: August 01, 2015, 02:56:10 am »
Quote from: "abdalrahman9"
This is my first export for my "3dsMax TO wmo" exporter.
Nice, not a lot of people have worked with wmos. Will it only be for 3dsmax? You know cause like blender isn't a billion dollars?
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Steff

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Re: [SHOWOFF] What Are You Working On
« Reply #1345 on: August 01, 2015, 04:52:14 am »
please think also about wod wmos as a export destination!  nice work.!
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abdalrahman9

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Re: [SHOWOFF] What Are You Working On
« Reply #1346 on: August 01, 2015, 06:56:38 am »
Quote from: "Chase"
Quote from: "abdalrahman9"
This is my first export for my "3dsMax TO wmo" exporter.
Nice, not a lot of people have worked with wmos. Will it only be for 3dsmax? You know cause like blender isn't a billion dollars?
Yes it will be for 3ds Max as there is a blender wmo exporter (I know it has its limits but I am a 3ds Max user and I don't think I have the time to enhance it). Also the reason why I chose 3ds Max to export from is because ii am pretty sure Blizzard's own personal exporter is from 3ds Max. I have checked if this true in the "behind the scenes" for WOD where they show developers working on wmos through 3ds Max.
Quote from: "Steff"
please think also about wod wmos as a export destination!  nice work.!
Let me first get the WOTLK export perfected before moving on to WOD. Other than that, thanks for all the support.
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Skarn

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Re: [SHOWOFF] What Are You Working On
« Reply #1347 on: August 01, 2015, 08:22:51 am »
Quote from: "Steff"
please think also about wod wmos as a export destination!  nice work.!
They are different in a couple of minor things.
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sleikas

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Re: [SHOWOFF] What Are You Working On
« Reply #1348 on: August 01, 2015, 02:27:43 pm »
Quote from: "TheBuG"
While I have nothing to show for, let's just say that I'm studing Aztec, Mayan and parts of Inca(n ?) architecture for a project I'm about to start ;).

Hah that's what I was doing before finding a full-time job, had to end it as I barely started would love to see how it goes for you though
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Krysík

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Re: [SHOWOFF] What Are You Working On
« Reply #1349 on: August 02, 2015, 10:31:22 pm »
Here are two screenshots from my island, that I'm currently working on.  Also I wanted to ask if there is any way to make skybox change model at night?

Please tell me what you like and what dou dislike about this, primarily I'm doing this isle because of getting more experiences with texturing and editing DBCs.

Credits for Better Water go to Miley
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