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Author Topic: [RELEASE] Custom chopper mount for 3.3.5a  (Read 2093 times)

phantomx

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[RELEASE] Custom chopper mount for 3.3.5a
« on: August 03, 2014, 12:45:57 am »
Hello, everyone My name is PhantomXization PhantomX for short *everyone says in a very unamused tone* hey...Phantom....*

Yeah... any who lol I've been meaning to release some of my work on here but I don't like releasing things that aren't well up to my standards... but anyway I'm looking forward to releasing some more vehicles in the near future as well as some WoD creature/character models I've been working on, any who here's a video of the bike and the download link to the patch.

[media:3c5zqkg6]https://www.youtube.com/watch?v=WQ9qJ8-o3hA[/media:3c5zqkg6]

I could make it available for 4.3.4 if enough people want it.

Let me know.

Enjoy  :ugeek:

P.S.

Thanks to Anthony for helping me out.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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MR. Farrare

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Re: [RELEASE] Custom chopper mount for 3.3.5a
« Reply #1 on: August 03, 2014, 12:56:45 am »
cool thanks and I wanted to ask you is the ironhorde walls m2 or wmo becuase its to small in the wmo so I think its an m2 and you scaled it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: [RELEASE] Custom chopper mount for 3.3.5a
« Reply #2 on: August 03, 2014, 12:59:16 am »
Quote from: "MR. Farrare"
cool thanks and I wanted to ask you is the ironhorde walls m2 or wmo becuase its to small in the wmo so I think its an m2 and you scaled it?

I did, I first copied them from WMV then saved the map and reopened Noggit 1.3 and just crtl+c & crtl+v them and resized them as I went along.

Edit: They are m2 files.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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MR. Farrare

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Re: [RELEASE] Custom chopper mount for 3.3.5a
« Reply #3 on: August 03, 2014, 01:21:08 am »
Quote from: "phantomx"
Quote from: "MR. Farrare"
cool thanks and I wanted to ask you is the ironhorde walls m2 or wmo becuase its to small in the wmo so I think its an m2 and you scaled it?

I did, I first copied them from WMV then saved the map and reopened Noggit 1.3 and just crtl+c & crtl+v them and resized them as I went along.

Edit: They are m2 files.
yes I only wanted to know if they aded huge Ironhorde walls m2 disapear in a great distance and if you change the setting in the world config you will get lag in game
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: [RELEASE] Custom chopper mount for 3.3.5a
« Reply #4 on: August 03, 2014, 01:34:33 am »
Quote from: "MR. Farrare"
Quote from: "phantomx"
Quote from: "MR. Farrare"
cool thanks and I wanted to ask you is the ironhorde walls m2 or wmo becuase its to small in the wmo so I think its an m2 and you scaled it?

I did, I first copied them from WMV then saved the map and reopened Noggit 1.3 and just crtl+c & crtl+v them and resized them as I went along.

Edit: They are m2 files.
yes I only wanted to know if they aded huge Ironhorde walls m2 disapear in a great distance and if you change the setting in the world config you will get lag in game

I'm pretty far away and they haven't disappeared what did you do to import them?

The only thing that was big when I added it was the gate I had to scale it done it was huge.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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MR. Farrare

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Re: [RELEASE] Custom chopper mount for 3.3.5a
« Reply #5 on: August 03, 2014, 05:06:29 am »
no its only because I scaled them bigger than yours when I change them to smaller size its ok
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: [RELEASE] Custom chopper mount for 3.3.5a
« Reply #6 on: August 03, 2014, 05:23:45 am »
Quote from: "MR. Farrare"
no its only because I scaled them bigger than yours when I change them to smaller size its ok

Did you scale them in Noggit or did you edit the m2 file?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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