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Topics - Dracbane

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Miscellaneous / Useful Links for WoD Modding
« on: July 07, 2014, 02:47:26 am »
Found a few new tools that have not made their way to these forums for WoD modding and thought Id share them.

http://www.ownedcore.com/forums/world-o ... aenor.html

http://www.ownedcore.com/forums/world-o ... aenor.html

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Noggit / Textures Shifting between noggit and Ingame.
« on: November 20, 2013, 05:00:26 am »
I have been working with the 1.3 SDL on a new custom map.  I started from the ground up and every has been fine until today.  I tried to start adding textures under and around my WMOs and M2s but all of a sudden any new textures I add shift a bit to the north when I go to the map in game..  Its no much, but enough to make it difficult to line my textures up correctly with M2s/wmos.  It isnt affecting my mountain/terrain textures from what I can tell which is odd.  I have attempted to open the map up in 1.2 SDL and re-texture places as a test but that didnt change anything. Would anyone know how to go about fixing this?

3
"Retro-Porting" / [SHOWOFF] Fel Spider Mount
« on: October 29, 2013, 08:16:30 pm »
Following Anthonys Vlog about custom mounts I was able to make this.

The Fel Spider Mount.

[attachment=0:1qcat5ht]FelSpider.jpg[/attachment:1qcat5ht]

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"Retro-Porting" / Converted Cata/MoP ADTs in Noggit
« on: September 27, 2013, 11:55:49 pm »
Has anyone managed to figure out what in the in the converted ADTs is causing Noggit to crash?  I have managed to get a few select maps to load into Noggit long enough to look around and move, but it crashes as soon as it attempts to load another ADT.  If anyone has figured anything out I would appreciate some assistance.  I have almost completed Firelands just need to place a few major objects that are actually M2s. (I know I can do in game, but would rather do it via Noggit) and fill out a few other things. Now to work on the daily zone from the Firelands.

5
Level Design / Changing the Z position of ADT tiles
« on: August 17, 2013, 06:06:45 pm »
I am currently working with the ADT converter the Will/Anthony released on here.  I have been working on the Abyssal Maw map and have run into an issue.  All of the terrain in the map is under the death line(aka you go so far down on the map you die). These converted maps will not open up in Noggit and I have tried using the Rius Zone Masher to change the Z position of the map but so far that has just caused the maps to break and wow to crash. Is there any other way to fix this issue?

6
Texturing and 2D Art / [SOLVED][QUESTION] GM Isle with Textures
« on: June 24, 2013, 02:13:17 am »
Can someone upload their ADT's for GM Isle that have textures?  Not sure what happened but when I switched to my new computer my GM Isle lost all its textures (I know this is an issue with later versions of wow but it was working for me prior to moving to my new desktop :( ). It is all just bright white.  Could someone possibly give me their ADTs for GM Isle that have not lost their textures? Or a patch that fixes it or what not.

7
Noggit / [QUESTION] ADT edit won't show in game.
« on: May 19, 2013, 08:39:04 pm »
So, after figuring out how to edit the area around black temple and not have the camera bug out on the area I have ran into a single issue with a single ADT.  It is the 30_38 tile which contains the ramps that lead the the upper terraces of the Black Temple.

This is part of the tile that I am trying to edit.  I am just trying to remove the 4 banners and build a small camp at the top of the ramp on the other side. The edits show up in noggit, but not in game after I drop it in my patch.

8
Noggit / [SOLVED][BUG] ADT Height Issue
« on: May 15, 2013, 07:58:15 pm »
I know I have seen this somewhere but my searches turned up nothing and I have never ran into this issue before now.  I am trying to change the area outside of Black Temple.  Just replacing the banners and such of the old Black Temple to a custom ally/horde area.  Currently all I am doing is removing the banners, but when I go in game the ADT height has been changed and when I go into the changed ADTs I am pretty much miles above black temple all of a sudden and falling to my death.  I have tried to redo this a few times just remove one or two things but it yields the same result.

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I take no credit for this.  All credit goes to Anthony.  I just wanted to share this resource with the mod-craft community.

NOTE: YOU HAVE TO EDIT YOUR OWN DBC FILES

http://emudevs.com/showthread.php?61-Co ... 3-5a-WoTLK


I can confirm that most of these work. There are still some texture issues with some of them.

10
Noggit / [HELP]Noggit3 Rev 104
« on: February 02, 2012, 10:46:35 pm »
I have been trying for a few weeks to get the latest Rev of Noggit to work.  I had seen somewhere about it being bugged and there was a beta that was fixed and eventually found my way here looking for the beta.  Since I don't have the posts to join the beta I guess Ill just see if there is a fix for rev 104.  I recently got it to actually open and let me load the maps, but as soon as the map loads the program instantly crashes .   I have attempted to figure out the problem from Noggits logs, but the crash does not generate any errors it seems.

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