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Messages - The_Tauren

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16
Eh, super noob question.

Where is the flag value that I change to one?

http://i.imgur.com/XD4Salw.png

17
What do you do in CharSections to enable more skins?

18
Yea, my friend told me to edit CharSections. I'm trying to do the same thing. He has done it for MoP, but I'm trying to do it with WotLK. I'm just confused what/which flags I edit and what number to put in.

Anyone got advice?

19
Noggit / [Noggit 1.3] How Can I Fix Water Opacity?
« on: September 07, 2014, 12:24:40 am »
Noggit 1.3 saves water but not the opacity. Therefore, it makes the water look weird as water goes to fatigue black water. It makes instead an obvious square of the water on the adt.

Is there a tool to give water the automatic opacity?

20
Noggit / Re: WMOs Doods Flicker When You Stand In Them
« on: August 20, 2014, 11:31:56 pm »
Yes I used doodadsets and it still flickered.

21
Noggit / Re: WMOs Doods Flicker When You Stand In Them
« on: August 19, 2014, 02:11:56 am »
Thank you my friend I shall try that!

22
Noggit / WMOs Doods Flicker When You Stand In Them
« on: August 19, 2014, 01:49:08 am »
WMO doodads  flicker when you stand inside them Ingame. Any solution to this problem? In others my character flicker in WMOs without wmo doodads.

23
Noggit / [Help!] Importing Parts of WMOs from WMV into Noggit
« on: August 17, 2014, 11:56:16 pm »
Hello. It seems normal WMOs work fine, but parts of wmos don't.

For example, WorldWmokalimdorthunderbluffdruidmesaa.wmo works fine, but WorldWmokalimdorthunderbluffdruidmesaa00.wmo does not. Is there a way to implement these WMOs? They are pieces of the entire WMO, but I just want the pieces. Any help?

24
Miscellaneous / Re: TBC Alpha Blood Elf Model
« on: August 10, 2014, 07:09:10 pm »
http://www.scrollsoflore.com/gallery/al ... tman01.jpg

This human male has severely different animations.

25
Miscellaneous / Re: TBC Alpha Blood Elf Model
« on: August 09, 2014, 02:15:12 am »
It's the animations I want, not so much the model.

26
Aye, is it possible to convert the ones Lonneve listed?

27
Texturing and 2D Art / Re: [Help!] Edited Face Textures
« on: July 29, 2014, 03:21:05 am »
Thanks for the quick reply. I basically just copied / pasted the scar from the blackrock orc dude tho, and put it on an orc face. I don't see how I did anything wrong?

What do you mean correct converting? i use a png->bllp converter

28
Texturing and 2D Art / [Help!] Edited Face Textures
« on: July 29, 2014, 03:01:18 am »
http://imgur.com/4pnCmpI,MrP4yGz,jCTRJD3#1

So I'm trying to edit my Orc's face to give him scars, but editing the .blps isn't working. Above is a screenie of everything I've done, and an aftermath of reskinning (Which got me no where). Instead, if I browse my characters on character screen, my Orc is given the distorted face of a previous character (This case a Nelf) which is I assume an error.

What am I doing wrong? ;l

29
Resources and Tools / Re: [TOOL] [M2 edit] Animation Porter
« on: June 19, 2014, 03:46:27 pm »
Ok thank you.

30
Resources and Tools / Re: [TOOL] [M2 edit] Animation Porter
« on: June 18, 2014, 02:47:38 pm »
I'm using animporter and am looking at the bone tree. Could you give me an example of how some bones are the same?

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