This is a read only copy without any forum functionality of the old Modcraft forum. If there is anything that you would like to have removed, message me on Discord via Kaev#5208. Big thanks to Alastor for making this copy!
Also, I can't remember the order - but if your reflect has a black background or a white background in the BLP, it could make it "not work". If so, change the blending mode to either 4 or 6, depending what you have on.
Just copy the camera block from a model that works on the login screen (I recommend a creature), to the end of the cameraless-m2. Then readjust the offsets. In total, you'll be looking at about 30 offsets (just make sure you don't mess up while doing it or it will break the model).
Basically, if you add the camera to it.. the view will be face on, and that way you will achieve said "verticle rotation". It will also solve another probem that occurs, and that is that the models move if you change resolution (try setting a square resolution and take a look at what happens). If you have a camera on the model - you will have to readjust the coords (you will need Z aswell). I recommend using the DevModel addon.
this is a really big dagger it can cut a head with one blow its nearly a sword and really realistic
My intentions when creating it were not "I want to make this to put it in WoW because it will fit well". I know it doesn't look right in WoW. The reason I made it was to keep on getting better at 3d modeling - and start doing things rather than just joining pieces of armor on to mounts.
Yeah, maybe the proportions are a bit off - but not that far, I don't think.