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Messages - ayahne

Pages: 1 ... 4 5 [6]
76
can you tell me what is hext and how i can spawn an m2 object in an wmo bulding without blinking

77
i set house to 1 because i can se inside old object's that are there from start

i tried to set all numbers to object inside house and its still blinking













when its blinking i cant pass it so its exist

78
Noggit / How to Add Cata Object to Wotlk ? object disspear in house
« on: April 10, 2012, 08:06:37 pm »
hello if someone can send me guide how to do this?
i would like to spawn some gameobjects from cata in wotlk

and i have problem when i spawn an gameobject in house its dissapear what i should do? click on object and click an number on my keybord 0-9 ? or what please tell me




and also if someone know how to crate own object's like own paint in wall etc tell me please




Greetings Ayahne
Ayahne :)

79
Noggit / Re: Cant Import Gameobject From Wow model Viewer
« on: April 10, 2012, 01:06:41 pm »
thank you mate :**

80
Noggit / Cant Import Gameobject From Wow model Viewer
« on: April 10, 2012, 12:21:12 pm »
hello i have problem im trying to import gameobjects from viewer but i have error

(..srcMapView.cpp:370): [Error] Faild to open file for import models
(..srcMapView.cpp:371): [Error] C:wow2WoW Model View v0701userSettings

this is my Conf file for viewer
importFile= C:wow2WoW Model View v0701userSettings

and this is where i have mine viewer
C:wow2WoW Model View v0701

what i have to do please help

81
Noggit / Re: Hello i would like to start modeling my own world
« on: April 08, 2012, 01:38:39 pm »
what i should do?

there is my noggit_template.conf

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = C:WorldofWacraft

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = C:WorldofWarcraftWorld

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = C:World of Warcraft Model Viewer\
#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

82
Noggit / Re: Hello i would like to start modeling my own world
« on: April 08, 2012, 01:17:19 pm »
1 - (Noggit.cpp:130): Noggit Studio - 3.0
699 - (Video.cpp:204): [Debug] GL: Version: 3.2.9232
699 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
699 - (Video.cpp:206): [Debug] GL: Renderer: ATI Radeon HD 4600 Series  
699 - (Noggit.cpp:257): Game path: C:Program Files (x86)World of Warcraft
699 - (Noggit.cpp:261): Project path: C:Program Files (x86)World of Warcraft
700 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".

83
Noggit / Hello i would like to start modeling my own world
« on: April 08, 2012, 12:44:29 pm »
Hello im beginner there but i would like to start learn how to use noggit program

i need to know some things
i have problem when i lunch noggit:


.wowmapview.cpp:154 > Nogg-It $Rev: 104 $
.wowmapview.cpp:264 > Game path: C:Program Files (x86)World of WarcraftData
.wowmapview.cpp:266 > Project path: C:Program Files (x86)World of Warcraft
.wowmapview.cpp:304 > Locale: enUS
.mpq_libmpq.cpp:27 > Opening C:Program Files (x86)World of WarcraftDataenUSlocale-enUS.MPQ
.wowmapview.cpp:362 > main: mpqs: 42 ms
.wowmapview.cpp:398 > main: directory: 93 ms
.dbcfile.cpp:13 > Opening DBC DBFilesClientAreaTable.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientMap.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLoadingScreens.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLight.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightParams.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightSkybox.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightIntBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightFloatBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectDoodad.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectTexture.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLiquidType.dbc

After solve this problem i need to know how to save it into Database and Patch.mpq
i have there some help http://proyectocustom.blogspot.com/2011 ... oggit.html
but its not enought
I am pro with project and bulding i have 50k gameobject spawned on my test area
there is some projects
http://imageshack.us/photo/my-images/64 ... 84115.jpg/
http://imageshack.us/photo/my-images/22 ... 84044.jpg/
http://imageshack.us/photo/my-images/35 ... 21348.jpg/
http://imageshack.us/photo/my-images/19 ... 21255.jpg/
http://imageshack.us/photo/my-images/41 ... 12151.jpg/

i do this without noggit but i need to learn how to work with noggit to create custom roads, lakes etc

also you can give me whole programs names that i need to create my custom world

Waiting for your answer and soory for my English ..

i didnt saw an server that is Edited by noggit soo if i learn how to use it i will create first one but if there an server exist edited by noggit spell me the name

84
Noggit / Noggit Crash
« on: October 02, 2011, 06:21:50 pm »
i lunch a noggit I have done everything correctly i mean setting ETc
and after i chose an map



Noggit stop Working :(



can someone help me?

log > http://pastebin.com/SBjwPWBE

85
Noggit / Re: Noggit Crashes when i go to Northrend
« on: October 02, 2011, 05:26:11 pm »
i got same problem when i log into kalimdor noggit stop working... same on other areas...

86
Noggit / Re: I need A Liitle help
« on: October 02, 2011, 04:43:04 pm »
can you give me any example in screen shot?

87
Noggit / Re: I need A Liitle help
« on: October 01, 2011, 09:27:04 pm »
could you help me on teamviewer ?

i do all what you tell me






still nothing happen :(


there is what i put  to test


and there is what i see in game



i need to edit something more dbc or what? if yes tell me how

88
Noggit / I need A Liitle help
« on: October 01, 2011, 08:01:14 pm »
Hello, and Welcome i want to know what i do wrong noggit wont work for me anyway i will show you what i do and you tell me what i need more to do. also i wanna asq you is that possible to other players see this?

okay lets start soo

there is a my folder with noggit
url=http://imageshack.us/photo/my-images/855/jeden1.png/][/url]

now i gonna edit something on my noggit after that i save it with cirlt+s


now i creating my custom patch with wacraftstudio or MPQeditor but i using warcraftstudio

Creating epty folder Called patch-o.MPQ
[/URL]

not Putting my custom edited save from Wow/world/maps/Kalimdor



save it and put into Wow/Data




saving a game and nothing change...


also sometimes when i lunch a map into noggit like a simple Kalimdor i get freeze and i have to close noggit
i using world of wacraft 3.3.5a and noggit3 please help


i just need your help guyz im new with noggit i just want to create some custom areas or my isle or something like that tell me how save it to be see in game

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