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Messages - Amaroth

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31
What about actually opening spell.dbc and trying to figure that out? :P
https://wowdev.wiki/DB/Spell

Open spell.dbc. You were already told that spell 5300 does this kind of thing. You also know that it learns spells Feed Pet and Revive Pet. You know what are IDs of those 2 spells? If not, there are many ways of finding those out. Then its just matter of browsing through fields in row 5300 of spell.dbc until you find something what looks like IDs of Feed Pet and Revive Pet spells.

Spoiler alert: fields 118-120. But try to figure such things out on your own, otherwise you won't learn very much.

32
Because there is no system which can actually teach you spell as a quest reward. But there is system which can apply an aura on you, as a quest reward. So what is going on here is that quest rewards you by putting an aura on you - an aura which, as its effect, teaches you a spell (or spells).

Taming Lesson example is a good example. Copy spell which is granted as reward and you are done.

33
Or you can just use BLiPster and when converting texture in it, make "Character texture" checked. Done.

34
DBC / DB2 / DB modding / Re: Tree of Life Model
« on: July 09, 2017, 09:04:45 am »
Or give it the same name and location as original tree of life has. Note that this would edit all NPCs as well, which may or may not be desirable effect.

35
Miscellaneous / Re: How to start mysql server?
« on: July 05, 2017, 08:27:51 am »
You are kinda confusing here. So, what is your problem - you can't make your WoW WoD server emulator run, or an actual MySQL server? These are 2 completely different things.

For MySQL just Google.: https://stackoverflow.com/questions/12972434/restart-mysql-server-on-windows-7
And if you continue having issues with MySQL, I'd suggest you to reinstall it and follow MySQL installation guide very, very closely. If you are using TrinityCore, such guide is here:
https://trinitycore.atlassian.net/wiki/display/tc/Windows+Requirements (point 3)

BUT if starting an actual WoW server is what you are having issues with - there is nothing like restarting a server, at least not on WotLK, and I doubt something has changed. Whenever server is being restarted, it is actually completely closed (stopped) and then either you or some external script (usually called restarter) have to start server again. So there is no actual restart, only re-start. And, like I said, MySQL server and WoW server are two completely separated and different applications and things. Running MySQL server means you are running application which is responsible for inserting, editing, removing and retrieving data from database. Thats not WoW server.

36
This doesn't make sense as long as we either deal with completely random and weird bug, or you have done something horribly wrong. We have no chance to figure out what is happening here unless you provide more information about what you have done, which files you have edited, in which way and so on.

37
Noggit / Re: [3.1408] Crop Water bug
« on: June 28, 2017, 08:48:25 am »
A) I am aware, there is no release for good reason, e.g. F).

B) Yes, and I'm also against the Nightly builds some people have suggested doing. It will fuck shit up, and that's not helping anyone.

C) And that's good, see A) and B).

D) While it is obviously not intended that users compile their own versions, you should report issues you have with compiling to the bug tracker. I surely don't expect every user to compile it theirselves.

E) See A, B and C. Yes, it is pre-release and it should be treated as such, and serious users should not use it.

F) Adspartan is working on performance optimisations currently.
I am aware of all of these, and agree with them, don't worry.

38
Noggit / Re: [3.1408] Crop Water bug
« on: June 27, 2017, 05:36:50 pm »
E) You guys are actually the ones who have multiple times told users to not use unreleased versions of Noggit for any serious work, as work can be lost. I don't just repeat point C, I want to highlight the fact that you actually are even reminding us of content of C. Its weird to wonder why are users not using versions of Noggit you have actually told them to not use in the past, at least not for anything other than testing.

I know Steff, but you were not the one who was asking :P. I just get feeling that schlumpf isn't asking similiar kind of question for the first time and wanted to answer it, thats all.

39
Noggit / Re: [3.1408] Crop Water bug
« on: June 27, 2017, 02:25:59 pm »
I have explained this to many people many times schlumpf.
A) Its not easily accessble nor publicly released, which makes it hard to find, or even sometimes get working.
B) I was actually asked by Adspartan to NOT share the newest versions, to prevent people from having incomplete untested development versions short time before actual public release is made, which could result in people not moving to the newest version.
C) Many people in general do not want to use software which is not publicly released, as they fear that its unsafe or unstable (and are perfectly right to assume so).

So here's why. Apart from point B its something I'm saying over and over again. And before you ask why don't we just compile it on our own, here's D:
D) Its not that easy or doable for everyone - compiling Noggit. I have attempted to compile Noggit on my own multiple times and always failed due to all kinds of issues (even Steff wasn't able to help me with one of them). I've got so sick of that, that I just gave up in trying. And while not being C++ programmer or real programmer in general, I know a thing or two about .NET and VS, and am definitely not a complete noob, so I'm kind of person who probably should be able to get this working. Guess what, I was not.

40
I won't really help you, but gor just a few notes to say:
1. 3.0 version is never correct. That just means that its Noggit for WotLK. So you've got some version where version number is not correctly shown.

2. Noggit compiled from repo should not be used for any serious work, only for testing. So, if you wanted to test that Noggit, I'd suggest you to send bug report to bitbucket in Issues section. Otherwise I'd suggest you to use version which is proven to work, this may be some random issue which was at one random point present on repo, which may be even already fixed.

3. In either way, devs may want to see ADT which is giving you crashes.

41
Noggit / Re: [3.1408] Crop Water bug
« on: June 26, 2017, 07:43:10 am »
Was that ADT edited before by Noggit, or is this the first touch you have given it in Noggit? I suppose the former, still, just asking.

42
Auhm guys... I would really, really recommend to keep this thread free of discussions, theories, questions and spams. Those should, in my opinion, go to separated threads, while this should be only list of things we have found and about which we know well, wtf is happening. Otherwise can this topic become just help spam topic, and thats where the rest of forum comes in. I think that this thread should literally be just something like a database of error codes and solutions to them - which mens an addition to FAQ, not an actual Q&A.

I am no mod ofc, so this is just my opinion, and recommendation to those, who actual mods are, as otherwise can this topic become just hard to search through. Which means that if you agree with me, feel free to edit this post of mine of course.

Found a new kind of error I didn't know about until now:
Code: [Select]
This application has encountered a critical error:

ERROR #132 (0x85100084) Fatal Exception
Program: D:\Hry\World of Warcraft 3.3.5a\Wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:007EBF50

The instruction at "0x007EBF50" referenced memory at "0x00000000".
The memory could not be "read".
Error comes from Light.dbc, light settings, which were attempted to be loaded, have refference to non-existing LightParams.dbc.ID. Check Light.dbc settings (incorrectly often called skyboxes) in your vicinity (using LightMapper) and make sure that all of them have correct IDs in last 8 of their fields. Information about tools and DBCs included can be found on my channel.

43
Showoff - what you are working on / Re: Alterac Country
« on: June 23, 2017, 03:32:42 pm »
Looks nice overall, I'd just like to encourage you to spend more time on terrain. When you sculpt so many so angled surfaces, it doesn't really seem right that they are all completely covered in snow. There would be rocks protruding through snow - some touches with rocky texture on highly angled surfaces would make it look way better.

44
Miscellaneous / Re: Migrating a server from one computer to another?
« on: June 23, 2017, 09:01:24 am »
Connect to your MySQL database using any table editor, like Navicat, HeidySQL, SQLYog... Right-click on database name. I'm pretty sure you'll find options how to export SQL dump file. Do this for all 3 databases, then import those 3 SQL dumps to your local MySQL server. You can find guides how to use SQL dumps online.

For example SQLYog btw can also directly copy database from one connection to another one. Yet again, you can access that option by right-clicking on a database, the very first option there is Copy Database To Different Host/Database.

45
Resources and Tools / Re: WOD TO WLK ADT conver
« on: June 21, 2017, 05:04:21 pm »
You have provided 0 information about what you have done, what was the "problem" which has appeared or which crash are you getting (things like crash log and so on). Its quite possible that problem isn't with converter.

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