This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ayahne

Pages: [1] 2 3 ... 6
1
Serverside Modding / WTB Guild Housing Tool (paid)
« on: April 02, 2019, 10:35:00 pm »
idk that the right section here but looking for this tool
&t=132s

mostly the addon (that show images of objects) and the select with mouse option. hope i will find someone

2
Random / EmuDevTool hello, maybe someone hear about this project
« on: March 03, 2019, 11:40:07 pm »

3
Noggit / Black map in noggit
« on: February 17, 2019, 01:32:43 am »
hello, I back to wow after 4 years and my problem is custom map is full black i set the title texture and etc any soultion?

4
Serverside Modding / Re: [QUESTION] Creating a Teleport Quest
« on: December 05, 2013, 02:24:23 pm »
I agree with Steff that you dont need any scripting all You need to do is:
-create a spell (copy actual one with is teleport and add new entry id) and modify cordinates (read spell.dbc on wiki http://www.wowdev.wiki/index.php?title=Spell.dbc) EDIT. You need to edit some other rows tho i cant really tell You with one because i got own core and table name is just tele_template
-when everything is ready go to Quest template (paste "quest template" in google and find for Your core)
http://collab.kpsn.org/display/tc/Quest+template+tc2


 add a spell to req spell cast and rew quest spell cast and You got it

I making boses trash istances everything that i want without using an script language.
Only for Honor exchanger, Arena wiever etc i making C++ scripts.

Later maybe i will make a short TuT for it :)

Greetings Ayahne


Edit,
If You got an troubles with finding a quest that have cast spell on start and cast spell on end just go around the world in game and search for one :)

5
Tutorials / Re: [TUTORIAL] Custom Item (Model Export, Attachments, DBC&S
« on: December 04, 2013, 02:54:58 pm »
Check Your PNG & blp files its need to be at the fallowing formats: 64x64 128x128 256x256 etc... otherwise it won't work well.

6
Modelling and Animation / Re: [QUESTION] 5.4 to 3.3.5 M2 help
« on: November 22, 2013, 11:40:41 am »
just modify M2 file with 010 editor make dbc and put it into MPQ add M2 to DATABASE and that's all

i will make short tut later because now i GTG

there You have some videos




7
Modelling and Animation / Re: Eagle with walking animation
« on: November 21, 2013, 12:26:00 am »

That should help Ya:)
 Remeber to credit Anthony :)

8
Glad that we have You Anthony :)

But if You guyz wanna use it on an own project remeber that its cost alot MBorGB that mean players wont be happy to download it. I give an example i wont pass the server name but in past they had a 90MB patch with 80% players downloaded it, now they have more than 1.5 GB patch  with just  less than 40% of all server have downloaded it (players just keep plaing on earlier patch's) ofcourse i could be wrong i dont co-operate with them. I have my servers, and I know this from my experience. That's the reason why RP servers have short battery life.

9
Looks nicely but its need more hand work and details

10
"Retro-Porting" / [SHOWOFF] Baloon Mount
« on: November 04, 2013, 09:28:11 pm »
I was bored so I decided to create a custom mount. It takes for me less than 10 minutes with AnthonysToolbox  advice's.


I just simply converted creatures from Cata&Mop and modify them with 010 editor and make Dbc's
Still need some 3d edit add some boxes to cart make a sit place and add particles with I have no idea how to add






I converted also mop ballons and another kind of stuff images will be uploaded later.

Credits goes to Anthony

11
"Retro-Porting" / Re: [SHOWOFF] Fel Spider Mount
« on: October 29, 2013, 11:19:23 pm »
There is alot to do to real "Show off" but You're in right direction

12
Modelling and Animation / [PROJECT] Wings shoulders
« on: October 27, 2013, 01:29:44 pm »
I spent on it something about 5 minutes that's why its look soo poor






Things to do:
modify size because its 2 big
Fix textures &blp
learn how to add animation

13
Showoff - what you are working on / Re: [SHOWOFF] New object wow
« on: October 25, 2013, 02:42:02 pm »
haha nice work! I imagined that helicopter as a mount ;d

14
Miscellaneous / Re: [HELP]Texture mapping
« on: October 21, 2013, 07:21:39 am »
Try to check up the UV Texture




15
Modelling and Animation / Re: [PROBLEM] Extract any part of Wmo
« on: October 17, 2013, 08:37:47 pm »
Thanks Guyz for helping me out! SOLVED

Pages: [1] 2 3 ... 6