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Author Topic: [RELEASE] [WotLk] Character Models(no npc)  (Read 209521 times)

Finsternis

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[RELEASE] [WotLk] Character Models(no npc)
« on: October 10, 2016, 01:05:48 am »
So, i got many request to make the Legion creaturmodels work with the new Char models.
My first big projekt was to downport wod models to cata, i never share it here couse i never finished it full^^.
I Learnd at this Projekt alot.
I used as base a rly bad port from  a guy who share a file from another guy.
And why i use this, couse to this time this was the only port with scourge wich worked.
But all models has holes, missing bones ,faces ,textures and a lot of crashes. I learnd there a lot and replaced all.
So thx to this guy <!-- s:D -->:D<!-- s:D -->.
And thx to this forum your tools and knowledge helped me alot.
Special thx Amaroth who explain how to fix my last problem very well. <!-- s:D -->:D<!-- s:D -->

Now about this Downport, all races work, no missing hairs ect, emote sounds work.. xD, Special Old Npc Models and easy replace them if u have the baked textures and new models.
I hope you Like this version .
Here is the standalone Character Models
And Here(Patch-K) the Patch to Work with my Legion Creaturs

Bugs/improvements
Some emotes fixed but still "haha" "rofl" "lol" in normal chat without "/" not work -half fixed xD

Know issu:

A undead Npc hair texture is half wrong
"Blix's Eyesight Enhancing Romance Goggles" orc model is old with new texture
Undead M  Some castings on wrong hand
Gnome M/F Some castings not two hands
Gnome strider Upmount bug

Sometimes some races/gender become invisible like the robo mount from the gnom , at moment i have no idea why
« Last Edit: May 31, 2019, 03:04:15 am by Finsternis »

Piccolodmq

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #1 on: October 10, 2016, 02:46:16 am »
Thanks a lot for this, I will try this ASAP.  thanks Finsternis.
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brotalnia

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #2 on: October 10, 2016, 03:57:55 am »
[attachment=0:176ebzq7]WoWScrnShot_101016_043959.jpg[/attachment:176ebzq7]
Found a small bug. If you are transformed into a human by the buff in Culling of Stratholme, your face is missing  :lol:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Simple_Spectr

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #3 on: October 10, 2016, 12:11:10 pm »
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Simple_Spectr

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Amaroth

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #5 on: October 10, 2016, 03:17:33 pm »
About those feet, those geosets are being used when no boots are equiped (and maybe in some other rare situations). Flags in ChrRaces.dbc probably won't help here, as they are setting usage of texture, not model geoset. I'm kinda afraid you have to edit it in model itself - delete bare feet geoset and replace it with common one.
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Simple_Spectr

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #6 on: October 10, 2016, 03:19:51 pm »
How I can edit model... I mean in 010 editor. What I need to change there?
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Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #7 on: October 10, 2016, 03:30:28 pm »
Quote from: "Simple_Spectr"
Really nice)

But weird bug with feet.

https://gyazo.com/2fbe3b2d0b4fa1d1889fbd356ac86b67

https://gyazo.com/c7ce64f2e23496323f99427b25a4fff5

Every race except dwarf :(
Hehe that is no bug i like this feets and delet the other ones.
I know that some boots loke like socks but feeets xD
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Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #8 on: October 10, 2016, 04:35:42 pm »
Quote from: "brotalnia"
[attachment=0:394nrjt1]WoWScrnShot_101016_043959.jpg[/attachment:394nrjt1]
Found a small bug. If you are transformed into a human by the buff in Culling of Stratholme, your face is missing  :lol:
Jup there load old models with new textures ;<
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Simple_Spectr

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #9 on: October 10, 2016, 06:00:11 pm »
Quote from: "Finsternis"
Quote from: "Simple_Spectr"
Really nice)

But weird bug with feet.

https://gyazo.com/2fbe3b2d0b4fa1d1889fbd356ac86b67

https://gyazo.com/c7ce64f2e23496323f99427b25a4fff5

Every race except dwarf :(
Hehe that is no bug i like this feets and delet the other ones.
I know that some boots loke like socks but feeets xD

If you have a free time, you could create 2 variants. It will be super :)

I also love this feet's, they looks finished. But mb you know some method how to make this feet good with boots?
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Cigo

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #10 on: October 10, 2016, 08:05:29 pm »
Awesome patch! They work great! thanks a lot!  :D  :D
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Alastor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #11 on: October 10, 2016, 10:14:48 pm »
Quote from: "Finsternis"
missing bones


Actualy how you managed to get missing bones ?
nvm you dont need to explain ik they wrent missing
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Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #12 on: October 10, 2016, 10:37:04 pm »
Quote from: "Alastor"
Quote from: "Finsternis"
missing bones


Actualy how you managed to get missing bones ?
nvm you dont need to explain ik they wrent missing

In my cata mod, wich i talk about, i havent these bones, just a importet model from another guy,who share just this down port to cata, non edit raw file.
There i made my own bones in blender.
but here i get it with casc explorer and do it last week complete again with male and female.
Working very well now :D.
I think the legion scourge are a bit lower res at all.
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kalimshaal

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #13 on: October 11, 2016, 02:43:33 am »
OMG Finsternis you are god ! These mods are awesome, and now...I can't play without it. It's awesome, thank you !!!  :lol:  :lol:  :lol:
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mangos02

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #14 on: October 11, 2016, 04:14:47 am »
Donated 5euro's cuz you sir deserve it. Gonna wait 10 days to fully process but i dont think you'll mind.
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