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Author Topic: [Classic to Wotlk+]New tilesets for Wow  (Read 105271 times)

beauenheim

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #15 on: March 14, 2017, 01:55:04 pm »
I love it! Using it in conjunction with your other patches. Surprised this isn't getting more views. Out of all the mpqs I use, this one is the best.
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Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #16 on: March 14, 2017, 09:06:15 pm »
Thx thx^^

fundel

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #17 on: March 17, 2017, 01:11:34 am »
Hi there, first off wanted to say great job with the mod.

It is working great with the fixes with my 1.12 client!

However I am having issues getting this to work with my 2.4.3 client, I've placed both the MPQs inside my data folder but nothing is happening when I boot up the game. I've used the 4gb patch as well and even tried a fresh install of a 2.4.3 client (currently using the one from Excalibur's website).

Am I missing something here regarding getting this to work for TBC? Do I need to edit something myself or maybe place the MPQs somewhere else?

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #18 on: March 17, 2017, 01:26:59 am »
Hm sorry I cant help u with Tbc and older.Maybe wrong folder?Wrong named patch? idk i hope some one else can help you^^

fundel

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #19 on: March 17, 2017, 01:35:55 am »
Thanks for the fast reply!

Well, I placed everything in the data folder and didn't change the names.



Should I name them something else maybe? Others mentioned they got this to work on their TBC clients, so it obviously works, just need to figure out how they did it.

Uthil

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #20 on: March 17, 2017, 07:30:21 am »
You have to rename them and give them the number sequence and not letter sequence.  ;)
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fundel

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #21 on: March 17, 2017, 08:45:21 am »
You have to rename them and give them the number sequence and not letter sequence.  ;)

Hey, that worked! Thank you!

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #22 on: April 12, 2017, 05:12:59 pm »
Heyyy update for TBC and classic.
The patch have now the right name (thx uthil^^) and the white overlay in sw/og should now gone.
I cant check all, maybe anywhere is something strange like on balsh screen post it.
But much will not happend for classi/bc from now.

Barbz

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #23 on: April 12, 2017, 07:24:58 pm »
I tried the patch for WOTLK. It looks awesome but which parts of the world are left untouched? sometimes there seems to be difference between old and new textures and it looks weird.

Bug :
I spawned in stormwind, fine. Then I teleported to Orgrimmar and the client crashed.

Then I relaunched and I didn't get any crash anymore. Needs more investigation or if you can provide an explanation.

By the way I use this on Linux using Wine.

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #24 on: April 12, 2017, 07:35:45 pm »
Hm should not crash , just blp's.
Maybe Large Address Aware could help? But i look on tbc and the ram usage is under 400 mb^^, different from normal to mod is just 40~ mb
So i dont think that this is the problem.
I dont know it at moment.
« Last Edit: April 12, 2017, 07:46:35 pm by Finsternis »

Barbz

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #25 on: April 12, 2017, 08:47:00 pm »
ERROR #132 (0x85100084) Fatal Exception
The instruction at "0x0040CC50" referenced memory at "0x133A3C1C".
The memory could not be "read".

That's the kind of error I had once.

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #26 on: April 12, 2017, 09:09:21 pm »
ya that help mostly not sooo much^^, did you try clear  cache?

Barbz

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #27 on: April 12, 2017, 09:26:15 pm »
Well, let's forget about it until it happens again :)
Great work !

Barbz

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #28 on: April 22, 2017, 11:29:46 pm »
Finsternis, I can't believe I'm the only one having this problem.

The crash occurs when I teleport to a zone, when I load the game so it's basically when I load a big zone (with lots of your textures ?). I think increasing view distance and texture quality in the client settings should be enough to trigger a crash. Teleport to the barrens for example.

Delete the cache before maybe.

I'd like to know if other people experience this.

Finsternis

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Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #29 on: April 24, 2017, 03:02:05 am »
Wotlk get an update, with dala and some edits in old world. Im not sure when the next update come so i share this at this stand.