Well that sounds like some new combat system which could be working. Interresting idea.
Quote from: "Amaroth"Well that sounds like some new combat system which could be working. Interresting idea.Yeah, I've been really hoping to re-imagine all of World of Warcraft's systems with my Shard ruleset.
NoggIT crashes once reaching 3.8 gigs of ram usage.
Quote from: "phantomx"NoggIT crashes once reaching 3.8 gigs of ram usage.Out of curiousity, how much ram does your machine have?Also, does it clear information from ram when you leave a map?
Crashing at 3.8GB usage makes it sound like it's hit the limits of 32-bit memory addressing (~4GB). To go higher it needs to be 64-bit.Does noggit make use of model instancing at all? It'd help immensely for all zones, but it'd improve performance for forested areas in particular. On my machine Noggit is nearly unusable in Elwynn, STV, etc.