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Author Topic: [RELEASE] [WotLk] Character Models(no npc)  (Read 209532 times)

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #270 on: June 05, 2017, 05:42:18 pm »
Sounds like you use wow with opengl, if you use it i cant help there and im surprised that it not crash^^

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #271 on: June 05, 2017, 06:45:42 pm »
No, I don't use Opengl.  I'm using DirectX.

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #272 on: June 05, 2017, 08:04:12 pm »
Hm ok then is maybe something wrong, ud male potrait is focus by me the face and i cant see this weird poly D:.
Using other mods or maybe corrupt data?
Data size should be 746.843kb

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #273 on: June 05, 2017, 08:28:54 pm »
file size is correct, yes.  The only mods I am using are the ones made by you.


Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #274 on: June 05, 2017, 08:49:04 pm »
ah k, with addon the whole body is shown.
I dont saw this vertic not yet but i keep it in mind.
With the addon im not sure why in the addon the whole body show and in normal ui the face

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #275 on: June 05, 2017, 09:16:31 pm »
With the addon im not sure why in the addon the whole body show and in normal ui the face
Yeah it's strange.  It only happens with Undead male too.

nadszeg

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #276 on: June 05, 2017, 11:40:09 pm »
Did you ask about this issue on the ElvUI backport github?

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #277 on: June 06, 2017, 03:25:47 pm »
Ok, it seems that the 3D portrait issue was reported 3 days ago on the ElvUI backport github.

A contributor claims that the WoD models are the cause of the issue, and not ElvUI.

EDIT:  I can 100% confirm that it is indeed an issue with the WoD models, as the default Undead model does not have this issue.
« Last Edit: June 06, 2017, 03:39:07 pm by AndehX »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #278 on: June 06, 2017, 05:42:47 pm »
For me it is a luxus problem  and i dont pointed you to report this to the addon dev^^.

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #279 on: June 06, 2017, 08:26:23 pm »
I don't think I understand what you mean.  Do you think its an issue you can fix?  All the other races seem fine except the Undead.  Surely there's a difference between them?

If you take a look at this github page, a number of people say it's not an issue with the UI:  https://github.com/ElvUI-WotLK/ElvUI/issues/406
« Last Edit: June 06, 2017, 08:34:57 pm by AndehX »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #280 on: June 06, 2017, 08:39:08 pm »
I mean that i will not fix it in the near future maybe never, cant say that at moment.
Anyway, i gave a short look where i thought there could be something and all looks ok. ???



AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #281 on: June 06, 2017, 08:56:26 pm »
That's a shame as I can't use 3D portraits :(

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #282 on: June 06, 2017, 09:16:18 pm »
I managed to get a screenshot of the polygon flickering issue with the Undead model.


Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #283 on: June 06, 2017, 10:28:57 pm »
ou yeha that is rly strange.
Did you use maybe a old patch-b?
When happen this?
Just walking? emote or rnd^^

AndehX

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #284 on: June 06, 2017, 11:02:41 pm »
it happens randomly.  I notice it the most when standing still though.