Spik this really is some awesome stuff, really glad you're working on stuff like this, 1.12.1 is my preferred patch.Like I said above, if you could post guides or something on how you're doing this would be awesome, I'd love to potentially share some of the workload.
lkbc_converter.exe TaurenMale_HD.m2 TaurenMale.m2 -c
Interesting, Good work stoneharry I advice you to add music when certain events happen, the goldshire music is kinda happy
[media:38q2mdtb]https://www.youtube.com/watch?v=VMB_TnqlnDo[/media:38q2mdtb]
you should try to find someone to do a bit of voice acting for the scourge npcs, would be cool.
I like the quality of scripting and idea of universal class. But argent dawn and scourge in elwynn forest looks kinda weird. BTW those spell on levelup are randomized you get or exact spells on exact levelup?
Quote from: "axel0099"Interesting, Good work stoneharry I advice you to add music when certain events happen, the goldshire music is kinda happy Aye, I'll come back and add the music later.Protip for people who want to add custom sounds: there are two sound packets, PLAY_SOUND and PLAY_MUSIC. Play music is not even used by TrinityCore or ArcEmu once. It's really bad that they don't implement such a simple packet.The difference is sound will directly broadcast over what is currently playing. Music will stop the zone music, play the input sound ID, then resume normal zone music afterwards. If you send it multiple times it will fade out whatever is currently playing and fade in the new music ID.
Maybe they forgot it, you could report it at their bug tracker or push it to their repo, if you already have it working.
I know it's quite basic, but i'm working on a playable Arakkoa model just for fun. It's almost finished.
Or actually that's good, because you won't have armor on your claws.
[media:398o8zfe]https://www.youtube.com/watch?v=VMB_TnqlnDo[/media:398o8zfe]
I would love this, but it's hard to find someone who can do it and wants to do it. Plus you need to do some audio engineering to make it sound good. I possess none of these skills, and I can't find somebody who will do it for free and sounds professional, thus I will leave it unvoiced.
Awesome work Harry, few things:1) You should make the starting experience more epic, do what Blizzard never did and have a Fallout 3 style starting experience. You start as a baby in Stratholme (Tauren might start as nomads, High Elves in Quel'thalas), your parents choose your actual player-name or something, you grow up in the location and based on your quest decisions you join various factions, even possibily joining the Lich King or something, each race has different faction possibilites avaliable to them.2) you should make every race neutral to one another, and have faction vs. faction (argent vs. scourge, dwarf vs. dark iron) instead of conventional horde vs. alliance, like I said, you choose your faction based on your decisions in the starting area, could also choose faction later into the game but the process would be harder.Or teach me how to work on the project and I will try my hand at stuff like this, I'd love to help out, looks amazing so far.Quote from: "stoneharry" I would love this, but it's hard to find someone who can do it and wants to do it. Plus you need to do some audio engineering to make it sound good. I possess none of these skills, and I can't find somebody who will do it for free and sounds professional, thus I will leave it unvoiced. You should check fiverr, it's a site where you can pay for professional voice acting, and it literally only costs 5 dollars per paragraph.