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Author Topic: [TOOL] M2mod Redux 4.6.1 - compatible with WoD models  (Read 28860 times)

quillerk

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #15 on: January 29, 2015, 04:18:30 pm »
U now need to enable that plugin
File-User Preferences - Addon

and click on both checkboxes
Import M2 and Export M2
and there you go
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quillerk

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #16 on: January 29, 2015, 04:19:29 pm »
I used PTR BLood Elf  Female HD  model and it gets messed up.
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Lawes

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #17 on: January 29, 2015, 04:41:44 pm »
works for items ?
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Clockworkapple23

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #18 on: January 29, 2015, 05:01:22 pm »
The human model, too...T^T



I don't see it DX
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quillerk

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #19 on: January 29, 2015, 05:25:44 pm »
check if u put the script into correct folder

blender-2.62-release-windows642.62scriptsaddons - works for me
put it right way
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Clockworkapple23

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #20 on: January 29, 2015, 05:45:29 pm »
Yes...






inside addons are the files:





Maybe i lost something...? ._. U Because i still don't see them
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Vesageough

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #21 on: January 29, 2015, 06:41:37 pm »
Quote from: "quillerk"
I used PTR BLood Elf  Female HD  model and it gets messed up.
Where did you get the files?
How did you test it? With the PTR client? The .exe files need to be patched, right?
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phantomx

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #22 on: January 30, 2015, 02:43:13 am »
Quote from: "Vesageough"
Quote from: "quillerk"
I used PTR BLood Elf  Female HD  model and it gets messed up.
Where did you get the files?
How did you test it? With the PTR client? The .exe files need to be patched, right?

Same way you extract WoD files Casc Explorer.
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phantomx

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #23 on: January 30, 2015, 02:48:14 am »
Quote from: "Clockworkapple23"
Yes...

inside addons are the files:

Maybe i lost something...? ._. U Because i still don't see them


From the looks of those screenshots you didn't place the scripts in there.

Make sure you place these highlighted files in your addons folder like the image below.



Then in Blender you have to enable it.



Then you're done.

P.S

I haven't tested this 4.6 version but the 4.5 version mostly only works with 272 m2 models which are Cata+.
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Vesageough

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #24 on: January 30, 2015, 03:50:36 am »
Quote from: "phantomx"
Same way you extract WoD files Casc Explorer.
Yep, I've manually added HD files in listfile.txt.

But I still don't understand how he could test the BloodElf HD model, which is only used on PTR and thee is no fixed .exe for PTR to my knowledge.
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Clockworkapple23

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #25 on: January 30, 2015, 04:03:08 am »
Where is the Scripts? Because i download the blender file of here https://download.blender.org/release/Blender2.62/

and the scripts is the same with the addons, etc. >_<U I'm sorry
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phantomx

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #26 on: January 30, 2015, 05:27:54 am »
Quote from: "Clockworkapple23"
Where is the Scripts? Because i download the blender file of here https://download.blender.org/release/Blender2.62/

and the scripts is the same with the addons, etc. >_<U I'm sorry

????


Did you not download M2Mod Redux 4.6??

When you download it open the rar and then grab the files from the addons folder which is in the scripts folder.



Then throw those files into your installation of blender 62 scriptaddon folder.
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phantomx

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #27 on: January 30, 2015, 05:29:25 am »
Quote from: "Vesageough"
Quote from: "phantomx"
Same way you extract WoD files Casc Explorer.
Yep, I've manually added HD files in listfile.txt.

But I still don't understand how he could test the BloodElf HD model, which is only used on PTR and thee is no fixed .exe for PTR to my knowledge.

I don't understand what you mean by "thee is no fixed .exe for PTR" I just have casc explorer load the PTR instead of live is all.
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quillerk

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #28 on: January 30, 2015, 06:02:01 am »
You can check my thread in Retro-porting - i've uploaded the converted PTR Blood Elves there.
They have same problems like other races with missing geosets.
used blender 2.49b and M2mod4 for it.
So, yesterday i got this tool (M2mod redux 4.6) used it to make m2i from the PTR model - it converted without errors, (even without manipulating with .skin file) but ingame i still have missing geosets like some hairs  and ears.
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Clockworkapple23

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Re: [TOOL] M2mod Redux 4.6 - compatible with WoD models
« Reply #29 on: January 30, 2015, 01:07:22 pm »
Quote from: "phantomx"
Quote from: "Clockworkapple23"
Where is the Scripts? Because i download the blender file of here https://download.blender.org/release/Blender2.62/

and the scripts is the same with the addons, etc. >_<U I'm sorry

????


Did you not download M2Mod Redux 4.6??

When you download it open the rar and then grab the files from the addons folder which is in the scripts folder.



Then throw those files into your installation of blender 62 scriptaddon folder.

Aaah, that was my mistake! x_x

Thanks >_<
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