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Random / Re: R.I.P. Zim4ik
« on: July 30, 2016, 03:17:04 pm »
Damn...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2
Maruum / Re: Maruum is back!« on: December 15, 2015, 05:48:32 pm »Quote from: "Skarn"
There's plenty of things that could go wrong in between WotLK and WoD. 3
Maruum / Re: Maruum is back!« on: December 15, 2015, 05:07:48 pm »
Troubleshooting clientside stuff will be rather annoying on WoD to be honest. As you cannot take a direct look at things in Noggit. But should Neo development continue (soon), this might a non-issue.
However, it's good to hear that the project is still going. 4
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: December 15, 2015, 05:05:57 pm »Quote from: "Marlamin" Just released a very basic OBJ exporter. WMOs work best, but even then there's a lot of alpha issues on textures. ADTs use Legion client. Definitely not a full fledged release yet, but slowly working towards that! Awesome work man. I love the WMO to OBJ export, currently kind of working on tearing down the Legion Night Elf buildings into modular parts. As it's my first time doing so it will take some time, but oh well. I was wondering if you could possibly add the option to export the selected ADT only, rather than the area surrounding it included. Also nice to see there's still work being done to Neo. 5
Resources and Tools / Re: [TOOL] Replace binary patterns in files with given data« on: December 07, 2015, 03:08:26 pm »Quote from: "schlumpf" load local files, 7.0.1, osx64, last tested with 20773 and 20788 Awesome! Thanks for sharing 6
Neo / Re: Neo - A WoW Development Suite« on: September 12, 2015, 05:35:04 pm »Quote from: "Hobbilis" The project is not dead? It's a hobby project, people have jobs, sometimes it'll be on hold, but not dead. 7
Workboard / Re: DONT TRANSLATE :)« on: September 12, 2015, 01:09:41 pm »
You could just lock the forums until it's done .
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Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: September 12, 2015, 11:09:20 am »Quote from: "Kaev"
Nice, I used to use CryectTools (The Fileinfo/Loadinfo), but for some reason I stopped using them :p. Would be nice to have an updated/newer tool with similar (or more) features). 9
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: September 08, 2015, 09:32:07 am »
Pff, I hate doodadplacement, I love texturing ;p.
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Random / Re: Best MMO & Movie Map Designs« on: August 29, 2015, 07:24:46 am »
Age of Conan had some really, really amazing design for it's starting zone. It wasn't really an open world, but the game looked and felt very realistic in terms of scale (And looks, at the time). It was more of a multi-region open world (Think Witcher 3). Too bad everything that followed after the starting zone was plain bad in terms of gameplay. Everything apart from the starting zone felt as if it was still in alpha testing. Nowadays it's fixed from what I've heard and free to play, but I haven't bothered.
Also the soundtrack was the absolute best I've ever heard in MMOs. For reference screenshots, check this and this. 11
Development and Presentation / Re: [Project-RP] Wake: Fall of Arathor« on: August 29, 2015, 02:14:27 am »Quote from: "axel0099"
Lorewise they could have more remaining Vrykul dna to justify scandinavian/viking resemblance, I suppose. Will there be auxillaries resembling local areas (Southshore/Strom etc) to add variation as well? Or are you going for a more unified, professional army? 12
Development and Presentation / Re: [Project-RP] Wake: Fall of Arathor« on: August 28, 2015, 02:29:50 pm »
I'm curious as to how you'll make Strom, the original capitol of Arathor, look.
It's in any case the best showcase of work from the last year in my opinion. Keep it up! I do think that Thoradin's Wall should be bigger, now it seems to merely defense against siege weapons, not something like Troll Voodoo. And certainly not the Second and Third Wars that were to follow. 13
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: August 24, 2015, 06:47:04 pm »Quote from: "stoneharry"
I'm getting some more spare time in a week or two, I'll contact you in that time period. Currently there's not much I can do. 14
General / Re: Modcraft community« on: August 24, 2015, 04:33:29 pm »Quote from: "zax" Guys, with the red names we looked much more communist before! We haven't seen you around for a vey, very long time for sure. Welcome back. 15
General / Re: Modcraft community« on: August 24, 2015, 11:46:36 am »Quote from: "Steff" Ups. Stupid me locked topic Where do we post things we release though? It might get lost in the Showoff topic and it might not be actual resources/tools. |