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Messages - darkvexen

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61
Random / Re: Happy New Year Everybody!!!
« on: January 01, 2015, 07:42:31 pm »
Quote from: "Milly"
Happy New Year!!! lol I can't believe Earth is 2015 years old today. SO CRAZY!!!! :D
thats not how it works....

lol happy new years!

62
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On
« on: December 31, 2014, 07:28:10 pm »
Quote from: "matija168"
historically accurate armour pieces atm, yet to be put ingame though

shiiiiiet. nice job

63
Modelling and Animation / Re: 4.3.4 Mount Editing
« on: December 10, 2014, 10:47:10 pm »
I don't even think dahaga was being a ass till our little thread starter asked if he could read.

64
Modelling and Animation / Re: [QUESTION] Vrykul Male Character Model ID
« on: December 09, 2014, 03:08:05 am »
Quote from: "Chrispee"
Here you go Male : 21685 Female : 21686
how come if i type this in on live using tmorph, the vrykul has no textures?

65
Quote from: "Luzifix"
i working on a new housing system:
[media:1n7ztj9z]http://www.youtube.com/watch?v=jFjsuJPixYU[/media:1n7ztj9z]
[media:1n7ztj9z]http://www.youtube.com/watch?v=JAAtaEZ1t9U[/media:1n7ztj9z]


what hairstyle is that for bloodelf?

66
"Retro-Porting" / Re: [RELEASE] Azeroth Choppers for WotLK 3.3.5a
« on: September 30, 2014, 12:39:14 am »
idk if you noticed, but the hands aren't on the bars. It has the default mounted animation. ( not bike)

67
"Retro-Porting" / Re: [RELEASE] new female human model MoP
« on: September 13, 2014, 12:08:09 am »
I could fix the human male looking like shit since the HD model was released, but honestly between school, rotc, drill team, and working out I dont have time. Besides the xpac will be out in 2 months and 6.0 is already on ptr.

68
"Retro-Porting" / Re: [RELEASE] Goblin Hot Rod 3 seater mount!
« on: September 03, 2014, 02:29:31 am »
dude epic

69
"Retro-Porting" / Re: [RELEASE] new female human model MoP
« on: August 19, 2014, 05:25:36 am »
Quote from: "Filipsons"
Somebody export this models for 3.3.5?
Not a easy task. wotlk doesn't read the way the textures are set up.

70
"Retro-Porting" / Re: [RELEASE] new female human model MoP
« on: August 16, 2014, 04:58:50 pm »
Quote from: "xJKz"


How do you try to extract it ?
I assume he is using cascexplorer, like me.

71
"Retro-Porting" / Re: [RELEASE] new female human model MoP
« on: August 15, 2014, 04:24:36 am »
Quote from: "Arid"
I got bored and attempted this for the Undead / Scourge male. Can't get the m2 for the HD one to extract however
yeah, had the same issue. idk why it wont extract.

72
Random / Re: Other hobbies from life
« on: August 14, 2014, 10:52:57 pm »
Dragon ball z, awesome show

I love lifting and working out, my dream is to become a professional body builder.

Boxing.

and I plan to join the marines when i turn 18 ( I'm 16 right now )

73
Modelling and Animation / [QUESTION]  make model read extra skin file.
« on: August 12, 2014, 05:44:49 am »
How would I go about making a model read a extra skin file? prob is i think i can fix the broken animations with the new female charcacter model, and my reason is the old model only had two .skin files, the new one has three, and i dont think the client reads the third one.

74
General / Re: Where we are from :)
« on: August 11, 2014, 09:24:46 pm »
Think i might be the only one here, but Murcia, Texas.

75
"Retro-Porting" / Re: [RELEASE] new female human model MoP
« on: August 11, 2014, 06:34:25 pm »
Quote from: "Rangorn"
Yeah i have this one too !

BlpConverter cmd is the best in my opinion
BLPC and Blplab are good too, to see the blp format and other infos
so work has to be a specific time before I can release? It cant be 15 mins? besides took about 2 hours, alot of face textures were still messed up.

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