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Author Topic: [Classic to Wotlk+]New tilesets for Wow  (Read 105280 times)

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #45 on: August 14, 2017, 09:54:24 pm »
Great idea, I can say that refresh the whole game. Grass, walls, stones, etc really nice. Thanks for the mod man!  ;) 8)
Ya but just ground texture grass not the "real" one^^.
But btw did you test it on classic? Work it? xD

madmax1976

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #46 on: August 16, 2017, 05:02:21 pm »
Hi - this mod looks very interesting but i cannot seem to get it to work, im currently running vanilla 1.12.1 and using Uthil's and Balsh's Patches.

I maybe missing something but do you have a detailed installation instructions i can follow and a definitive download place.

i have downloaded Patch-T.MPQ

i read in previous comments you would need to rename it to a number so i numbered it 5.

i have used the 4gb patch filer too but i keep getting this error.

i can login for about 5 seconds before i get the crash.

One thing i notice tho is that the tops of the hills on thousand needles are showing green 'fel'

Any help would be greatly appreciated.

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #47 on: August 16, 2017, 06:44:47 pm »
For vanilla you shold download the Bc version under the Wotlk file.
There some 1024 textures at the wotlk version,that not work on bc and lower and end in an error.

Uthil

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #48 on: August 19, 2017, 03:39:14 pm »
Great idea, I can say that refresh the whole game. Grass, walls, stones, etc really nice. Thanks for the mod man!  ;) 8)
Ya but just ground texture grass not the "real" one^^.
But btw did you test it on classic? Work it? xD

Used it on classic. The feeling is different, you should see old Orgri with new textures, even barrens have a better feeling.
Like my project and you like to support me, you can do it here!

madmax1976

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #49 on: September 01, 2017, 11:33:13 pm »
this mod along with uthils and Bashil's make the game great

Tyrelis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #50 on: September 12, 2017, 01:46:45 am »
I really love it! Using it with my other model patches. I am surprised this isn't getting more views. Out of all the mpqs I use, this is one of the best I've seen. :D


TheMetalCarrots

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #52 on: December 03, 2017, 01:19:33 pm »
Hello, author. I found the problem in the ironforge
http://immage.biz/image/SmjQ
http://immage.biz/image/SmjR
http://immage.biz/image/SmjT
http://immage.biz/image/SmjZ
http://immage.biz/image/Smjl
http://immage.biz/image/Smjn
http://immage.biz/image/Smjs
http://immage.biz/image/SmjX

Looks like you have some missing .skin files somewhere, it's most likely to do with something you missed because my Ironforge isn't experiencing these problems.

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #53 on: December 03, 2017, 03:06:52 pm »
Ye what TheMetalCarrots allready said, it looks like a broken or missing skin file, but this patch here have no skin files(maybe wmo problem idk did not work with them yet).
Another patch make the issue here.

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #54 on: January 13, 2018, 12:45:42 am »
Okay here is update of both versions with a lot Nigthelf stuff, alot of textur work here and found a lot of texture mistakes on  the models that i cant fix with just textur edits^^.
Also i make some areas smoother like azshara or badlands. Hope u like it

Bokrael

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #55 on: February 25, 2018, 08:25:46 am »
Im really glad that you still working on this amazing project. I use it since I found it and just wanted to check for updates. Thanks! Keep the good work!

BTW does this mod contains this: http://vanillagaming.org/forum/index.php?topic=19959.0

Can I use both for better HD experience or?
« Last Edit: February 27, 2018, 11:28:05 am by Bokrael »

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #56 on: February 28, 2018, 02:38:52 pm »
should work. But you have to think about which textures of stormwind ground/buildings you want. my or this.
Just edit the order of my and this patch.

roh777

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #57 on: June 02, 2018, 04:14:43 pm »
I wanted to post a problem in the textures in orgrimmar, sometimes the objects and the players appear with blackened textures, in the previous versions of this patch this did not happen, I'll leave two images of the problem




Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #58 on: June 02, 2018, 04:47:54 pm »
But it is on wotlk or?
It is a bit strange that the bear AND the mounted guy are so dark, they are from creature and maybe char mod and not tileset. Also strange is that the post box one flag is normal but the other not and the chain is there but no light on it.

First i would say clear cache.

Edit: Btw look at the street sign on pic 2. I dont touch this and it looks dark too.
« Last Edit: June 02, 2018, 04:58:51 pm by Finsternis »

roh777

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #59 on: June 02, 2018, 06:08:03 pm »
This is on Wotlk, I think this has to do with illumination and shadow effects that you may have altered on the map, This only happens in orgrimmar.