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Author Topic: [SHOWOFF] What Are You Working On  (Read 318433 times)

Allifeur

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Re: [SHOWOFF] What Are You Working On
« Reply #1260 on: July 12, 2015, 01:36:56 am »
I think that blurry mountains aren't good for the playability of your map. With clean-cut mountains, you could more easily give the feeling of a rock without needing to be far away. Moreover, players would understand more easily where they can walk and where they can't.  You'll need some small ways of doing contrast on these mountains, it can really help you creating a shape.





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On topic, I'm trying to find a good color set for Alterac humans.







Do you think these tents are too colorful ?
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Vlad

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Re: [SHOWOFF] What Are You Working On
« Reply #1261 on: July 12, 2015, 08:30:04 am »
Always a pleasure to see your work! Don't give up!
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PhilipTNG

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Re: [SHOWOFF] What Are You Working On
« Reply #1262 on: July 12, 2015, 11:07:48 am »
Quote from: "TheMetalCarrots"
It's not much, but I've managed to add Harley Quinn and the Joker from the Arkham games to WoW, and am in the process of importing some buildings and city clutter from multiple games to play around with, to try to get the 'Gotham' look going on.
Smokin'!!!
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Смердокрыл

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Re: [SHOWOFF] What Are You Working On
« Reply #1263 on: July 12, 2015, 11:35:16 am »
Quote from: "Allifeur"
Do you think these tents are too colorful ?
Personally, I would use this texture more often:
[attachment=0:3pwiqjvh]textur.jpg[/attachment:3pwiqjvh]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
or no.
At least I tried.

Nekatus

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Re: [SHOWOFF] What Are You Working On
« Reply #1264 on: July 12, 2015, 03:13:20 pm »
Quote from: "Allifeur"
I think that blurry mountains aren't good for the playability of your map. With clean-cut mountains, you could more easily give the feeling of a rock without needing to be far away. Moreover, players would understand more easily where they can walk and where they can't.  You'll need some small ways of doing contrast on these mountains, it can really help you creating a shape.

I think ur right, but i want to try it, maybe it looks good.^^
Some progress:

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Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1265 on: July 14, 2015, 04:45:16 am »
Quote from: "Nekatus"
Quote from: "Allifeur"
I think that blurry mountains aren't good for the playability of your map. With clean-cut mountains, you could more easily give the feeling of a rock without needing to be far away. Moreover, players would understand more easily where they can walk and where they can't.  You'll need some small ways of doing contrast on these mountains, it can really help you creating a shape.

I think ur right, but i want to try it, maybe it looks good.^^
Some progress:

I think need more detalization, nice shape, but it's texturing... idk what i can say about this, it's dirtily
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Krang Stonehoof

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Re: [SHOWOFF] What Are You Working On
« Reply #1266 on: July 14, 2015, 08:33:31 am »
Quote from: "Nekatus"
Quote from: "Allifeur"
I think that blurry mountains aren't good for the playability of your map. With clean-cut mountains, you could more easily give the feeling of a rock without needing to be far away. Moreover, players would understand more easily where they can walk and where they can't.  You'll need some small ways of doing contrast on these mountains, it can really help you creating a shape.

I think ur right, but i want to try it, maybe it looks good.^^
Some progress:


I would highly recommend to play more with texturing. Go to an already existing map and try to see how the texturing is done there. You can also use the Noggit option to make the terrain flat and then you can inspect only the texturing.
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Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1267 on: July 15, 2015, 06:27:08 am »
So so so so easy and fast style for new noggit artist's



But it's don't greadbester - it's normal
It's only for first time, after better
like this

This is my try to do borea style

This original
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Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1268 on: July 15, 2015, 06:27:08 am »
« Last Edit: July 15, 2015, 06:32:15 am by Admin »

Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1269 on: July 15, 2015, 06:27:41 am »
Quote from: "Krang Stonehoof"
Quote from: "Nekatus"
Quote from: "Allifeur"
I think that blurry mountains aren't good for the playability of your map. With clean-cut mountains, you could more easily give the feeling of a rock without needing to be far away. Moreover, players would understand more easily where they can walk and where they can't.  You'll need some small ways of doing contrast on these mountains, it can really help you creating a shape.

I think ur right, but i want to try it, maybe it looks good.^^
Some progress:


I would highly recommend to play more with texturing. Go to an already existing map and try to see how the texturing is done there. You can also use the Noggit option to make the terrain flat and then you can inspect only the texturing.


Good idea,
Nekatus
You can creat height map in blizzarld maps, and try to reply they style.

You neet to try, becouse you'r shaping look nice, but texturing so easy.
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Simensss

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Re: [SHOWOFF] What Are You Working On
« Reply #1270 on: July 15, 2015, 06:38:12 am »

So sweet island, like this
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Nekatus

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Re: [SHOWOFF] What Are You Working On
« Reply #1271 on: July 15, 2015, 11:31:11 am »
Do u mean texturing like this?:
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Nekatus

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Re: [SHOWOFF] What Are You Working On
« Reply #1272 on: July 15, 2015, 01:03:48 pm »
Or another pic's with more progress:

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Supora

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Re: [SHOWOFF] What Are You Working On
« Reply #1273 on: July 15, 2015, 03:29:44 pm »
Quote from: "Nekatus"
Or another pic's with more progress:

you still need to add more details both to ground and rocks
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Nekatus

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Re: [SHOWOFF] What Are You Working On
« Reply #1274 on: July 15, 2015, 03:41:16 pm »
Yeah I just textured it :D
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