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Topics - Смердокрыл
16
« on: October 06, 2015, 06:37:57 pm »
Hey! What is the best version of noggit to use? I dont need very advanced tools, I just need it to be stable, not to crash, not to corrupt files (just in case), and be able to work with a LARGE number of adts without getting stuck.
17
« on: October 04, 2015, 11:29:36 am »
Hey! When I try to log into modcraft chat on quakenet, the thing tells me to "Register first". Where exactly should I register?
18
« on: October 02, 2015, 12:35:55 pm »
Hey! I have a map with A LOT of adts. Can I put e.g. 5 of them into the client, edit them in Noggit and then edit another 5? Because loading all of them makes noggit lag a lot.
19
« on: September 26, 2015, 07:20:48 pm »
Hey! FuTa stops generating data at 42%. Could the reason be that I have 1836 adt files to create data from? Anyway, how can it be fixed?
20
« on: September 22, 2015, 05:30:01 pm »
Hey! I know MoP is not supported anymore, but is there some tutorial on how to compile it, and where can I download the actual files needed to compil?
21
« on: September 22, 2015, 04:32:51 pm »
Hey! I already have a wow server and Im planning on creating a new, separate one. What should I do in order for their mysql databases not to merge (when only one server is running, I open mysql and can run both databases for some reason)?
22
« on: September 20, 2015, 11:48:33 am »
Any news?
23
« on: September 12, 2015, 10:38:34 pm »
Hey! I know Modcraft is not the best website to post this, since it's only about WoW, but it's the most active website about modding I know of (ownedcore is not active at all). Basically, there is a number of private POTCO servers, and I'd like to know if I could make one myself. If yes, then could someone, please, explain briefly how it's done, or share a link to a tutorial? Thanks in advance.
24
« on: September 04, 2015, 01:13:09 am »
Hey! When Im opening the Sequence editor in mdlvis, I get the following crash: "Access violation at address 00403B14 in module 'MdlVis.exe'. Read of address 3F6E4114"
Could anyone help?
25
« on: September 03, 2015, 04:29:39 pm »
Hey! Regarding my earlier topic ( viewtopic.php?f=28&t=9636): how can I remove deathwing's metal jaw if his model looks like this: [attachment=0:1yjz4doo]deathwingblender.jpg[/attachment:1yjz4doo] ?
27
« on: August 31, 2015, 06:47:02 pm »
Hey! I made a custom spell identical to wowhead.com/spell=68779 , but the model (in SpellVisualEffectName.dbc) was the lich king helmet from Inico's release ( viewtopic.php?f=7&t=644), but when I use the spell, nothing appears on my character's head. I am doing this in order to have a burned Bolvar Fordragon (lavaman.m2) model with the helmet on it. I tried to use CreatureDisplayInfoExtra.dbc, but again, cant see the helmet. If you can help me with the spell, or suggest another way of achieving my goal, please do.
28
« on: August 30, 2015, 08:44:19 pm »
Hey! I wonder where is the customiseable data (hairstyle, skin colour, etc) stored? Is it a special dbc?
29
« on: August 13, 2015, 02:17:20 pm »
Hey! Is it possible to have a gameobject (or a creature or whatever) to be ridden by a player (in the same way as e.g. wowhead.com/npc=33109 ) and at the same time be solid and walkinsideable* like ships and other transports?
*walkinsideable - a word made to compensate the poor vocabulary of the writer. It means something that could be walked in and traveled inside.
30
« on: August 11, 2015, 01:15:31 am »
Hey! I need to: Change the allowed race/class combinations (no loginscreen changes, I just want the client not to crash when I log into a character of an unusual race/class combination) Allow spaces and other signs in character names. Also increase the maximum character name length.
How can I achieve this goals?
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