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Messages - phantomx

Pages: 1 ... 39 40 [41]
601
Modelling and Animation / Re: [RELEASE] Custom chopper mount for 3.3.5a
« on: August 03, 2014, 01:34:33 am »
Quote from: "MR. Farrare"
Quote from: "phantomx"
Quote from: "MR. Farrare"
cool thanks and I wanted to ask you is the ironhorde walls m2 or wmo becuase its to small in the wmo so I think its an m2 and you scaled it?

I did, I first copied them from WMV then saved the map and reopened Noggit 1.3 and just crtl+c & crtl+v them and resized them as I went along.

Edit: They are m2 files.
yes I only wanted to know if they aded huge Ironhorde walls m2 disapear in a great distance and if you change the setting in the world config you will get lag in game

I'm pretty far away and they haven't disappeared what did you do to import them?

The only thing that was big when I added it was the gate I had to scale it done it was huge.

602
Modelling and Animation / Re: [RELEASE] Custom chopper mount for 3.3.5a
« on: August 03, 2014, 12:59:16 am »
Quote from: "MR. Farrare"
cool thanks and I wanted to ask you is the ironhorde walls m2 or wmo becuase its to small in the wmo so I think its an m2 and you scaled it?

I did, I first copied them from WMV then saved the map and reopened Noggit 1.3 and just crtl+c & crtl+v them and resized them as I went along.

Edit: They are m2 files.

603
Modelling and Animation / [RELEASE] Custom chopper mount for 3.3.5a
« on: August 03, 2014, 12:45:57 am »
Hello, everyone My name is PhantomXization PhantomX for short *everyone says in a very unamused tone* hey...Phantom....*

Yeah... any who lol I've been meaning to release some of my work on here but I don't like releasing things that aren't well up to my standards... but anyway I'm looking forward to releasing some more vehicles in the near future as well as some WoD creature/character models I've been working on, any who here's a video of the bike and the download link to the patch.

[media:3c5zqkg6]https://www.youtube.com/watch?v=WQ9qJ8-o3hA[/media:3c5zqkg6]

I could make it available for 4.3.4 if enough people want it.

Let me know.

Enjoy  :ugeek:

P.S.

Thanks to Anthony for helping me out.

604
Hello, everyone I was wondering which looks better to you guys.

605
Quote from: "AnthonysToolbox"
Quote from: "phantomx"
No problem I'm looking forward to becoming more active/helpful in the community.  :ugeek:

Now make them public and not Unlisted, and if anyone bitches about it, troll them XD... atleast thats what I do when my game hack subs bitch about my WoW Mod posts lol.
.

I will probably be releasing this tonight once I make some finishing touches adding the second player seat for one lol.

606
Quote from: "Rangorn"
Thanks for your links dude :)

No problem I'm looking forward to becoming more active/helpful in the community.  :ugeek:

607
Quote from: "Rangorn"
My banshee came from Garry's mod, i don't have any tools to import from GTA

I've made two videos for porting models from GTA to 3ds.

Part 1
[media:2bz1mt7x]https://www.youtube.com/watch?v=oIdbgG5KKB4[/media:2bz1mt7x]

Part 2
[media:2bz1mt7x]https://www.youtube.com/watch?v=59vu3QnMQ-Q[/media:2bz1mt7x]

Comet+Sentinel-http://download1501.mediafire.com/1o7c639383mg/36kp47t2596fch5/gtacars.rar

Zmodeler-http://download1478.mediafire.com/iurv3530wmmg/g7iam4tr5msht1o/zmodeler.rar

SparkIV-https://gtaivtools.googlecode.com/files/SparkIV%200.7.0%20Beta%201.zip

Enjoy, sorry for all the weird talking/background noise.

Edit: Should I move this to a Tutorial section?

608
Quote from: "AnthonysToolbox"
Quote from: "phantomx"
Nice, I'm working on a lexus sports model so far down to 276k polygons from 1mil lol this is when you talk to yourself about how much you hate life lol.

And it's one of those Set Selection monstrosities too XD, well You could always look into re-topo/building the model and using the model as a base to build on top of, but then again we are Lazy Folk.... that idea flies right out the window faster than our inability to spell check lol.

^^

Also I might be able to get you those car models you wanted.http://www.mediafire.com/download/xso7ryhqi4do098/cars.rar

609
Quote from: "AnthonysToolbox"
Quote from: "phantomx"
Quote from: "AnthonysToolbox"
Quote from: "phantomx"
Quote

So that's the baby you're gonna do next?  Oh did you get windows/specular to work in  335a?

I got the windows working, still working on the specular map.

Goodluck with that buddy, Im gonna work on an Enzo from Forza 3 next... well that's the idea atleast, I may end up doing something else as the Enzo is 37k polygons and trying to smash that down is going to take heaps of work lol.

Nice, I'm working on a lexus sports model so far down to 276k polygons from 1mil lol this is when you talk to yourself about how much you hate life lol.

610
Quote from: "AnthonysToolbox"
Quote from: "phantomx"
Quote

So that's the baby you're gonna do next?  Oh did you get windows/specular to work in  335a?

I got the windows working, still working on the specular map.

611
Quote
I would love to get my grubby hands on the Sentinel or Comet XD


Great job man I knew you could figure it out.

P.S.

This is all I could find, I hope it's the correct model.

612
Quote from: "Shelldon"
Cars and WoD characters, amazing work, guys.
But my little showoff dedicated to the very very old idea.

(I have really bad skills in 3d modelling (about 0) but I'll try to do my best in future :) )

Man that looks great, the lore seeker part of me has always wanted to fix up Lordaeron to it's good old Warcraft III days.

613
Quote from: "AnthonysToolbox"
Woke up today with a Mission!! XD... Which was to Try and figure out how the hell to put the Specular Map on my car mount.... After reviewing some 2Hand weapons M2/Skin makeup and 2 hours later, kinda figured out a way to do it on the Car Mount.  However my car's not grouped up for reflections so the interior is also reflective as well as the undercarriage.

Good job man, I've been thinking lately of starting to work on reflection as well the matte style is nice on some cars but not all like the Skyline that baby needs to show some style with reflection.

P.S.

I might be releasing some models I'm working on I.E. the Hummer below, crunching the polygon count is no fun...

614
Hello everyone, I was wondering if anyone had the files for Bloody Dancing Steel weapon enchant, or perhaps point me in the right direction to find the files, I've searched mostly all of my MoP MPQ files to no avail as well as my WoD files I just can't seem to find the enchant.


P.S.

Thank you for your time and I hope I posted this in the correct forums.

Edit: Thanks to PhilipTNG for his time and help for finding it for me.

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