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Author Topic: [QUESTION]  Texture problem with new race  (Read 1812 times)

Moridhin

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[QUESTION]  Texture problem with new race
« on: September 25, 2012, 06:01:29 pm »
Well like this i am trying to make furbolgs become playable race,so i got stuck with this

I made a patch with all dbc lua and character
(added model with animations and skins,diffrent faces...) edits.
So any ideas what i did wrong?
Also furbolg model has 2 skin files and 2 types of textures(skins,and feathers with some necklace).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Moridhin

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Re: [QUESTION]  Texture problem with new race
« Reply #1 on: September 25, 2012, 09:27:11 pm »
Ok i get it,that i need to edit CharSections.dbc but when i edit FelOrc entry and replace it with furbolgs wow crashes.
Any ideas?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [QUESTION]  Texture problem with new race
« Reply #2 on: September 25, 2012, 09:42:45 pm »
You entered something wrong then, I guess..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [QUESTION]  Texture problem with new race
« Reply #3 on: September 25, 2012, 10:50:50 pm »
Set the Model flag (second row, creaturemodeldata I think) to 2052 ? That solves the "white only" Texture issue anyway.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Moridhin

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Re: [QUESTION]  Texture problem with new race
« Reply #4 on: September 26, 2012, 12:33:41 pm »
That didn't help was still getting white model.Here is my CharSections.dbc code(think that there is my problem)
Code: [Select]
8962,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_00.blp","","",0x1,0,0,
8963,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_00.blp","",0x1,0,0,
8964,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_00.blp","",0x1,1,0,
8965,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_00.blp","",0x1,2,0,
8966,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_00.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_00.blp","",0x1,3,0,
8967,12,1,4,"","","",0x1,0,1,
8968,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_01.blp","","",0x1,0,1,
8969,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_01.blp","",0x1,0,1,
8970,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_01.blp","",0x1,1,1,
8971,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_01.blp","",0x1,2,1,
8972,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_01.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_01.blp","",0x1,3,1,
8973,12,1,4,"","","",0x1,0,1,
8974,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_02.blp","","",0x1,0,2,
8975,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_02.blp","",0x1,0,2,
8976,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_02.blp","",0x1,1,2,
8977,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_02.blp","",0x1,2,2,
8978,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_02.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_02.blp","",0x1,3,2,
8979,12,1,4,"","","",0x1,0,1,
8980,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_03.blp","","",0x1,0,3,
8981,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_03.blp","",0x1,0,3,
8982,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_03.blp","",0x1,1,3,
8982,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_03.blp","",0x1,2,3,
8983,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_03.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_03.blp","",0x1,3,3,
8984,12,1,4,"","","",0x1,0,1,
8985,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_04.blp","","",0x1,0,4,
8986,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower00_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper00_04.blp","",0x1,0,4,
8987,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower01_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper01_04.blp","",0x1,1,4,
8988,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower02_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper02_04.blp","",0x1,2,4,
8989,12,0,1,"CharacterFurbolgMaleFurbolgMaleFaceLower03_04.blp","CharacterFurbolgMaleFurbolgMaleFaceUpper03_04.blp","",0x1,3,4,
8990,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_05.blp","","",0x1,0,5,
8991,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_06.blp","","",0x1,0,6,
8992,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_07.blp","","",0x1,0,7,
8993,12,0,0,"CharacterFurbolgMaleFurbolgMaleSkin00_08.blp","","",0x1,0,8,
So my guess that didnt do something right with FurbolgStuffColor.blp textures.
Because furbolg has 2 texture types skin and stuff,not sure how it works,but i put them to in my character folder and in CharSections.dbc but still wow crashes.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [QUESTION]  Texture problem with new race
« Reply #5 on: September 26, 2012, 02:42:38 pm »
Might want to set the "0x1" to an actual value. I assume that should give better results.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Moridhin

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Re: [QUESTION]  Texture problem with new race
« Reply #6 on: September 26, 2012, 02:59:14 pm »
0x1 is flag for playable according to wiki,and as i see in dbc all other races also have it.
I messed up something with code,so now wow doesn't crash but still furbolg is white model without any textures.
Anyone have some idea what should be done?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Moridhin

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Re: [QUESTION]  Texture problem with new race
« Reply #7 on: September 26, 2012, 09:08:43 pm »
Ok well i saw that maybe i used wrong model id for furbolg race,so i checked CreatureModelData.dbc and got that furbolg model id is 8,so when i replaced it with wow crashed.While i was using display id model was white.But if i use displayid how do i combine diffrent furbolg skins?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »