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Author Topic: [RELEASE] [WotLk] Character Models(no npc)  (Read 209695 times)

j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #150 on: November 11, 2016, 07:12:06 pm »
Good my friend! :-)
I can say the issue with caverns of time is fixed, no more strange faces when transformed into a human :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

silentstorm1220

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #151 on: November 12, 2016, 03:38:56 am »
Could the Blood Elf weapon scaling be fixed? The weapon looks too small when it is sheathed. The issue was fixed at Warlords of Draenor.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Psyhomorph

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #152 on: November 12, 2016, 12:20:01 pm »
Undead caste simple hand, it seems to me to be in another (sorry for my english: D)
https://www.youtube.com/watch?v=cucsu9D ... e=youtu.be
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #153 on: November 12, 2016, 01:24:07 pm »
Quote from: "Psyhomorph"
Undead caste simple hand, it seems to me to be in another (sorry for my english: D)
https://www.youtube.com/watch?v=cucsu9D ... e=youtu.be

I was looking for an error, but it looks like that this is blizzlike on legion. If im wrong let it me know^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Psyhomorph

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #154 on: November 12, 2016, 02:06:47 pm »
Quote from: "Finsternis"
Quote from: "Psyhomorph"
Undead caste simple hand, it seems to me to be in another (sorry for my english: D)
https://www.youtube.com/watch?v=cucsu9D ... e=youtu.be

I was looking for an error, but it looks like that this is blizzlike on legion. If im wrong let it me know^^


In this video you can see how, with the priest casts his right hand. Your patch undead castes, with the left hand.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #155 on: November 12, 2016, 02:15:47 pm »
Quote from: "Psyhomorph"
Quote from: "Finsternis"
Quote from: "Psyhomorph"
Undead caste simple hand, it seems to me to be in another (sorry for my english: D)
https://www.youtube.com/watch?v=cucsu9D ... e=youtu.be

I was looking for an error, but it looks like that this is blizzlike on legion. If im wrong let it me know^^


In this video you can see how, with the priest casts his right hand. Your patch undead castes, with the left hand.
its no undead but here u can see its the left hand^^

Hehe wich one is now right and wich false. Would it easy to change, i would do it . But my tries end up in nowhere. im not sure how and where i need to edit. I tried some befor i was looking for a video but ya nothing^^.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Psyhomorph

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #156 on: November 12, 2016, 02:41:24 pm »
Quote from: "Finsternis"
Quote from: "Psyhomorph"
Quote from: "Finsternis"
Quote from: "Psyhomorph"
Undead caste simple hand, it seems to me to be in another (sorry for my english: D)
https://www.youtube.com/watch?v=cucsu9D ... e=youtu.be

I was looking for an error, but it looks like that this is blizzlike on legion. If im wrong let it me know^^


In this video you can see how, with the priest casts his right hand. Your patch undead castes, with the left hand.
its no undead but here u can see its the left hand^^

Hehe wich one is now right and wich false. Would it easy to change, i would do it . But my tries end up in nowhere. im not sure how and where i need to edit. I tried some befor i was looking for a video but ya nothing^^.

Blood Elf casts with his left hand, and rightly so. But the undead must cast spells streaming from his right hand. https://0gpgpw.dm2304.livefilestore.com ... 11-12%20(5).png?psid=1
here is a good chance to see it in the video that I found 7:00

Sorry, we can not possibly understand each other what it was about, because I have to communicate through Google translate :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #157 on: November 13, 2016, 09:42:58 am »
I know you are busy with the fixes Finsternis, but an user on warmane's forum has posted this link (http://www.model-changing.net/files/fil ... -textures/) wod npc models and textures. I think this content is the same used on warmane for new models. The question from the user is if is it possible to "import" only npc models and adapt them to your content.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #158 on: November 13, 2016, 04:27:45 pm »
Quote from: "Psyhomorph"
Blood Elf casts with his left hand, and rightly so. But the undead must cast spells streaming from his right hand. https://0gpgpw.dm2304.livefilestore.com ... 11-12%20(5).png?psid=1
here is a good chance to see it in the video that I found 7:00
Ya it looks that  you right, i try it to edit it. But not to much hope ^^.



Quote from: "j4ckor"
The question from the user is if is it possible to "import" only npc models and adapt them to your content.

I think but im not sure dont know how it is made.but I made it easy to just replace my npcs with other models. But i will not do this.
In my files i made extra npcs names like "Humanmalenpc" just rename the animation,m2,skin, files in this.
But! if there much edit in creaturdisplayinfo it will be alot of work there.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

csakesz55

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #159 on: November 13, 2016, 10:18:44 pm »
Is there a way to get rid of the strange feet "bug" ? I mean that the boots look like a textured feet on most races... :/ It's pretty annoying.

Apart from that, awesome mod! :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #160 on: November 14, 2016, 08:09:53 am »
Quote from: "Finsternis"
But! if there much edit in creaturdisplayinfo it will be alot of work there.

Ok, roger that :D
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j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #161 on: November 15, 2016, 10:37:10 am »
I've reported a creature models issue in the right thread, can't delete this post :D
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dyke12

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #162 on: November 17, 2016, 05:32:49 pm »
It seems as though boots aren't appearing properly on any of the models. They do appear properly on the NPCS however.

For example, boots on a player model basically outline the foot. You can see the toes, and the nails. Just covered really. Instead of actually appearing like an actual boot/footwear.

Also, the bottoms of robes are also affected by this. If you don't have boots on, the bottom of the robe that appears connected to the foot (Where the robe would sit) has the same color of your skin. If you equip a pair of boots, it takes on the color of the boots.
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j4ckor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #163 on: November 17, 2016, 08:18:45 pm »
Quote from: "dyke12"
Also, the bottoms of robes are also affected by this. If you don't have boots on, the bottom of the robe that appears connected to the foot (Where the robe would sit) has the same color of your skin. If you equip a pair of boots, it takes on the color of the boots.

Didn't noticed this.
Regarding feet, this "issue" is more visible in humans than other races
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Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #164 on: November 18, 2016, 03:29:09 am »
Little update fixed that what was on first page.

For the first time I finish the project.
My motivation is completely gone both to modden as well as to play Worldofwarcraft.
As long as no crash occur will be nothing more to turn.
If and when I want to work again, I can not say.

And at the feet, I wanted the feet so.
I would rather be the same as with the female bloodelfs but that was to me at the beginning too much effort.
You can still report bugs or problems, because you never know ;D

And thx for your feedback with issues and errors.That helped me alot.

I hope google translate is oke here xD.

Just Patch-B is updatet but i will merge it anytime to one file.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »