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Messages - Moridhin

Pages: 1 [2] 3 4
16
Miscellaneous / Re: [QUESTION]  Texture problem with new race
« on: September 26, 2012, 09:08:43 pm »
Ok well i saw that maybe i used wrong model id for furbolg race,so i checked CreatureModelData.dbc and got that furbolg model id is 8,so when i replaced it with wow crashed.While i was using display id model was white.But if i use displayid how do i combine diffrent furbolg skins?

17
Miscellaneous / Re: [QUESTION]  Texture problem with new race
« on: September 26, 2012, 02:59:14 pm »
0x1 is flag for playable according to wiki,and as i see in dbc all other races also have it.
I messed up something with code,so now wow doesn't crash but still furbolg is white model without any textures.
Anyone have some idea what should be done?

18
Miscellaneous / Re: [QUESTION]  Texture problem with new race
« on: September 26, 2012, 12:33:41 pm »
That didn't help was still getting white model.Here is my CharSections.dbc code(think that there is my problem)
Code: [Select]
8962,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_00.blp","","",0x1,0,0,
8963,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_00.blp","",0x1,0,0,
8964,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_00.blp","",0x1,1,0,
8965,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_00.blp","",0x1,2,0,
8966,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_00.blp","",0x1,3,0,
8967,12,1,4,"","","",0x1,0,1,
8968,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_01.blp","","",0x1,0,1,
8969,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_01.blp","",0x1,0,1,
8970,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_01.blp","",0x1,1,1,
8971,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_01.blp","",0x1,2,1,
8972,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_01.blp","",0x1,3,1,
8973,12,1,4,"","","",0x1,0,1,
8974,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_02.blp","","",0x1,0,2,
8975,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_02.blp","",0x1,0,2,
8976,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_02.blp","",0x1,1,2,
8977,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_02.blp","",0x1,2,2,
8978,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_02.blp","",0x1,3,2,
8979,12,1,4,"","","",0x1,0,1,
8980,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_03.blp","","",0x1,0,3,
8981,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_03.blp","",0x1,0,3,
8982,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_03.blp","",0x1,1,3,
8982,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_03.blp","",0x1,2,3,
8983,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_03.blp","",0x1,3,3,
8984,12,1,4,"","","",0x1,0,1,
8985,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_04.blp","","",0x1,0,4,
8986,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_04.blp","",0x1,0,4,
8987,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_04.blp","",0x1,1,4,
8988,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_04.blp","",0x1,2,4,
8989,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_04.blp","",0x1,3,4,
8990,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_05.blp","","",0x1,0,5,
8991,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_06.blp","","",0x1,0,6,
8992,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_07.blp","","",0x1,0,7,
8993,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_08.blp","","",0x1,0,8,
So my guess that didnt do something right with FurbolgStuffColor.blp textures.
Because furbolg has 2 texture types skin and stuff,not sure how it works,but i put them to in my character folder and in CharSections.dbc but still wow crashes.

19
Miscellaneous / Re: [QUESTION]  Texture problem with new race
« on: September 25, 2012, 09:27:11 pm »
Ok i get it,that i need to edit CharSections.dbc but when i edit FelOrc entry and replace it with furbolgs wow crashes.
Any ideas?

20
Miscellaneous / [QUESTION]  Texture problem with new race
« on: September 25, 2012, 06:01:29 pm »
Well like this i am trying to make furbolgs become playable race,so i got stuck with this

I made a patch with all dbc lua and character
(added model with animations and skins,diffrent faces...) edits.
So any ideas what i did wrong?
Also furbolg model has 2 skin files and 2 types of textures(skins,and feathers with some necklace).

21
Miscellaneous / Re: [QUESTION] Adding Furbolg race-animation
« on: September 22, 2012, 05:59:04 pm »
----------------
Found it ;) ,model,skin,anime everything!
All is good!

22
Miscellaneous / Re: [QUESTION] Adding Furbolg race-animation
« on: September 22, 2012, 05:20:04 pm »
Ok thanks,any idea on that .skin file thing?

23
Miscellaneous / [QUESTION] Adding Furbolg race-animation
« on: September 22, 2012, 04:49:26 pm »
Ok well my question is not really simple one.I know some things i need to do to make new race,in my case furbolgs.I am planing on swaping them with tuskarr in .dbc files,i am working on skins and faces,so i don't know what exactly should i do when with animations(.anim files)how am i adding them to furbolgs,should i just use animations from some race and rename it,or something else ?And how am i adding a .skin file to my race?
Yea i know its a lot "how",but any help wold be greatly appreciated. :)

24
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 07:09:00 pm »
Quote from: "Moridhin"
Are you sure, your modified file is the last one getting loaded?
Yes i make sure to use mpq with highest number.
Quote from: "Ascathos"
DId you make sure that there is an icon where you point the file to ? I remember I had that issue once
Not sure what you mean.

25
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 06:48:28 pm »
Yes they match 100%...i just checked again they match.

26
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 06:43:55 pm »
Ok i get you now but i already included races i made playable in the .lua file
Code: [Select]
["GOBLIN_MALE"]     = {0.5, 0.625, 0, 0.25},
    ["GOBLIN_FEMALE"]   = {0.5, 0.625, 0, 0.25},

    ["FELORC_MALE"]     = {0.5, 0.625, 0, 0.25},
    ["FELORC_FEMALE"]   = {0.5, 0.625, 0, 0.25},  

27
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 06:32:10 pm »
Quote from: "schlumpf"
In ChrRaces.dbc, you specify an internal identifier of your race, like HUMAN or NIGHTELF.
The table you have there has to have two entries: YOURRACE_MALE and YOURRACE_FEMALE.
If they are not included, the client won't find them when trying to display race selection icons.
Sorry but that doesn't make any sense to me,there are no YOURRACE_MALE and YOURRACE_FEMALE entries in ChrRaces.dbc
I just made 2 races playable in this .dbc and add faction,also BaseLanguage and thats it.
Male and female model entries are left by default.

28
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 05:47:05 pm »
Sorry but i don't get what you mean by that,like raceID...?

29
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 05:20:50 pm »
Ok i found RACE_ICON_TCOORDS in this file and it loos like this:
Code: [Select]
RACE_ICON_TCOORDS = {
["HUMAN_MALE"] = {0, 0.125, 0, 0.25},
["DWARF_MALE"] = {0.125, 0.25, 0, 0.25},
["GNOME_MALE"] = {0.25, 0.375, 0, 0.25},
["NIGHTELF_MALE"] = {0.375, 0.5, 0, 0.25},

["TAUREN_MALE"] = {0, 0.125, 0.25, 0.5},
["SCOURGE_MALE"] = {0.125, 0.25, 0.25, 0.5},
["TROLL_MALE"] = {0.25, 0.375, 0.25, 0.5},
["ORC_MALE"] = {0.375, 0.5, 0.25, 0.5},

["HUMAN_FEMALE"] = {0, 0.125, 0.5, 0.75},  
["DWARF_FEMALE"] = {0.125, 0.25, 0.5, 0.75},
["GNOME_FEMALE"] = {0.25, 0.375, 0.5, 0.75},
["NIGHTELF_FEMALE"] = {0.375, 0.5, 0.5, 0.75},

["TAUREN_FEMALE"] = {0, 0.125, 0.75, 1.0},  
["SCOURGE_FEMALE"] = {0.125, 0.25, 0.75, 1.0},
["TROLL_FEMALE"] = {0.25, 0.375, 0.75, 1.0},
["ORC_FEMALE"] = {0.375, 0.5, 0.75, 1.0},

["BLOODELF_MALE"] = {0.5, 0.625, 0.25, 0.5},
["BLOODELF_FEMALE"] = {0.5, 0.625, 0.75, 1.0},

["DRAENEI_MALE"] = {0.5, 0.625, 0, 0.25},
["DRAENEI_FEMALE"] = {0.5, 0.625, 0.5, 0.75},

    ["GOBLIN_MALE"]     = {0.5, 0.625, 0, 0.25},
    ["GOBLIN_FEMALE"]   = {0.5, 0.625, 0, 0.25},

    ["FELORC_MALE"]     = {0.5, 0.625, 0, 0.25},
    ["FELORC_FEMALE"]   = {0.5, 0.625, 0, 0.25},  
};

30
Miscellaneous / Re: [QUESTION] Error when adding custom race
« on: September 20, 2012, 04:51:42 pm »
This is two above lines:
Code: [Select]
for i=1, select("#", ...), 3 do
coords = RACE_ICON_TCOORDS[strupper(select(i+1, ...).."_"..gender)];
It is a function:"CharacterCreateEnumerateRaces".

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