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Author Topic: [RELEASE] [WotLk] Character Models(no npc)  (Read 210603 times)

j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #165 on: November 18, 2016, 08:44:13 am »
Quote from: "Finsternis"
And at the feet, I wanted the feet so.
I would rather be the same as with the female bloodelfs but that was to me at the beginning too much effort.

Yes indeed. With all the races the boots are good imho, the only problem are humans(too visible)
Btw, thx again Finsternis, thx for the update and for your work. It's awesome.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Cjmetallica

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #166 on: November 19, 2016, 06:23:02 am »
Yes. I've to say this is indeed the very best (new character models) patch for WotLK there is.
Now, for me, the cherry on top would be to have just the new druid forms added to this patch because I don't care about the other Legion creatures, but you have done so much already that I don't mind that you won't do it.  :P

Thanks for these extra fixes too  :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

1234bosse

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #167 on: November 22, 2016, 11:58:01 pm »
Quote from: "Finsternis"
Little update fixed that what was on first page.

For the first time I finish the project.
My motivation is completely gone both to modden as well as to play Worldofwarcraft.
As long as no crash occur will be nothing more to turn.
If and when I want to work again, I can not say.

And at the feet, I wanted the feet so.
I would rather be the same as with the female bloodelfs but that was to me at the beginning too much effort.
You can still report bugs or problems, because you never know ;D

And thx for your feedback with issues and errors.That helped me alot.

I hope google translate is oke here xD.

Just Patch-B is updatet but i will merge it anytime to one file.


WoW Amazing work Finsternis!
Looking forward to downloading your update now and try it out
Best regards
Bosse
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

LuckyStab

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #168 on: November 24, 2016, 05:37:47 pm »
have issue with Cone of Cold animation

immage.biz/images/2016/11/24/KRuk.jpg

immage.biz/images/2016/11/24/KRu0.jpg
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #169 on: November 24, 2016, 08:57:41 pm »
Quote from: "LuckyStab"
have issue with Cone of Cold animation

immage.biz/images/2016/11/24/KRuk.jpg

immage.biz/images/2016/11/24/KRu0.jpg

jup i add it on bug list on first page.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #170 on: November 25, 2016, 03:03:23 pm »
@Finsternis: "Stratholme load old model with new texture" is definitively fixed :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

potajo25

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #171 on: November 26, 2016, 02:08:09 pm »
Hello.

I'm using an addon called "Adapt: Almost-Default Animated Portraits - Unit Frames -" and "Shadowed Unit Frames", in the animation of Portraits you see the body instead of the face :S

Only with female humans, dwarves and undead.
http://i.imgur.com/qrxaP2K.png

This is how it should look
http://i.imgur.com/cYAfRpV.jpg

This bug only happens using the texture patch.

Is there any solution?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Cjmetallica

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #172 on: November 27, 2016, 10:48:06 pm »
Found another bug, this one is because of the head item "Blix's Eyesight Enhancing Romance Goggles" which turn all players and NPCs into female Orcs. The NPCs look fine but not the players:

[attachment=1:3ccndb1i]WoWScrnShot_112516_151121.jpg[/attachment:3ccndb1i]


Also, and I'm not sure if it was already mentioned or not, the male undead when naked have a missing texture:

[attachment=0:3ccndb1i]WoWScrnShot_112616_114545.jpg[/attachment:3ccndb1i]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

dyke12

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #173 on: November 27, 2016, 11:25:11 pm »
Quote from: "potajo25"
Hello.

I'm using an addon called "Adapt: Almost-Default Animated Portraits - Unit Frames -" and "Shadowed Unit Frames", in the animation of Portraits you see the body instead of the face :S

Only with female humans, dwarves and undead.
http://i.imgur.com/qrxaP2K.png

This is how it should look
http://i.imgur.com/cYAfRpV.jpg

This bug only happens using the texture patch.

Is there any solution?

I have not found a fix for this and I've been looking for 3 months. Same thing happens when using Xperl. The only solution I've found is to not use Xperl's 3D portrait :c
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #174 on: November 28, 2016, 02:42:52 pm »
Quote from: "Cjmetallica"
Found another bug, this one is because of the head item "Blix's Eyesight Enhancing Romance Goggles" which turn all players and NPCs into female Orcs. The NPCs look fine but not the players:

[attachment=1:1hojr36o]WoWScrnShot_112516_151121.jpg[/attachment:1hojr36o]


Also, and I'm not sure if it was already mentioned or not, the male undead when naked have a missing texture:

[attachment=0:1hojr36o]WoWScrnShot_112616_114545.jpg[/attachment:1hojr36o]
This with orcs could be, it load old model but with new texture.
But im still not sure how to find out wich display id this models have^^.

The other pic also right maybe missing textur or wrong format.

Edit: Jup i just use legion textur file but they have alpha channel, the old one not, so it will not load , its easy to fix i will upload it fast. Btw it was on Male and female.

Reload Patch-B its Up.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Cjmetallica

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #175 on: November 29, 2016, 02:28:33 am »
Yea, you're right :]

However, I just tested the patch and while, yes, the undead male texture is fixed now, the female one isn't quite fixed yet; not completely at least.

See here:
[attachment=0:248ynnuv]WoWScrnShot_112916_011841.jpg[/attachment:248ynnuv]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #176 on: November 29, 2016, 02:31:45 am »
Quote from: "Cjmetallica"
Yea, you're right :]

However, I just tested the patch and while, yes, the undead male texture is fixed now, the female one isn't quite fixed yet; not completely at least.

See here:
[attachment=0:155yisjx]WoWScrnShot_112916_011841.jpg[/attachment:155yisjx]
arg forgot they have two extras, not just shorts~~

Is on
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

crumsack

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #177 on: November 29, 2016, 05:29:09 am »
Thank you so much for everything! This has been a wonderful patch! However, is the NPC models in the works? When can we (potentially) expect the NPC models?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #178 on: November 29, 2016, 02:41:09 pm »
Quote from: "crumsack"
Thank you so much for everything! This has been a wonderful patch! However, is the NPC models in the works? When can we (potentially) expect the NPC models?
I will not do them. For some reasons. Two are that i need 3 full days to upload it couse alot of textures would make the patch 3times bigger. Second my hoster have a daily limit to download.
I couse this i made this hybrid models.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #179 on: November 29, 2016, 05:05:09 pm »
Quote from: "crumsack"
Thank you so much for everything! This has been a wonderful patch! However, is the NPC models in the works? When can we (potentially) expect the NPC models?

That would be AWESOME btw.
I know that there are LOTS of difficulties but that would be great, cause this project will be the only one completed in every part :-)
P.s: new fixes are up in the patch B?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »