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Author Topic: [Noggit 1.3] How Can I Fix Water Opacity?  (Read 1822 times)

The_Tauren

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[Noggit 1.3] How Can I Fix Water Opacity?
« on: September 07, 2014, 12:24:40 am »
Noggit 1.3 saves water but not the opacity. Therefore, it makes the water look weird as water goes to fatigue black water. It makes instead an obvious square of the water on the adt.

Is there a tool to give water the automatic opacity?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: [Noggit 1.3] How Can I Fix Water Opacity?
« Reply #1 on: September 07, 2014, 01:05:57 am »
That normally works with allwater on 1.2 but I'm not sure it's been a while since I've used wotlk water.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Steff

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Re: [Noggit 1.3] How Can I Fix Water Opacity?
« Reply #2 on: September 07, 2014, 05:19:38 pm »
Sdls opercery aito creation is doing exactly thks.  It set opercity depending on the ground to water distance.

All water dont do this.  All ocean fix from schlumpf did it but was a bit buggy as fare i know.  You sometimes got missing water chunks near beach.  Becaus the tool tried to delete the water under the ground.
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schlumpf

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Re: [Noggit 1.3] How Can I Fix Water Opacity?
« Reply #3 on: September 07, 2014, 08:17:15 pm »
Quote from: "Steff"
Becaus the tool tried to delete the water under the ground.

If one does not, one will hear water flowing everywhere near sea level, even if no water is present.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [Noggit 1.3] How Can I Fix Water Opacity?
« Reply #4 on: September 07, 2014, 10:09:33 pm »
I know this poimt.  And it is right.  I only pointed out that the tools dont work 100 percent.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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