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Topics - Смердокрыл

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16
Noggit / [QUESTION] Best version
« on: October 06, 2015, 06:37:57 pm »
Hey!
What is the best version of noggit to use? I dont need very advanced tools, I just need it to be stable, not to crash, not to corrupt files (just in case), and be able to work with a LARGE number of adts without getting stuck.

17
Random / [QUESTION] Chat
« on: October 04, 2015, 11:29:36 am »
Hey!
When I try to log into modcraft chat on quakenet, the thing tells me to "Register first". Where exactly should I register?

18
Noggit / [QUESTION] Separate ADT edits
« on: October 02, 2015, 12:35:55 pm »
Hey!
I have a map with A LOT of adts. Can I put e.g. 5 of them into the client, edit them in Noggit and then edit another 5? Because loading all of them makes noggit lag a lot.

19
Level Design / FuTa stuck
« on: September 26, 2015, 07:20:48 pm »
Hey!
FuTa stops generating data at 42%. Could the reason be that I have 1836 adt files to create data from? Anyway, how can it be fixed?

20
Miscellaneous / [QUESTION] Compilling a MoP trinity server
« on: September 22, 2015, 05:30:01 pm »
Hey!
I know MoP is not supported anymore, but is there some tutorial on how to compile it, and where can I download the actual files needed to compil?

21
Serverside Modding / [QUESTION] Ports for a wow server
« on: September 22, 2015, 04:32:51 pm »
Hey!
I already have a wow server and Im planning on creating a new, separate one. What should I do in order for their mysql databases not to merge (when only one server is running, I open mysql and can run both databases for some reason)?

22
Random / Project Maruum
« on: September 20, 2015, 11:48:33 am »
Any news?

23
Random / Pirates of the Caribbean Online private server creation
« on: September 12, 2015, 10:38:34 pm »
Hey!
I know Modcraft is not the best website to post this, since it's only about WoW, but it's the most active website about modding I know of (ownedcore is not active at all).
Basically, there is a number of private POTCO servers, and I'd like to know if I could make one myself. If yes, then could someone, please, explain briefly how it's done, or share a link to a tutorial?
Thanks in advance.

24
Miscellaneous / MDLVIS access violation 00403B14
« on: September 04, 2015, 01:13:09 am »
Hey!
When Im opening the Sequence editor in mdlvis, I get the following crash:
"Access violation at address 00403B14 in module 'MdlVis.exe'. Read of address 3F6E4114"

Could anyone help?

25
Modelling and Animation / [QUESTION] Deathwing model edit
« on: September 03, 2015, 04:29:39 pm »
Hey!
Regarding my earlier topic (viewtopic.php?f=28&t=9636):
how can I remove deathwing's metal jaw if his model looks like this:
[attachment=0:1yjz4doo]deathwingblender.jpg[/attachment:1yjz4doo]
?

26
Recruitment / [NOT PAID] BLP editing
« on: September 02, 2015, 09:44:15 pm »
Hey!
I am looking for someone willing to edit 6 blp files of Deathwing (CreatueDeathwingDeathwing(1,2, and 3).blp and Deathwing(1,2, and 3)_glow.blp) in order for them to resemble the original Neltharion ( Examples: http://www.blogcdn.com/wow.joystiq.com/ ... harion.jpg and http://vaanel.deviantart.com/art/Neltha ... -333408170).

Please PM me, or post a comment here.

WARNING:
I am  not able to pay for this job, so contact me only of you are willing to do a gratis work.

27
Modelling and Animation / [QUESTION] Helmet aura not working
« on: August 31, 2015, 06:47:02 pm »
Hey!
I made a custom spell identical to wowhead.com/spell=68779 , but the model (in SpellVisualEffectName.dbc) was the lich king helmet from Inico's release (viewtopic.php?f=7&t=644), but when I use the spell, nothing appears on my character's head.

I am doing this in order to have a burned Bolvar Fordragon (lavaman.m2) model with the helmet on it. I tried to use CreatureDisplayInfoExtra.dbc, but again, cant see the helmet.

If you can help me with the spell, or suggest another way of achieving my goal, please do.

28
Serverside Modding / [QUESTION:Cata] Character customisation dbc
« on: August 30, 2015, 08:44:19 pm »
Hey!
I wonder where is the customiseable data (hairstyle, skin colour, etc) stored? Is it a special dbc?

29
Serverside Modding / [QUESTION] Ride gameobjects
« on: August 13, 2015, 02:17:20 pm »
Hey!
Is it possible to have a gameobject (or a creature or whatever) to be ridden by a player (in the same way as e.g. wowhead.com/npc=33109 ) and at the same time be solid and walkinsideable* like ships and other transports?

*walkinsideable - a word made to compensate the poor vocabulary of the writer. It means something that could be walked in and traveled inside.

30
Serverside Modding / [QUESTION] Character creation settings
« on: August 11, 2015, 01:15:31 am »
Hey!
I need to:
Change the allowed race/class combinations (no loginscreen changes, I just want the client not to crash when I log into a character of an unusual race/class combination)
Allow spaces and other signs in character names. Also increase the maximum character name length.

How can I achieve this goals?

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