This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models  (Read 28871 times)

Vesageough

  • Contributors
  • Polygonshifter
  • *****
  • Posts: 51
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #45 on: February 18, 2015, 02:09:49 am »
Quote from: "detonatorss"
The 3D View Script isn't working like in your video, everything you have is a lot diferent, you've made a lot of changes and we don't have it
Are you sure you have downloaded the zip file recently?
I've updated the 4.6.1 with the new scripts, without changing version number.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Lynnarda

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 1
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #46 on: March 02, 2015, 07:52:08 pm »
Hello! First post over here by the way :P

I can't make it work. Does anybody know what am I doing wrong or how to fix this?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vesageough

  • Contributors
  • Polygonshifter
  • *****
  • Posts: 51
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #47 on: March 02, 2015, 11:13:20 pm »
Be sure to use the last version of the BE .m2, not the PTR one.
I've tested import/export in M2Mod, I had no problem.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sprucey

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 16
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #48 on: March 07, 2015, 07:15:42 pm »
Getting an unhandled exception when I try convert any wotlk character model m2 to m2i.

I'm assuming it needs .net 4, would there be any other reason for the exception?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vesageough

  • Contributors
  • Polygonshifter
  • *****
  • Posts: 51
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #49 on: March 07, 2015, 07:32:40 pm »
I don't know about WotLK models, M2Mod 4.6.1 is meant to be used with WoD.
Maybe you could try an older version of M2Mod?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 1105
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #50 on: March 07, 2015, 10:23:46 pm »
M2 from WOD is diferent compare to M2 from LK diferent structure uncompactable with 4.6.1. needed MOD3
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9

Sprucey

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 16
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #51 on: March 07, 2015, 10:46:56 pm »
Spurred me to do some research into the differences and I see what you mean! Sorry for the confusion.

I dropped down to m2mod3 and 2.49b to import/export then work in my preferred version of Blender. Thanks a lot!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vesageough

  • Contributors
  • Polygonshifter
  • *****
  • Posts: 51
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #52 on: March 08, 2015, 07:54:52 am »
Thanks dahaga for the info and the link!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Atlas

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 2
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #53 on: May 16, 2015, 02:37:53 pm »
Hello.

My friend is getting this error:

[attachment=0:dywqkfp0]ss+(2015-05-16+at+08.07.05).png[/attachment:dywqkfp0]

I told him I'd ask around to find out what the problem is, any help please?

TIA.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

  • Registred Member
  • Creator of Worlds
  • *****
  • Posts: 351
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #54 on: May 17, 2015, 03:27:49 pm »
He's not following the steps outlined in the various tutorials as he should be.  He's missing a step(s).  Nine times out of ten that's the issue, even for people who are "sure they followed every step 100% correctly."
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

  • Moderators
  • Creator of Worlds
  • *****
  • Posts: 1129
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #55 on: May 17, 2015, 04:44:43 pm »
Quote from: "Atlas"
Hello.

My friend is getting this error:

[attachment=0:ahsbaa8x]ss+(2015-05-16+at+08.07.05).png[/attachment:ahsbaa8x]

I told him I'd ask around to find out what the problem is, any help please?

TIA.
He tries to port converted wotlk models.

Had the same issue.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Atlas

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 2
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #56 on: May 18, 2015, 12:49:04 am »
Thank you very much for the reply guys, it's appreciated.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

abdalrahman9

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 129
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #57 on: June 17, 2015, 06:54:09 am »
I am currently getting this error when i am importing the m2i to export it as m2. I am using the clockworkhorse as my base model:


EDIT: it would seem the problem is with the size of the file or the number of vertices. As i remember reading, there was a max number of vertices of roughly 6000 and my model has roughly that much vertices. I will update if i find a solution!
EDIT2: wow...i can't believe that this error occured to me before and i forgot about it. This is where phantomX solved the solution http://modcraft.io/viewtopic.php?f=7&t=8766
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Deexgnome

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 2
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #58 on: June 30, 2015, 09:35:17 am »
Sadly same errors here =/ also can't get it work with Textures.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

abdalrahman9

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 129
    • View Profile
Re: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models
« Reply #59 on: June 30, 2015, 11:49:05 pm »
Quote from: "Deexgnome"
Sadly same errors here =/ also can't get it work with Textures.
Which ones exactly?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »