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Messages - Uthil
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31
« on: November 07, 2017, 01:49:10 pm »
Those are what client can handle since they added more things in later versions. For example shaders on models which vanilla cant handle. I tried to update as much as possible. Also now after 7.3 patch, a new "security" system was added and now things are more complicated in order to downport any new model.
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« on: November 03, 2017, 04:08:19 pm »
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« on: November 03, 2017, 03:24:30 pm »
Nice work there, it looks more alive than the original one to be honers.
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« on: October 08, 2017, 11:43:20 am »
Nice idea mate, looks good.
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« on: October 06, 2017, 09:19:00 am »
Great idea and addition. Gonna try it out. Thanks man.
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« on: September 25, 2017, 12:43:50 am »
I see, then I guess something might not working correct when I convert them for vanilla. Issue appeared on 7.3 patch new models. Saw it Trogg model and Yeti and now on slug . . . damn blizz and their updates. Thanks though.
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« on: September 24, 2017, 11:06:07 am »
Hey Fin, might happen to notice any issues with the slug movement animation ? I used the legion model my mod and seems that animation isn't completed as an action. It start's normally and then just slides instead of continue moving normal. I've test your version too but same I got the same result.
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« on: September 17, 2017, 06:58:42 pm »
How can I remove the warlock mount model? Removing the folder "WarlockMount" inside "Creatures" folder only makes the fires and smoke coming out of the mane green and doesn't remove the horse model.
You need to delete the folder nightmare and you'll be ok.
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« on: September 03, 2017, 11:00:34 pm »
Hmm, this is quite interesting. Though this is not from my main mod. I'll check it to be sure but I suspect that's something with the char model's maybe.
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« on: August 19, 2017, 03:39:14 pm »
Great idea, I can say that refresh the whole game. Grass, walls, stones, etc really nice. Thanks for the mod man!
Ya but just ground texture grass not the "real" one^^. But btw did you test it on classic? Work it? xD
Used it on classic. The feeling is different, you should see old Orgri with new textures, even barrens have a better feeling.
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« on: August 14, 2017, 07:18:16 pm »
Great idea, I can say that refresh the whole game. Grass, walls, stones, etc really nice. Thanks for the mod man!
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« on: August 14, 2017, 06:26:24 pm »
Great piece of work mate. Keep it up.
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« on: July 12, 2017, 10:31:15 pm »
Thanks that you like the mod, hope you enjoy it more as progress through levels and meet more changes. Armor mod cant be released since many armor, not the complete ones, are missing either head items or shoulder items, and since model is changed it will display a cube. Not so good to see a cube on your char. From september i'll start working it again in order to complete it. Cheers!
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« on: June 30, 2017, 11:57:32 pm »
Great work mate. I admire your passion to add details on the mod. Trying to find some time too for mine as well. Keep up.
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