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Author Topic: [RELEASE] [WotLk] Creature Models for Wotlk  (Read 204083 times)

Jirba

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #420 on: November 06, 2018, 10:13:22 am »
Hi, do you think you could add the new version of Cohesive Druid forms from Leeviathan? He added new BFA bear animations and full color spectrum for all races.
Or can I use his mod with yours?




Finsternis

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #421 on: November 06, 2018, 04:16:51 pm »
No i dont think that i will add the new bears in any way. But with some edits you can add it by yourself.
Last time i looked in leevis files he also edited some spells and other dbc edits. Im sure that  will not work. Maybe it work if you just delete all dbc´s (so you want just the bear so delete the other stuff too) in his patch and put it after patch-g so maybe call Patch-H or -I.

« Last Edit: November 06, 2018, 04:18:32 pm by Finsternis »

Jirba

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #422 on: November 06, 2018, 05:56:24 pm »
Ok thank you

nseven

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #423 on: November 21, 2018, 12:53:39 pm »
Is it possible to get only warlock pets out of creature patch?

Finsternis

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #424 on: November 26, 2018, 10:27:42 pm »
Ofc, in Patch-f are the warlock pets, open it with mpq editor and delete all non pet folders.
Also delete dbc´s and patch-g complete. If u using charactermodels, delete patch-k too.
This working not with all models but with warlock pets it is no problem.

nseven

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #425 on: November 27, 2018, 10:47:10 pm »
Yeas I like the character models so I use that. But Im only interested in warlock pets from creatures. Il do the things you described. Thank you.

Jirba

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #426 on: December 03, 2018, 12:05:16 am »
Hi, could you tell me how to swap current tree of life form from Leeviathan for this one in the screenshot or the classic one?
Or if you could give us this alternative version, that would be even better ^^

goodron

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #427 on: December 04, 2018, 07:12:58 am »
Hi, Finsternis.
First of all, thank you for all of this new astonishing models! WotLK client looks amazingly fresh now.
Could I ask you for a small help? I tried to return classic models of Mekgineer's Chopper and Mechano-Hog, I just like them very much. I deleted all assets and table rows connected to the new models, and I ended up with an empty chopper model (like my character was driving an invisible motorbike). Could you please give me a tip about how to do this right? I would really appreciate it.

P.S. Also if you could help me with my other issue posted here http://www.modcraft.io/index.php?topic=13861.msg65486#msg65486, I would be so thankful =)
« Last Edit: December 04, 2018, 07:15:42 am by goodron »

Finsternis

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #428 on: December 04, 2018, 03:55:31 pm »
Heyo, i made two new entries in the model.dbc and let the old one stay.
So if u want the old back just go into the display.dbc find the two rows for ally and horde, edit the model id(to 2862) and the texture names. If u using character models too you have need just to edit the dbc in patch-k. If not then just in patch-g.
Im sure the patches not up to date. You cant use them anymore without edit alot. But you can look in patch-c and search for the npc ids in the model.dbc just copy paste it to the up to date patch-k. (im not complete sure never look in this patch)

@jirba It's almost the same as the chopper.
Find the entry of the new dudu tree in the display.dbc and replace the model id with the old id(141). You need a dbc editor and ladiks mpq tool.

And for you and all other^^ , i will not give any extra patches to switch just a model or make all cats pink.
you able to do it by yourself ;D
« Last Edit: December 04, 2018, 04:06:19 pm by Finsternis »

goodron

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #429 on: December 04, 2018, 06:40:36 pm »
Thank you so much! I got the old-good chopper back ;D
Despite of the fact that I still don't have a clue how to find out which model from the patches causes client crash, I will try your advice about ids.

roh777

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #430 on: December 16, 2018, 05:17:08 pm »
Hello buddy, how are you? Can you Add this model to lor'themar, it's possible? :D

« Last Edit: December 16, 2018, 05:21:59 pm by roh777 »

Finsternis

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #431 on: December 17, 2018, 06:11:56 pm »
Looking cool. At moment not. Btw what is with the eye`? is this happend after wotlk?

Finsternis

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #432 on: December 17, 2018, 06:35:13 pm »
Recently I thought to myself: "How do I make an owl angry? " First, you add a sleep remedy to their nut mixture. Then you sneak into their nest at night. Pucks her in an ultra awkward costume. And seals it with powerful magic.

I would never do anything like that, of course. Or ...:P.
.
.
.
Anyway i wish a Merry Christmas

I hope you like it. I deleted my first version complete and start again by 0 but now im rly happy with it.
I make no new post because you need my creature mod for it and i will take it off after new year :).
[Owls are gone ;<]
« Last Edit: January 04, 2019, 01:39:45 am by Finsternis »

roh777

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #433 on: December 17, 2018, 08:13:14 pm »
Looking cool. At moment not. Btw what is with the eye`? is this happend after wotlk?


lor'themar lost an eye, trying to expel the scourge of the lands of Quel'thalas, this before burn crusader expansion, but the blizzard was very lazy with his models at the time, so you see the lor'themar model with the two normal eyes in wotlk, but by lore he at the time had already lost the eye   ;)
« Last Edit: December 17, 2018, 08:58:36 pm by roh777 »

Finsternis

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Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Reply #434 on: December 23, 2018, 01:01:08 am »
Looking cool. At moment not. Btw what is with the eye`? is this happend after wotlk?

lor'themar lost an eye, trying to expel the scourge of the lands of Quel'thalas, this before burn crusader expansion, but the blizzard was very lazy with his models at the time, so you see the lor'themar model with the two normal eyes in wotlk, but by lore he at the time had already lost the eye   ;)

Thx for the info at this moment ;D.

But for now another little Christmas stuff. The last after the owls. i was thinking how i could do a bit more christmas and this on the client side. So this is the easiest way i found , its not much but bring a bit more feeling.

christmas is over so Happy New Year

Dont forget i will delete all christmas stuff/posts after new year.
« Last Edit: January 04, 2019, 01:40:42 am by Finsternis »