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Big thanks to Alastor for making this copy!

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Messages - Jøk3r

Pages: 1 2 [3] 4 5 ... 35
31
General / Re: How to get ranks?
« on: August 21, 2015, 11:16:53 pm »
In my opionion the contributers where a big help. These people were more or less realy active on this forum and usually the have known the forum quite good and even if they had no idea how to do a certain topic they could just link you a post or name you a person who knows more.

And if a moderator sees such a person he could nominate him/her or just give him this rank.

32
Level Design / Re: [BUG] Objects and Textures not Appearing
« on: August 20, 2015, 10:18:35 pm »
Take a look at the WmoEditor from Cromon:
viewtopic.php?f=59&t=4643&hilit=wmo+doodadset

33
Noggit / Re: Start crash SDL 1.2
« on: August 13, 2015, 11:44:50 am »
Removing the # at the beginning at the path line should be eniuh to solve this particular crash. He is using the config file but noggit cant find a proper gamepath because it is a comment.

34
Level Design / Re: [SOLVED] Why is water so tedious?
« on: August 13, 2015, 11:24:27 am »
Afaii you also couod write a litte script with a .bat file to make it even faster than flying around in noggit.

35
Random / Re: [QUESTION] Version Spoofing
« on: July 27, 2015, 06:29:44 pm »
Infact somewhere on the forum.here is a tutorial for changring the clients version.

36
Im not a big fan of abstract paintings but looks quite good. Nice to see that kind of stuff from you schlumpf.

37
Level Design / Re: How to change adt ID HELP!
« on: May 01, 2015, 06:27:23 pm »
The window whichbis apearing doesnt consist only of a list. Somerwhere on it there should be a little arrow with which you can navigate to other areas.

38
Level Design / Re: How to change adt ID HELP!
« on: April 29, 2015, 08:58:24 pm »
You should read the areaid tutorial from steff entirely if done correct everything should work just fine.

39
Level Design / Re: How to change adt ID HELP!
« on: April 29, 2015, 03:33:16 pm »
By pressing x on your keyboard a window with areaids should apear.

40
Random / Re: [BUG] Attachments are gone
« on: March 24, 2015, 12:41:16 pm »
If the website is changed to another host (domain) on this domain there could be a message saying that the forum was moved to following domain x or something like this. This could be for some weeks so nearly everyone knows about the new forum.

41
Noggit / Re: [SOLVED] [Noggit 1.4] Not loading custom maps
« on: March 16, 2015, 12:38:20 pm »
Sorry, haven't seen the posts^^
But nice thst it is solved.

42
Noggit / Re: [Noggit 1.4] Not loading custom maps
« on: March 16, 2015, 06:40:19 am »
Maybe it was a problem with the names. I could take a realy realy quick look om the files and they were called Test_yy_xx.adt but should ratjer be named TTestyy_xx.adt shouldnt they?  I cant quite remeber xD

43
Noggit / Re: [Noggit 1.4] Not loading custom maps
« on: March 15, 2015, 11:26:01 pm »
currently downloading to have a quick look

Edit: Currently i have some problems with my Pc, will have a look tomorow.

44
Noggit / Re: [Noggit 1.4] Not loading custom maps
« on: March 15, 2015, 11:19:54 pm »
Afaik the maps are loaded by ID's not names but thats something i don't know exactly.
And also the external hd should not cause any issues.

But in case the name has something to do with your problem, try renaming your map.

Also i do hope that you are using the newst version of you map.dbc.

45
Noggit / Re: [Noggit 1.4] Not loading custom maps
« on: March 15, 2015, 10:40:08 pm »
As he is using the project path he doesnt need to make thosr foldrrs insidr the noggit wow folder.

Edit:
Try deleting your custom patch in your noggit wow folder if there are other things besides textures. For example if there is a map.dbc this could afaik cause your map to not show up inside of noggit.

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