A BIG YES !!!!!!! and maybe a compiled version of the converter would be cool :-p
ok thx for the fast reply and have a nice Birthday Bro BTW: Does it only work with Ultimate ? Cause i had some Problems with .sln files on VS Professional
Actually, there are the way to convert WMOs. Mop WMOs don't differ much from Cata ones. So, we can use this method for Cata WMOs too. We need to export WMO via WoWModelViewer to a format wich supports texture export. Then convert it to 3ds using a tool you like (I recommend 3dobjectconverter 4.10). And then just use Gamh's MirrorMachineQT to make it WMO again. Sadly, but some models can't be exported with normal UV map (have broken textures).
Quote from: "fearless_wind"Actually, there are the way to convert WMOs. Mop WMOs don't differ much from Cata ones. So, we can use this method for Cata WMOs too. We need to export WMO via WoWModelViewer to a format wich supports texture export. Then convert it to 3ds using a tool you like (I recommend 3dobjectconverter 4.10). And then just use Gamh's MirrorMachineQT to make it WMO again. Sadly, but some models can't be exported with normal UV map (have broken textures).Oh that's awesome, do tell, is there an already compiled version of 'Gamh's MirrorMachineQT'? All I saw was a bitbucket repo for it.Anyway I'll fiddle that when I get the time for it. Some wmo's work normally but you can get some really funky results at times: