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Author Topic: [RELEASE CL, BC, WotLK] Cohesive Druid Forms  (Read 65120 times)

leeviathan

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[RELEASE CL, BC, WotLK] Cohesive Druid Forms
« on: October 25, 2015, 06:17:02 pm »
DESCRIPTION:
This patch replaces the original WoW Druid Forms with more visually cohesive ones. This is not strictly a downport from later expansions, I've modified many of the models and textures.

Some changes include: making the Night Elf forms all have glowing eyes and removing any eye-glow from Tauren forms, removing collar bits from NE cat/bear forms, recoloring most of the NE cat/bear variations (WotLK only), increasing the resolution of the BfA Bear Form eyes, fixing the Bear's cleft pallet (BfA NE Bear), fixing poorly weighted vertices in many models (esp. Moonkin), adding overhauled Aquatic and Travel Forms for Tauren, Custom Tree of Life Forms, and lots more...



INSTALLATION:
See info.txt included with each download.

Download for 1.12.1
Note: Incompatible with retail WoW Classic

Download for 2.4.3

Download for 3.3.5a - I've modified a lot of the Night Elf druid color variations, which you can see here
« Last Edit: December 13, 2019, 07:25:22 pm by leeviathan »

leeviathan

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Re: [SHOWOFF/RELEASE 1.12.1] Better Druid Forms
« Reply #1 on: October 26, 2015, 07:30:37 pm »
CHANGELOG STUFF
---------------------------


COMPLETED / FIXED:


-12/3/2015-Replaced Moonkin Form and Aquatic Form with Legion models
-02/19/2017--Changed sound that sometimes plays when morphing into Travel form. Added Legion Bear Forms with custom improvements to eyes (glowing for NE, higher resolution for both). Added Legion Cat Forms with custom model tweaks. Improved vertex weights on Legion Moonkin model so /dance emote no longer causes the upper-back to overlap itself.
-11/12/2017--Added textures for regular Flight Form that match up better with Epic Flight Form. Added Optional patch for more racially tailored Stag Form and Tree of Life Form.
-12/15/2017--Added WotLK version. Added custom horde Aquatic Form and Travel Form options
-12/28/2017--Added custom Tree of Life Form
-01/07/2018--Added custom Horde Tree of Life Form
-10/11/2018--Fixed lynx NPCs. Added modified BfA Druid Bear forms with their new animations
« Last Edit: October 11, 2018, 11:12:22 pm by leeviathan »

lazzy

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Re: [RELEASE 1.12.1+2.4.3] Cohesive Druid Forms
« Reply #2 on: December 29, 2015, 08:03:57 am »
Do you plan on working on the 2.4.3 version?

I've tried it and get it to work for a small while then it starts to error and boot you from WoW every time you open it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

fakepanda

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Re: [RELEASE 1.12.1+2.4.3] Cohesive Druid Forms
« Reply #3 on: December 30, 2015, 02:08:52 am »
Quote from: "lazzy"
Do you plan on working on the 2.4.3 version?

I've tried it and get it to work for a small while then it starts to error and boot you from WoW every time you open it.
you need wowme in order to load custom patches in tbc.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

lazzy

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Re: [RELEASE 1.12.1+2.4.3] Cohesive Druid Forms
« Reply #4 on: December 31, 2015, 06:39:32 am »
Quote from: "fakepanda"
Quote from: "lazzy"
Do you plan on working on the 2.4.3 version?

I've tried it and get it to work for a small while then it starts to error and boot you from WoW every time you open it.
you need wowme in order to load custom patches in tbc.

I keep getting a Can't read memory error. It works for a bit then it just stops working all together and crashed when i try and load into WoW.

Edit - Seems the problem starts when I die. It will run perfect with the new model and when I die and release to graveyard the game crashes i get the can't read memory error and I can't get it to work again for a few hours.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

leeviathan

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Re: [RELEASE 1.12.1+2.4.3] Cohesive Druid Forms
« Reply #5 on: January 01, 2016, 05:08:48 pm »
That's a pretty mysterious sounding error, it sounds like anti-cheat behavior considering you can't get back on for a while after it happens.

I do plan on testing this, but I'm waiting on getting an account with a high enough level druid to test with.

EDIT: I got my hands on a druid on 2.4.3 and fixed the random crash error. Download link is updated.

crushkid12

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #6 on: January 08, 2016, 12:52:29 am »
Tested on WotLK and it works perfectly. Are you planning on adding alternatives to the newer versions (saberon/claws of shirvala would be epic on WotLK)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

leeviathan

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #7 on: January 08, 2016, 06:05:04 pm »
Quote from: "crushkid12"
Tested on WotLK and it works perfectly. Are you planning on adding alternatives to the newer versions (saberon/claws of shirvala would be epic on WotLK)

Excellent!

Personally I'm not a fan of the new Cat Form alternates so I wasn't planning on adding them; to me they go against my "Cohesive" goal. I think the only way I would add them would be if it was part of an overall "were"-druid pack (werebear, werecat, werestag, were-everything).

Right now the only thing left in my grand scheme is to somehow find a way to have Horde and Alliance Druids use different models/skins for their Travel Form/Aquatic Form (for which I'll have to create the unique Horde Aquatic Form in Blender). I doubt it's possible to do this by editing the client alone, so it's probably never going to happen unless I get some server support. Also I'd like to port the patch to every expansion, or at least to Cata.

crushkid12

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #8 on: January 08, 2016, 10:00:19 pm »
Glad to hear that you're bringing it to Cata. Whenever the other forms make it to legion alpha (i think cat form is there but I haven't seen any vids with bear form) will you be adding those?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

drood182

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #9 on: January 24, 2016, 11:22:48 pm »
Surely, I am not the only one noticing this? This is on 1.12.1. The weapon appears when bear starts hitting in combat.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Uthil

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #10 on: January 24, 2016, 11:55:49 pm »
Quote from: "drood182"
Surely, I am not the only one noticing this? This is on 1.12.1. The weapon appears when bear starts hitting in combat.

Yes this is a bug/glitch found on 1.12 client. Its noted as far as i know but dont know when they gonna fix.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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nicmercy

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #11 on: February 08, 2016, 02:18:27 am »
I'm running 3.3.5a and am wondering if its possible to just use the stag forms for alliance and horde since I'm happy with the defaults in wotlk. Is this something that can be done? And if so could anyone provide instructions on how to do it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

leeviathan

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #12 on: February 09, 2016, 12:37:44 am »
Quote
Surely, I am not the only one noticing this? This is on 1.12.1. The weapon appears when bear starts hitting in combat.
The bear showing weapon thing is something I only recently noticed. I'm investigating a possible fix now.
UPDATE: fixed it


Quote
I'm running 3.3.5a and am wondering if its possible to just use the stag forms for alliance and horde since I'm happy with the defaults in wotlk.
I'm not planning on creating a stag-only WotLK patch, but it would be relatively easy to create using my patch as a base.

Uthil

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #13 on: February 09, 2016, 07:38:12 pm »
I manage to put my hands in a beta legion client 20750 and i update to 21021, i can say that when i convert the druid models this isn't an issue anymore. I have told to Spik96 about it and to investigate his tools in deep. WoD models seemed to glitch but legion work, its really weird effect. Anyway Spik96 knows the issue i hope to find something helpfull.
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leeviathan

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Re: [RELEASE CL, BC, LK] Cohesive Druid Forms
« Reply #14 on: February 09, 2016, 09:31:13 pm »
With Spik96's help I have solved my bear issue, I just need to repackage everything and upload it.

UPDATE: fix is uploaded