HI anthony, i can pass the same map that you pass.
I pass the .WMO too, Abyssal_Maw.wmo, i compiled adt_converter, and now i can see the .wmo, but i have a problem, i know that you fix it, and if you could say how fix this "textures" error:
http://imgur.com/Ju3pKQF
The Black Ground is from one of your material Flags, as I noted in the wmo tutorial, if you have something that has 1, 2, and 4 which is 7, this will cause it to be black as well, so change it to 6 which will then be 2 and 4 flags. if it still is black then just change it to 1 or 0. It's all about experimenting mate. ^_^.. or if you want it super shiny, do 1 and 4 which is 5.
Ok I compile the Will's Adt converter without modify. I have converted my adts I enter ingame and I have error cause the client didn't find .wmo files. Ok, I have converted all the .wmo related to the adts and now I have this error.
Did you convert the adt files from patch 5.0.1 or lower map files? Also with the wmo's. the method I showed in my tutorial is only one method of fixing wmo's. I never stated it would fix all of them. The others require a bit more work or something else entirely different.
These other things you'll have to learn on your own as I have already given you all a really big first step that no one would give out in the last 3 years. I want to see who can actually learn and grow after getting a single tip and those that well... can't. So far I've seen a number of people that have figured out the other methods, I wish you the best. As I noted to Tote93, do one ADT at a time instead of trying to do them all at once.
I do not have the time to view your files right now.