This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!
Home
Forum
Modcraft - The community dedicated to quality WoW modding!
Forum
Wrath of the Lich King Modding
"Retro-Porting"
[Classic to Wotlk+]New tilesets for Wow
Menu
Discord
Tutorials
Links
WowDev wiki
Print
Pages:
1
[
2
]
3
4
...
6
Author
Topic: [Classic to Wotlk+]New tilesets for Wow (Read 105280 times)
beauenheim
Registred Member
BLP Convertor
Posts: 13
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #15 on:
March 14, 2017, 01:55:04 pm »
I love it! Using it in conjunction with your other patches. Surprised this isn't getting more views. Out of all the mpqs I use, this one is the best.
Logged
Because he\'s a big stupid jellyfish!
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #16 on:
March 14, 2017, 09:06:15 pm »
Thx thx^^
Logged
Projects
New Creature
||
HD Character
||
Hd Tilesets+City
||
Pumpkin
fundel
Registred Member
MS Paint Freak
Posts: 4
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #17 on:
March 17, 2017, 01:11:34 am »
Hi there, first off wanted to say great job with the mod.
It is working great with the fixes with my 1.12 client!
However I am having issues getting this to work with my 2.4.3 client, I've placed both the MPQs inside my data folder but nothing is happening when I boot up the game. I've used the 4gb patch as well and even tried a fresh install of a 2.4.3 client (currently using the one from Excalibur's website).
Am I missing something here regarding getting this to work for TBC? Do I need to edit something myself or maybe place the MPQs somewhere else?
Logged
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #18 on:
March 17, 2017, 01:26:59 am »
Hm sorry I cant help u with Tbc and older.Maybe wrong folder?Wrong named patch? idk i hope some one else can help you^^
Logged
Projects
New Creature
||
HD Character
||
Hd Tilesets+City
||
Pumpkin
fundel
Registred Member
MS Paint Freak
Posts: 4
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #19 on:
March 17, 2017, 01:35:55 am »
Thanks for the fast reply!
Well, I placed everything in the data folder and didn't change the names.
Should I name them something else maybe? Others mentioned they got this to work on their TBC clients, so it obviously works, just need to figure out how they did it.
Logged
Uthil
Registred Member
Model Change Addict
Posts: 283
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #20 on:
March 17, 2017, 07:30:21 am »
You have to rename them and give them the number sequence and not letter sequence.
Logged
Like my
project
and you like to support me, you can do it
here
!
fundel
Registred Member
MS Paint Freak
Posts: 4
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #21 on:
March 17, 2017, 08:45:21 am »
Quote from: Uthil on March 17, 2017, 07:30:21 am
You have to rename them and give them the number sequence and not letter sequence.
Hey, that worked! Thank you!
Logged
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #22 on:
April 12, 2017, 05:12:59 pm »
Heyyy update for TBC and classic.
The patch have now the right name (thx uthil^^) and the white overlay in sw/og should now gone.
I cant check all, maybe anywhere is something strange like on balsh screen post it.
But much will not happend for classi/bc from now.
Logged
Projects
New Creature
||
HD Character
||
Hd Tilesets+City
||
Pumpkin
Barbz
Registred Member
LUA Script Tinker
Posts: 48
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #23 on:
April 12, 2017, 07:24:58 pm »
I tried the patch for WOTLK. It looks awesome but which parts of the world are left untouched? sometimes there seems to be difference between old and new textures and it looks weird.
Bug :
I spawned in stormwind, fine. Then I teleported to Orgrimmar and the client crashed.
Then I relaunched and I didn't get any crash anymore. Needs more investigation or if you can provide an explanation.
By the way I use this on Linux using Wine.
Logged
Y.H.O.O.L. - Immersive permadeath server
AzerothCore for custom servers
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #24 on:
April 12, 2017, 07:35:45 pm »
Hm should not crash , just blp's.
Maybe Large Address Aware could help? But i look on tbc and the ram usage is under 400 mb^^, different from normal to mod is just 40~ mb
So i dont think that this is the problem.
I dont know it at moment.
«
Last Edit: April 12, 2017, 07:46:35 pm by Finsternis
»
Logged
Projects
New Creature
||
HD Character
||
Hd Tilesets+City
||
Pumpkin
Barbz
Registred Member
LUA Script Tinker
Posts: 48
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #25 on:
April 12, 2017, 08:47:00 pm »
ERROR #132 (0x85100084) Fatal Exception
The instruction at "0x0040CC50" referenced memory at "0x133A3C1C".
The memory could not be "read".
That's the kind of error I had once.
Logged
Y.H.O.O.L. - Immersive permadeath server
AzerothCore for custom servers
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #26 on:
April 12, 2017, 09:09:21 pm »
ya that help mostly not sooo much^^, did you try clear cache?
Logged
Projects
New Creature
||
HD Character
||
Hd Tilesets+City
||
Pumpkin
Barbz
Registred Member
LUA Script Tinker
Posts: 48
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #27 on:
April 12, 2017, 09:26:15 pm »
Well, let's forget about it until it happens again
Great work !
Logged
Y.H.O.O.L. - Immersive permadeath server
AzerothCore for custom servers
Barbz
Registred Member
LUA Script Tinker
Posts: 48
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #28 on:
April 22, 2017, 11:29:46 pm »
Finsternis, I can't believe I'm the only one having this problem.
The crash occurs when I teleport to a zone, when I load the game so it's basically when I load a big zone (with lots of your textures ?). I think increasing view distance and texture quality in the client settings should be enough to trigger a crash. Teleport to the barrens for example.
Delete the cache before maybe.
I'd like to know if other people experience this.
Logged
Y.H.O.O.L. - Immersive permadeath server
AzerothCore for custom servers
Finsternis
Contributors
Creator of Worlds
Posts: 505
Re: [Classic to Wotlk+]New tilesets for Wow
«
Reply #29 on:
April 24, 2017, 03:02:05 am »
Wotlk get an update, with dala and some edits in old world. Im not sure when the next update come so i share this at this stand.
Logged
Projects
New Creature
||
HD Character
||
Hd Tilesets+City
||
Pumpkin
Print
Pages:
1
[
2
]
3
4
...
6
Modcraft - The community dedicated to quality WoW modding!
Forum
Wrath of the Lich King Modding
"Retro-Porting"
[Classic to Wotlk+]New tilesets for Wow