This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nic

Pages: 1 2 3 [4]
46
Level Design / Re: [QUESTION] High Elv and Goblin for selected Player
« on: November 15, 2010, 08:35:29 pm »
A good idea. I try it, but i see my character have blue eyes, the other player see the green eyes. It looks like that the eye colour is defined in the class. Why do i think? Because when i set the deathknigt to class "2" (Paladin) then the character have green eyes. When i set the bloodelf character class to "6" (Deathknigt) then he have blue eyes.

47
Level Design / Re: [QUESTION] High Elv and Goblin for selected Player
« on: November 15, 2010, 04:48:05 pm »
Its a good think Curas, but the trinity character db hasnt a data column =/

http://www.trinitycore.info/index.php?t ... acters_tc2

48
Level Design / Re: [QUESTION] High Elv and Goblin for selected Player
« on: November 15, 2010, 01:36:43 pm »
Yes thats the problem. I see this High Elves System by another Warcraft Server. They have hack patches but any player have the patch.

For them it was so:

You create an Bloodelf Character, then you log in the Game and logout. Then you create an Deathknight Character with the same skin color, same hair color, same hair types and same face. Then you log out of the game an wait 5Minuits.

The administrator make something in the Database or so. After 5 minutes you log in and the Bloodelf Character has blue Eyes.

49
Level Design / Re: [QUESTION] High Elv and Goblin for selected Player
« on: November 14, 2010, 11:06:52 pm »
Thanks, but there are only a few players playing high elves and not all players.
IIt is for a server project.

50
Level Design / [QUESTION] High Elv and Goblin for selected Player
« on: November 13, 2010, 06:02:11 pm »
Hello,

after my other question was answered, i have a new question.

I would that some players can play a high elf, but i dont know how i can swap the blue eyes (from the deathknight skin) with the green bloodelf eyes.

I have the thought:

A player create an bloodelf character, now i would be "delet" the green eyes from the bloodelf and replace it with the blue eyes from the deathknight bloodelf. So the player have an High elves.

Would that work? On other servers it works


/edit better language

51
Serverside Modding / Re: [QUESTION] Door System?
« on: November 13, 2010, 12:19:51 am »
Sorry i am german and i use Trinity Core 7331 (3.2.2a).

@ Curas A guide would be very good

52
Serverside Modding / [QUESTION] Door System?
« on: November 02, 2010, 06:36:05 pm »
Hello,

at first sorry for my bad english. To my question. I have seen annother server have an door system for his housing system.

I mean a User have a Key for his house door. The door opens only, when the user have the right key.

And that example for 20-25 doors. Have you an idea how i can create that? I heard that you must edit the lock.dbc. Does anyone have any instructions for it?

Pages: 1 2 3 [4]