This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: ADT Converter MOP -> WOTLK  (Read 21282 times)

Jøk3r

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 544
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #30 on: March 30, 2013, 05:48:52 pm »
Ferreon it the changed parts a correct. If you have nothing else changed this should be ok.

@Tindashi: Did you change your .wdt?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #31 on: March 30, 2013, 06:47:09 pm »
yes,i have
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #32 on: March 30, 2013, 06:57:56 pm »
Tried it once again and got an #132 error again :cry:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

  • Contributors
  • Loreweaver
  • *****
  • Posts: 104
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #33 on: March 30, 2013, 07:01:13 pm »
Quote from: "Tindashi"
Quote from: "Jøk3r"
Will postet already everything what to change in the code. It's all in ADT_Mop.cpp
I've written everything like ferreon and still have #132 error.

So,does anybody have any working adts with this converter??

The problem is that I haven't got #132 error, only I cant move into the adt xD
Is it necessary to have all wmos in the patch if you only want to see the ground?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #34 on: March 30, 2013, 07:06:56 pm »
it's necessary.
ferreon,can you attach that converter that you've compiled?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

  • Contributors
  • Loreweaver
  • *****
  • Posts: 104
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #35 on: March 30, 2013, 07:09:20 pm »
Ok, here is. Try it, if you have results send me a pm.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #36 on: March 30, 2013, 07:10:04 pm »
ok
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

  • Contributors
  • Loreweaver
  • *****
  • Posts: 104
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #37 on: March 30, 2013, 07:14:31 pm »
I've got a teory, maybe don't work with adts extracted from wow-update... Cause I only tried with ThunderKingRaid.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #38 on: March 30, 2013, 07:22:25 pm »
I've tried with WoE instance,Lost isles,Gilneas and Uldum.
Everything have crashed
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #39 on: March 30, 2013, 07:29:57 pm »
ferreon,i've got error even with your converter
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

  • Contributors
  • Loreweaver
  • *****
  • Posts: 104
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #40 on: March 30, 2013, 07:46:26 pm »
Will, Are u sure u upload the correct converter?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

  • Registred Member
  • LUA Script Tinker
  • *****
  • Posts: 42
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #41 on: March 30, 2013, 09:11:03 pm »
Quote from: "ferreon"
ill, Are u sure u upload the correct converter?
Wiil can you upload your compiled converter??
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Will

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 140
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #42 on: March 31, 2013, 09:05:30 pm »
When I am back at my workstation, I will help address problems people are having and maybe compile a version without wmos for you all

If you edited code correctly and are careful with your testing, it should work fine for most maps. I believe some however, do not work for some reason.

I have released the source so others can amend anything needed
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
- JutsuONLINE - http://www.jutsuonline.co/
Always recruiting. Contact me

ferreon

  • Contributors
  • Loreweaver
  • *****
  • Posts: 104
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #43 on: March 31, 2013, 09:12:44 pm »
Can you upload your adt.exe?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Will

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 140
    • View Profile
Re: ADT Converter MOP -> WOTLK
« Reply #44 on: April 01, 2013, 12:48:28 am »
Yes, i will do so tomorrow when i am at workstation.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
- JutsuONLINE - http://www.jutsuonline.co/
Always recruiting. Contact me