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Author Topic: [SHOWOFF] What Are You Working On  (Read 318529 times)

Amaroth

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Re: [SHOWOFF] What Are You Working On
« Reply #1725 on: March 04, 2016, 07:42:23 am »
Quote from: "Kobiesan"
My patch increases by 1 mb every time I take out the texture and put it back in. Really weird
Thats not weird, its known behaviour of MPQEditor. MPQEditor doesn't delete old (deleted/rewritten) files from archive, it only adds new files and updates references to them. Which means that old stuff still remains in MPQ and increases its size.

Use Operations > Compact Archive function to make your archive size optimal.
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Kobiesan

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Re: [SHOWOFF] What Are You Working On
« Reply #1726 on: March 04, 2016, 03:34:38 pm »
Compact archive appears greyed out to me.
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schlumpf

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Re: [SHOWOFF] What Are You Working On
« Reply #1727 on: March 04, 2016, 03:36:23 pm »
you can always just create a new archive to achieve the same
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Kobiesan

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Re: [SHOWOFF] What Are You Working On
« Reply #1728 on: March 05, 2016, 02:32:37 am »
Here's the finished Republic Dancer Top (Slave Girl Top but different colors). I increased the resolution to 256x128 and it looks a lot better. Added some shading to applicable areas. A little sad though because I thought 256x128 meant I could make an unsymmetrical texture which I really was looking forward to making. If anyone knows a way to make unsymmetrical textures please do tell me. I imagine it might only be possible with models but who knows?





Up next... the bottom.
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1729 on: March 05, 2016, 03:34:07 pm »
Quote from: "Kobiesan"
Quote from: "Alastor"
I wonder if there is way how to get files from SWTOR for me it would be nice content for use but i guess that would be for everyone iv seen some guy that had in his machinimas models that looked on 99% like ingame models just didnt asked him if its  hand made / screen leech / memoy extract or just file extract

There are a few dataminers for SWTOR who know how to pull out the models. I have no idea how they do it.

A little bit more touch ups on the top. This is probably close to finished. Minor touchups needed on the curly stuff by the collar bone. Using this as a reference instead. Much easier to see where the lines are.

...

My patch increases by 1 mb every time I take out the texture and put it back in. Really weird. Is it possible to make the texture higher quality? I vectorized the texture but I scale it to 128x64. Wondering if I can go over that.

BLP converters usually have various quality related settings.

MPQ is a storage format - not a format designed to be edited with. Every time you add a file it is writing it again to the storage format, hence why it is increasing every time you add it again. Either remake the MPQ or MPQ Editor has a "compress MPQ archive" option somewhere that rebuilds the MPQ. You can do a binary edit quite easily to allow local files to be loaded that are not in MPQ files, solving the issue of MPQs in development.
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1730 on: March 10, 2016, 08:28:59 pm »
Something small I wanted to showoff, a scaling health based on the number of nearby players:

[media:2g8112uy]https://dl.dropboxusercontent.com/u/1102355/ShareX/2016/03/2016-03-09_21-13-30.mp4[/media:2g8112uy]

Todo: change so that health only scales down on leave combat.
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Dracbane

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Re: [SHOWOFF] What Are You Working On
« Reply #1731 on: March 10, 2016, 11:47:27 pm »
Quote from: "stoneharry"
Something small I wanted to showoff, a scaling health based on the number of nearby players:

[media:nioptnol]https://dl.dropboxusercontent.com/u/1102355/ShareX/2016/03/2016-03-09_21-13-30.mp4[/media:nioptnol]

Todo: change so that health only scales down on leave combat.

That is pretty awesome! Though I see problems with it scaling up just on nearby players, as people could just hang out and make it harder for groups to kill whatever has that scaling.
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stoneharry

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Re: [SHOWOFF] What Are You Working On
« Reply #1732 on: March 11, 2016, 12:56:37 am »
Quote from: "Dracbane"
Quote from: "stoneharry"
Something small I wanted to showoff, a scaling health based on the number of nearby players:

...

Todo: change so that health only scales down on leave combat.

That is pretty awesome! Though I see problems with it scaling up just on nearby players, as people could just hang out and make it harder for groups to kill whatever has that scaling.

Yeah, if this becomes a problem there are ways to deal with it. I could scale on players only when they have gained aggro on the creature, or something similar.
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Zebraka

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Re: [SHOWOFF] What Are You Working On
« Reply #1733 on: March 17, 2016, 01:38:32 pm »
Quote from: "stoneharry"
Something small I wanted to showoff, a scaling health based on the number of nearby players:

[media:1u7zej0y]https://dl.dropboxusercontent.com/u/1102355/ShareX/2016/03/2016-03-09_21-13-30.mp4[/media:1u7zej0y]

Todo: change so that health only scales down on leave combat.
That's a script a raidboss have in Log Horizon ! Great work :)
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Alastor

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Re: [SHOWOFF] What Are You Working On
« Reply #1734 on: March 19, 2016, 11:26:47 am »
Quote from: "Kobiesan"
If anyone knows a way to make unsymmetrical textures please do tell me. I imagine it might only be possible with models but who knows?

You need to create custome mdoel with custome UVs its work for 10 mins if you know what to do ...
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phantomx

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Re: [SHOWOFF] What Are You Working On
« Reply #1735 on: March 23, 2016, 01:58:34 am »
Little show off of Work in Progress female character model for Jutsu Online http://jutsuonline.co.

[media:1kfxd4zk]https://www.youtube.com/watch?v=7zBKO0Fy3Es[/media:1kfxd4zk]
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[wimg]http://i.imgur.com/6fxUQL1.gif[/wimg]

MR. Farrare

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Re: [SHOWOFF] What Are You Working On
« Reply #1736 on: March 23, 2016, 01:55:27 pm »
Quote from: "phantomx"
Little show off of Work in Progress female character model for Jutsu Online http://jutsuonline.co.

[media:3kziuv0q]https://www.youtube.com/watch?v=7zBKO0Fy3Es[/media:3kziuv0q]
gorgeous
the person who disliked the video don't have taste  :evil:
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Alastor

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Re: [SHOWOFF] What Are You Working On
« Reply #1737 on: March 23, 2016, 04:05:53 pm »
Quote from: "MR. Farrare"
Quote from: "phantomx"
Little show off of Work in Progress female character model for Jutsu Online http://jutsuonline.co.

the person who disliked the video don't have taste  :evil:

So i dont have taste ? :D nothing againts Phanto but i srsly hate when is anime porting to WoW its always awful for my eyes :D i must say that technically you have done nice job here but its not quetly my cup of tea
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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MR. Farrare

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Re: [SHOWOFF] What Are You Working On
« Reply #1738 on: March 23, 2016, 06:33:23 pm »
XD
me to I don't like anime in wow like you
but maybe DBZ I will like it in wow

I thought that someone did the dislike
because he didn't like the model
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Pinkhair3d

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Re: [SHOWOFF] What Are You Working On
« Reply #1739 on: April 07, 2016, 03:34:15 am »
Just an experiment, need a converter that will handle 4k+ resolutions I think...

[media:1kvr91ik]https://www.youtube.com/watch?v=giYvJtd_1ac[/media:1kvr91ik]
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